@FragRed
My understanding of the Switch spec is that it's pretty much half way between the Wii U and XBOne when docked. In portable mode it's basically as capable as the Wii U but with less of a CPU bottleneck and double the RAM. I don't know where the 1TFLOP figure for the Switch is coming from, I don't think it's accurate.
I was more making a comment about how you should be comparing power. Because in absolute terms there's a bigger difference in GFLOPS between the XBOne S and PS4 than there is between the NES and the 360. To the extent that the power gap matters you should only ever talk about how many times more powerful consoles are rather than how many extra GFLOPS there are.
@BLP_Software
I agree entirely. Though if we are going to talk about it we should at least talk about it correctly. The Switch is about a generation behind in terms of spec. But as a portable system that ain't bad given portables are usually two or three generations behind. I'm fine with that... especially given the diminishing returns we've seen with improving visuals and the explosion of the indie scene
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An opinion is only respectable if it can be defended. Respect people, not opinions
Switch is about as powerful as a portable console can conceivably be at the present. There was no mobile chip yet released that could do more. In fact the only one in existence that was more powerful wasn't even production-ready, and would surely cost more than the console itself. By the time it's cheap enough for mass market consumer electronics, the 9th gen power consoles will be out and it'll be the same situation all over again. You simply can't attain parity with TV focused consoles as a portable device for the same cost.
But given where we're at today, that's totally ok. We've reached a level of graphical fidelity where games look absolutely gorgeous on Switch, even if games on other consoles look better. Arms and Mario Kart 8 and Zelda and Splatoon 2... they all look fine. And people are ok with how those games look. The biggest hindrance is the barrier it places between more demanding games, but given that most of those types of games wouldn't come to the system anyways and the ones that would, developers are finding a way to get them to run regardless... the impact will be negligible, while the benefit of a hybrid format is substantial.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
So, I had my first Switch rooftop party, without Karin of course, and I guess without the roof, but there was a Switch. I expected the controllers to be tiny, but I was surprised to see how small they truly are. Does anyone know how they compare to the Pro Controller? Button size and overall size? I think I definitely need one of those if I want to play comfortably.
@Octane They are indeed small and take some getting used to but after a little while they feel great. For playing on the TV I'd definitely recommend the Pro controller though, it feels great to hold. The buttons are really big and clicky .I'd say one Pro button is about 4 times bigger than a Joy-con button. I don't know if you've held a Wii U Pro controller but it's buttons are about 30% smaller than the Switch's Pro even though it's a slightly bigger controller . I'm looking at the both them side by side just now.
@DarthNocturnal I'm hoping for a good sale during Black Friday. But it's something to factor into the price I guess. They're currently between €70 and €80 where I live.
@OorWullie Never owned a Wii U Pro Controller (I blame the lack of gyro sensors). I always used the GamePad, but I guess the button size is similar. The buttons on a Joy-Con felt even smaller than those on a 3DS. I also played without the straps, so I guess that makes it even less comfortable.
So, I had my first Switch rooftop party, without Karin of course, and I guess without the roof, but there was a Switch. I expected the controllers to be tiny, but I was surprised to see how small they truly are. Does anyone know how they compare to the Pro Controller? Button size and overall size? I think I definitely need one of those if I want to play comfortably.
If you're playing with it mostly as a portable, you could probably get used to the JoyCons/JoyCon grip pretty quickly. If you're playing it mostly on the TV, I'd definitely recommend a Pro controller. I much prefer it to any other controller I've ever tried. The button size and basically everything about it is perfect IMO. I'd say the size of the buttons are pretty comparable to a Dualshock 4.
@KirbyTheVampire I don't really care for portability. Well, maybe if those docks were a bit cheaper, but I expect it'll stay docked for the rest of its life.
There are $45 portable Nyko docks releasing. Although that's a different kind of portability. I bring my Switch with me everywhere I go. Have a small black case with a handle, which makes it easy to carry, and it has a USB-C Power Delivery portable battery inside that can charge it 0-100% in less than 4 hrs while playing demanding games, and give it at least 5 full extra charges. I was never a person who kept a handheld on person (only when really into a game on 3DS) but Switch has changed my entire lifestyle of gaming. It made me into a person that cared about portability. I mean, I cared before, but now it's like I said, a lifestyle.
Pro Controller is nice, but I prefer Split Joycons in each hand. They feel small (relatively in comparison) but don't feel too small. They actually feel normal now and the Pro Controller feels gargantuan. The grip is decent- Way better than I was expecting, but it's not as good as the pro controller and neither are as good as split joycon. The versatility and ergonomic comfort of having a controller in each hand is unrivaled imo. Easy aiming with right Joycon for Zelda or Splatoon, already set up for Arms, even for Mario Kart 8. I bought two pro controllers and I just don't use em.
So before jumping the gun, I'd give split joycon a fair chance first. Especially if you get the plastic PDP analog thumb grips that are included with their plastic Joycon shell casing (I hate the case, I just wanted the thumb grips) it adds just enough height to make it feel perfect. Now, I know there are some people that just flat out prefer the pro controller but, there are also quite a few people like me who feel split Joycon is the best way to game ever. Just takes a little adjustment period where it feels odd (we've been gaming with normal controllers for 25 years so it's only natural for it to feel a little odd at first). I've grown to very much dislike holding a traditional controller now after being pampered by the split Joycon. They just feel right.
As for sideways Joycon, they work in a pinch but I'd strongly recommend buying a pair of $15 Surge Gripkit. I and all my Switch owning friends have a set. One of the best accessories for the Switch.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH Split Joy-Cons is nice I guess, but they're just too small for my hands. I liked the Wii controllers, even though they were tethered. But I had no problem to return to a regular controller after that (Wii U GamePad, DS4). It's not a deal-breaker for me I guess. I rather have a bigger controller that fits my hands comfortably, than the luxury if not having my hands confined in a single position (heck, I even think regular controllers are on the small side, but I guess my hands are just too big, they're not made for me).
@Octane
Ya it's not for everyone, but I think a lot of people who do like it weren't expecting to at first. In fact I remember the first day I got my Switch and I tested them out, they just felt small, and I was amazed at how small they actually were.
Fast forward to today, and if you asked me how they felt, I'd say they feel normal and just melt in your hands perfectly. The only time I don't use them split apart is for Street Fighter. Not because the Dpad buttons don't work, but because they're hard to press in fast motions when you don't have two hands to brace the controller as you do it. So instead I'll use the grip or 8bitdo (soon the Hori arcade stick). Actually think the Joycon/grip is easier to use than Pro Controller. I don't like the Dpad on the pro controller. At all. It's just not very good.
But ya, you might be surprised and find out you actually do like them once you've tried it for 48 hours and adjusted. Or... maybe you'll never like em. Guess all I'm saying is maybe don't write it completely off quite yet...
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH I didn't like the D-pad on the Pro controller at first either,felt very stiff and it sticks out quite a bit compared to the Wii U Pro but after some use it's a little looser and feels great to use now.it's not good for Puyo Puyo Tetris though,I find myself doing unintentional quick drops quite a lot.As for the Joy-con what do use for 2D games,the analogue or split buttons?I'm using the analogue and I'm getting on very well with it.Because it's so small and short it's easy to do quick movements and I find it to be a good replacement for a D-pad.I've been playing shoot-em-up,beat-em-ups and Wonderboy with it and I feel in total control.Again Puyo Puyo Tetris can be tricky with the analogue,that's where the split buttons come in,they're perfect for that but any other game,I can't use them.
@OorWullie
Analog. I haven't had issues in Puyo Puyo though. Especially with the quick drop function.
I like the Pro Controller, I just like the split Joycons more. Which is saying something cause the Pro Controller is a comfy controller. And the D pad does work fine for pretty much everything, just not Ultra Street Fighter II. The motions don't work well with that Pro Dpad at all. That is the special case that only the grip can solve. The buttons actually work beautifully, given you have a second hand to brace the controller with.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH Weird, Nintendo's D-pads are usually pretty good. I had no problem with the Wii U D-pad. The Pro Controller has a D-pad at least, so we'll see. My issue has more to do with the size than anything else. I played using a single strapless Joy-Con for a bit.. and it worked, I still ranked first on 150cc without much trouble. But my hands get cramped after prolonged use. It's the reason I barely play my handhelds anymore. I borrowed someone's 3DS to play Link Between Worlds, I just couldn't do it. I couldn't play longer than 60-minute sessions. I just prefer the controller to be as big as possible, so I'm definitely getting a Pro.
Yeah - I find that, without wrist-straps, the sideways single Joy-Con can be pretty uncomfortable to use...my hands get a little crampy before too long & I find that the concealed shoulder buttons, in particular, are just a little too small to be practical.
The wrist-straps make a huge difference though - they just give you a bit more to hold (feels not too dissimilar to using an NES controller) and they significantly bulk out the shoulder buttons making them far more comfortable to use.
I also quite like using a sideways Joy-Con with the wheel accessory in Mario Kart - it just bulks the controller out that bit more & your fingers naturally rest on the sizable shoulder buttons making things far more comfortable for longer play sessions
...it's good to know that they work without any of these accessories if you just want to quickly show the Switch off to someone, but the free wrist-straps are really well designed and make longer play sessions far more practical
Split joycons are the best controller in video game history, IMO, BUT some games do just feel better with both hands together. I suspect Splatoon will be one of them, though I haven't tried it with anything but the pro controller since we've had limited access so far. It doesn't work well for USF:II either. But I DO love split joycons for MOST game types. And it's even better with some custom stick caps
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