@FragRed We do have a MSRP here in Europe. From what I understand, retailers have more freedom and can lower the price, hence why it is easier to find new AAA games for €50 instead of €60 at launch in European stores. However, I believe that retailers are never allowed to ask more than the MSRP. From my experience, games are always less than the MSRP.
Yea, that is very true. And I assume the cost of using the X1 will go down even further when the X2 is formally announced and put into circulation. So yea, I think I agree that the X1 would be the way to go.
@WebHead@FragRed Of course, there's another problem. If the NX is made to replace both the home and handheld console, and if it also has to cater to the handheld market (where I suspect its biggest userbase will have to come from), then it can't be too expensive either. $250 didn't go well for the 3DS, and it wasn't until it dropped to $170 that the system started picking up steam. The DS launch at $150, but even its price dropped to $130 less than a year after launch. I wonder how many handheld gamers are willing to pay more than the average handheld console for the NX.
Which is why, as I argued elsewhere, it would be better for the NX use the X1 chipset instead of the X2 chipset in order to keep the NX affordable for more gamers. Nintendo could offer hardware upgrades later.
The X2 isn't necessarily more expensive or even more powerful. It could just as easily be a lower cost, less power hungry version with the same spec. Or also possible a higher performance, less power hungry chip at a similar cost. Remember, the X1 is two years old. They're probably only using it in the dev kits because the X2 isn't in full production yet (hence the odd timing for the launch).
$250 didn't go well for the 3DS, and it wasn't until it dropped to $170 that the system started picking up steam. The DS launch at $150, but even its price dropped to $130 less than a year after launch
Adjusted for inflation
$250US in 2011 -> $270 in 2017
$150US in 2004 -> $190 in 2017
Catching up on the last few pages but in Re: hard drive capacity debate.
What if it was the case that the handheld component of the NX had say 64gb, and then the hub component had an additional 250gb? So basically, whilst you wouldn't be able to take ALL save data/downloads with you- you could quickly move data/downloads from one to the other like you would on your computer for example?
Not sure if those number would be appropriate as I'm not sure exactly what the size of a digital game download is, or the data save file of a physical game.
Also, just to add. I also believe the dock won't be a simple device to connect to the TV. I do suspect that it will do some (modest) graphical/resolution improvements when you play at home. The whole concept sounds very similar to the supplemental computing device patent imo.
Secondly, I also think Nintendo will sell the device at $250, but they should also have available a 'portable only' version at $200.
$250 didn't go well for the 3DS, and it wasn't until it dropped to $170 that the system started picking up steam. The DS launch at $150, but even its price dropped to $130 less than a year after launch
Adjusted for inflation
$250US in 2011 -> $270 in 2017
$150US in 2004 -> $190 in 2017
@erv a tablet capable of running wii u spec games with attachable/detachable control pads that can play on the TV too combined with free online and a steady stream of quality games, especially Nintendo, at $199? That with proper, aggressive marketing then I don't see how it can fail imo.
@Grumblevolcano well if they're targeting the kids/families the online is likely to be free. It probably won't be as good as PlayStation and Xbox but decent. Maybe I shouldn't say can't fail but I think it'd be hard to resist. Then again a lot of people thought Wii u would repeat Wiis success.
@Grumblevolcano It doesn't look like something that'll get all the big third party games, so the major online games would be Splatoon, Smash and Mario Kart; I don't think they're going to charge people for that.
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