Obviously Splatoon 2 just came out, it's a super hot game, and people are enjoying it ATM. But while Splatoon 2 shines in multiplayer, there's only so much you can get out of the single player. Whereas Arms is perfect for single player. I could play that Grand Prix over and over, use different characters, try higher difficulties, do some 1 vs 100, etc and never get tired of it. So ya, Splatoon 2 is getting the attention right now (and deservedly so), but Arms is still the go to game for a quick round or two when you're not at home.
And that's the best thing about the Switch- Games for at home and games for on the go and obviously all games can work in either situation but some are more suited to one then the other, or at least more evenly split (like Arms). I can play Splatoon 2 at work because I have Verizon whose hotspot works for gaming, and I do actually do that sometimes, but not everyone will have Verizon and I won't always want to play Splatoon 2 when I'm at work.
On another note, got an email saying my Real Arcade Pro V: Hayabusa fight stick has been delayed..... ya.
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ARMS will be the first game I show off to my friends when I'm back in Scotland at the end of the month.Just like so many on NL and around the web,they're dismissing it as a shallow waggle your controller fighting game even though I've tried to convince them otherwise.I think it's a game you really need to see for yourself but when you do,how could you not want to play it.There is really nothing else quite like it.
I'm tired of hearing that ARMS is dead. I'm tired of hearing that anything is dead. The 3DS is not dead. Miiverse is not dead. Smash 4 is not anywhere remotely close to dead. Everyone seriously needs to tighten their definition of "dead".
Speaking of Stardew Valley - I've been doing a bit of digging & it seems that it's original scheduled release window on Switch (Summer 2017) has been pushed back and is now listed as a vague '2017' on the official Nintendo website...even if it does come this year, it seems unlikely that the big selling point - the (console) timed exclusive co-op mode - will be present at launch, unfortunately
According to this Game Informer article, the devs found that adding multiplayer to the game was more challenging than they had originally anticipated (having to rewrite over 15000 lines of code!) - and they're now hoping to run a beta test of the update on Steam by the end of the year - with the feature set to be rolled out out in full in 'early 2018' (first on PC/Mac/Linux, then on Switch, then other consoles in turn) ..so, looks like we'll be farming solo until it's ready!
Still, I'd rather they take their time to get it right - but I might delay picking the game up until the update goes live..
@NaviAndMii Pretty sure I saw on ConcernedApe's Twitter that the PC version of the game will get the multiplayer before the Switch does. Whether that means the Switch version will launch without the multiplayer or not is unclear, though. He might just release the multiplayer for PC soon and then have the Switch version launch later with the multiplayer included. https://twitter.com/concernedape/status/836667019931967488?la...
But yeah, Stardew Valley looks like it'll scratch the Harvest Moon itch far more than the actual Harvest Moon game will. The time I spent playing it was a lot of fun. One of the best games of 2016 IMO.
@IceClimbers I really want something like that (or even better, a Nintendo crossover) on a Nintendo console... but on the other hand, Super Smash Bros. does kind of dominate the crossover market with an iron fist.
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Well I guess Natsume is getting better. I'll likely get Stardew to tide me over until Marvelous/Xseed wander over to the switch.
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