I think I'll start visiting this thread less....It's getting hard for me to keep up with everything, plus I don't want TOO much spoiled for myself. XD I will say that I watched the English trailer, and I can see how some people think the voice acting is kinda meh; it's begun to grow on me a bit, though.
Currently playing: Pokemon Scarlet - The Indigo Disk, Super Mario 3D World + Bowser's Fury (Switch)
I will say that I watched the English trailer, and I can see how some people think the voice acting is kinda meh; it's begun to grow on me a bit, though.
I think it's meh, but meh is what I was hoping for. I was worried it was going to be atrocious.
My only beef with the English dub is Zelda's crying. She sounds like she's choking on something, not crying and it makes the transition in the trailer awkward compared to the Japanese and LA Spanish dubs.
I'm almost convinced at this point that BotW is in the Fallen Hero timeline, and that Zelda, somehow, was trying to take the Hero's place to bring hope to Hyrule's people. The royal family is no more and as they can't guarantee the safety of their people, each tribe (Gorons, Zora, etc) selected champions to defend them agaisnt the monsters. Although, you've got to admit the old man's design in the plateau is too similar to WW King's to be a mere coincidence...
In the Treehouse segment, they showed a couple of Hylians being attacked in the Plateau by monsters, so I assume that's what motivated the tribes to get their champions.
Dude, don't be like that. Ask your parents to play a game: not everyone has learned the reflexes or has the manual dexterity to move a free camera smoothly.
Dude, don't be like that. Ask your parents to play a game: not everyone has learned the reflexes or has the manual dexterity to move a free camera smoothly.
Most people buying open world Zelda games have though.
So here's the starkest difference I've seen between the Wii U (top) and Switch (bottom) versions.
Pause on the scenes of Link gasping and looking out at the castle. This was the ugliest shot I saw from E3 and the Switch version totally fixes it: the weird lighting / cel-shaded expression on Link's face, the short draw distance, and the faded / foggy look of objects in the distance.
Granted, the Wii U build for E3 could be 7+ months old by now, but it's still a marked improvement on Switch.
Dude, don't be like that. Ask your parents to play a game: not everyone has learned the reflexes or has the manual dexterity to move a free camera smoothly.
Captain Toad: Treasure Tracker has thought me how challenging it can be to move with the left stick and look with the right stick quickly or at the same time. The game ramps up pretty slowly, but some of the final challenges have you constantly moving the camera while moving. Most of my friends have difficulty on the first levels, cuz they have to stop in order to change the camera
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Topic: The Legend of Zelda: Breath of the Wild
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