@Paraka So by that same definition, Nintendo isn't doing deals either? Or is that something different? I read elsewhere that someone claimed that Nintendo doesn't do (looks up the quote) eh, I'll just copy paste the quote "Nintendo have a strict rule of "no money-hatting" people because they know that these 3rd parties will continue to ask for more and more money if they were conditioned into taking bribe money."
@UmniKnight - Nintendo has a reputation of not seeking deals the same way Sony and MS do, that's an absolute surety. However, though Nintendo doesn't often make an offensive effort, they do make deals. They're just often... More thorough on the part of Nintendo. The money hats are often offered with publishers when games and their localization efforts are thin (happens around consoles phasing). A prime example is the Op. Rainfall trilogy late in the Wii's era.
Nintendo makes deals and becomes involved with the development process directly. It is why we see Last Story and Pandora's Tower, though not made by Nintendo, has enough hands in it that they essentially belong to Nintendo (unless further deals are struck, like LEGO City was). It is also why we're even getting Skyrim, Nintendo is getting involved as publisher, as opposed to just a few hats, game gets out and then the whole deal washes away for another hat.
This has downsides, which includes lacking freedom of development cycles adhered to by the third party themselves (example: Ubisoft's Rayman Legends delay to meet a simultabeous release). And a major turnoff for others is Nintendo taking publishing reigns or offering development assistence also limits re-releases and ports if given. Generally making them legal exclusives. Which is actually quite clever, just not many third parties bite due to wanting the re-release cashings.
@UmniKnight - Yes and no. They are the most prominent ones you'll likely see. But various efforts you'll likely see is Nintendo as a publisher for a third party. And a select few (Sega and Atlus) doing publoshing for them. Games like Bayonetta, Taiko Drum Master, Last Story and Pandora's Tower are ones you'd have to skim the credits for to see how much Nintendo is involved.
@Paraka Interesting, so which of the current projects would you point out as those Nintendo is deeply involved with? Since Nintendo publishes them, it's hard to distinguish if it's really a "third-party" or not.
@Grumblevolcano I see. So, let's take the Monster Hunter and Secrets of Mana rumours as true for this instance, surely Nintendo won't let that slide? I mean MH has been doing very well for them, and many times have I heard that the Western base is built with their help, and that Nintendo has even done most of the leg-work for the game here.
@UmniKnight - As of currently the two Nintendo involved themselves in on Switch alone is Skyrim (publishing) and Taiko Drum Master for the Switch (partial development, assets assist).
@UmniKnight The correct answer would be this: The more consoles are sold, the more likely that 3rd-party companies will likely invest their time and money to make games for that console. Look at Wii, third parties are still making games for it, despite its discontinuation about 4 years ago.
Making promise is easy. The hard part is keeping it.
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@UmniKnight Sure. In the case of Rabbids, that's honestly set to sell well I think. It's currently #1 on the best sellers list on Amazon (even ahead of the PS Store cards) and #3 on the US eShop charts.
I hope we get more games like Mario + Rabbids, in that we get more partnerships between other third-parties and license Nintendo IPs off of them and have enough of a look into them so they still feel like "Nintendo games".
For example, Shin'en making a true F-Zero game, WayForward handling the next 2D Metroid, etc. There might be more examples than this but yeah, you get the point.
Sure, you may get duds like Platinum Games with Star Fox Zero (though that game is more divisive than anything), but you can't win them all.
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@Paraka I see. So another question, pertaining to third-parties: Which would you think will be most influential as to further third-party support?
Instead of the basic measuring tools already answered by fellow posters, that third party support in kind to the market's response to the system itself. This goes well for Nintendo as well.
But if Nintendo needed to court more over for Switch, my bet would be safer to involve themselves. Whereas money hats do get a lot done, you also see the initial efforts cheapened (RE4 on GCN) when a re-release or port hits a broader market with bonuses. Nintendo has a better chance with third parties keeping exclusive promises when they're legally more binding. For instance, Bayo 2 cannot move anywhere unless someone pays Nintendo in an agreement for their own efforts for the game plus a percentile of revenue of said efforts made to the game, makong it a reality. In contrast Sony's agreement for SFV may be seeing an end soon and Ultra SFV may be a thing (as it always is with Capcom), thus rendering the enticement of the original deal.
@rallydefault Then I'm not "looking hard enough". I get a "discount" by pre-ordering and not having to pay shipping costs at my local retailer. So far as I'm aware, they don't have any discount program.
100% exactly. Maybe you should look beyond your local retailer. Try the internet. Try anything, bro, cuz you're just throwing away money.
Like, I'm about to go order Mario and Rabbids, but there's no way I'm paying full price for that sucker.
SFZero was no dud. People just were wimps about the controls
If you liked the controls, fine, but there's no excuse for not including traditional controls. Splatoon does it, and many of us on this board prefer turning the motion stuff off for that game. So why not include that for Starfox?
No excuse, and it was a silly decision. At any rate, the game was released late in a dead system's life cycle; sales were never going to be that high. I'm kinda mad they didn't keep it for Switch, actually.
The controls catch on after a level or two. The game is good. People cried and whined for gamepad features and when they got it finally in a unique way the cried and whined some more. Get good i say..
Nintendo Super fans dont deserve another StarFox ever.
@rallydefault Unfortunately the bad reviews and poor sales will likely give Nintendo reason not to invest in any more games in the franchise any time soon sadly.
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