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Topic: The Legend of Zelda: Breath of the Wild

Posts 12,361 to 12,380 of 15,161

Som64

@DarthNocturnal @Nicolaison
Ah I see, thank you both for the help it will definitely come in handy in the future and also the "rather interesting discoveries" has already been covered in this video and some other videos by the same person.

Final boss spoilers etc.

Has anybody else tried/done this glitch in this video? It's very interesting to explore a pretty much lifeless Hyrule just filled with wild animals, minor enemies and with a blood moon that appears every single night that tries to respawn all the missing enemies but nothing happens instead.

[Edited by Som64]

I'm a huge Mario fan (with a lot of Super Mario Odyssey hype)
I currently have 100+ Mario games (I never thought that I had so many...)

My YouTube channel with no content

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FGPackers

@Pigeon The towns musics are really fantastic, especially Gerudo Town and (the most beautiful in the game) Zora's Domain, like i said in the LoZ music thread.

But all music in the game in general are really awesome. I like it so much that i tend to listen the limited edition CD everyday

FGPackers

Maxz

@Tsurii I can't speak for the German version, but the the Japanese version lines up pretty well with the English version on the whole. The localisation team have thrown in a few more rock metaphors than were in the original, but the lines are generally consistent in both meaning and tone (with the odd exception). If anything, JP Daruk is even more full of himself than his ENG equivalent. The line about "piloting the machine being fun" in the ENG version actually more like "I, the mighty Daruk, feel some pride as Champion of the Gorons" in the JPN version. Or more literally, "I, Daruk-sama, feel some pride...", which is not the humblest way to refer to oneself.

It seems like GER Daruk is the most modest form by quite some margin. From his tone of voice at least, he doesn't seem nearly as puffed up as either of the others. To me, he seems a little older, wider, and less beefcakey in disposition than his counterparts - if not in composition.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

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TNGYM

[Edited by TNGYM]

TNGYM

Haru17

Apparently this works now, sorta. I tried the same trick using the arrow to stop the boulder's tumbling (what throws Link off in a damaging way), but haven't been able to replicate it for more than like 20 meters.

Not entirely wholesome link: http://i.imgur.com/rIgNx4U.gifv

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Nicolai

@Haru17 I liked the SpongeBob reference.

Got married.
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GoronBrudda

KirbyTheVampire wrote:

Also, I can confirm that the update seems to have basically fixed the slight framerate drops, at least for me. Ran around the Great Plateau, Kakariko Village, and the forest beside Kakariko Village, and noticed no framerate drops at all.

When this happened to you, was this on the Switch version or the WiiU version? (I'm still playing through my WiiU version mostly, but oddly enough, I've sort of noticed the opposite happen on mine). -I'm sure it's just random, but basically while I had seen many Youtube videos showing frame rate drops, my own personal experience for mine on WiiU had been working flawlessly 100% of the time until recently. (I'm sure it's just random, and depends on how much stuff it's trying to process at the same time, so I reckon that has more to do with it than anything). Most likely I've just been lucky so far and it was able to process everything without glitching, and now I'm more progressed through the game and more stuff is going on simultaneously than before, I reckon that's why I've started to notice the odd screen flickers get more frequent than I was getting before. It's still fairly minimal though for me. So far I've only ever experienced anything noticeable about 3 times in the entire time I've been paying it. and even then, it was very slight.

[Edited by GoronBrudda]

GoronBrudda

Haru17

@Nicolaison There was a Spongebob reference?

Don't hate me because I'm bnahabulous.

FGPackers

Second to last update! Did Central Hyrule, started the Castle where i did the last Shrine and got the Hylian Shield too. I got also all memories and i watched the entire sequence. Wow, that is really incredible! Now i have to decide if i'll upgrade the Shrines Hero Set before doing for real the Castle. If i'll easily get the Star Fragments i'll do it. Can't wait to see the final of the game!

FGPackers

gcunit

@TNGYM What an interesting post, thanks. What was your source/s?

You even reference Dire Straits (in another post)... I'm gonna have to follow you

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

Brian-Price

@FGPackers My favorite music by far is the music from where you pull the Master Sword. It got that "we know you are the lost hero and we are here for you" epic type mysterious forest music, like its your base and the final place before the boss, also sounds a lot like the Twin Adders Grand Company music from Final Fantasy A Realm Reborn in Gridania

Brian-Price

Nicolai

@Haru17 The top of the imgur post says "The pioneers used to ride these babies for miles," from the episode with the Krusty Krab Pizza.

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Brian-Price

Whats the best armor for battle? Barberian, "Of the Hero" set, or Guardian w/Guardian weapons used?

Brian-Price

Octane

TNGYM wrote:

The hardest thing to do when making a new game, is its foundation. This is a new foundation for Zelda. The last time nintendo did something like this was on the n64, when they modified the mario 64 engine to be used for Oot.

Since then every Zelda game has used an ever more modified version of the mario64 engine, until breath of the wild, which started out on that engine, and then got scrapped (and the game dissapeared completely from all media for over a year, reappearing with 100+ monolithsoft staff on board).

All signs point to botw now using a modified version of the xenoblade engine, and thats a LOT of work, having a team going from an engine and tool set thats been gradually evolving for 20 years, to something completely new and different.

Ehh.. source?

I'm pretty certain Wind Waker and Twilight Princess run on a completely different engine than the N64 engine. Heck, even Nintendo considers the OOT engine different from the Mario 64 engine, because — while it it based on the Mario 64 engine — it is completely different. There's no reason to assume that BOTW is the first Zelda game to run on a completely new engine, or a modified Xenoblade engine for that matter. They didn't start development until 2015/2016. It's still the same game from 2014. The delay was because of the Switch, nothing else.

Also, remember that Monolith Soft Tokyo and Kyoto are two completely different teams. The Kyoto team helps out Nintendo's Kyoto studios, and the Tokyo team is the one behind Xenoblade.

Octane

Spoony_Tech

ReeLongbow wrote:

@gcunit God you're old if you listen to that stuff.

Old enough to know how to get Money for nothing and chicks for free!😉

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

I'm memory of @Mr_Trill_281 (rip) 3-25-18

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FGPackers

@ReeLongbow Barbarian for regular combat, Ancient for battling Guardians and so.

OMG i finished the game with true ending. So don't open spoiler if you don't have finished it. Final fight was really epic! I was expecting a third phase, but at the end it was really good. The approach to Ganon's room was nice and the scene where he come out is fantastic. I read a lot of people that did not like the ending, instead i liked it really a lot. If i may have a complaint is that the second phase was way too easy confronted to the first. That's the only one. I liked all the rest. I'll share my all-around opinions in the "beat" topic now. By the way i did not upgrade the Wild Hero Set. Was just not necessary.

FGPackers

Maxz

@ReeLongbow IIRC the +3 attack boost from either food or the Barbarian set (they're equivalent) results in a 50% boost to any weapon, while the Ancient Armour gives an 80% boost to Ancient weapons.

So for a given Ancient weapon, and ignoring all other factors, the full Ancient set will be more powerful than the full Barbarian. What's more, the Ancient Proficiency bonus is considered separate to the food based damage boost system, meaning they can stack, and allowing for a 1.5*1.8=2.7 times multiplier (if my maths in correct) in total.

The Barbarian Armour's boost, however, is tied up with the food/elixir system, so cannot be pushed higher than +3 (just as stealth cannot be raised beyond +3 by combining food and clothing), meaning it caps out at a +50% in all circumstances.

So if you're using an Ancient weapon, the Ancient Armour will outclass the Barbarian Armour, and can be increased even further. But if you're not using an Ancient weapon, it'll have no effect, and the Barbarian armour will at least mean you don't have to consume any food for the equivalent boost.

The Hero set is just a bit pants though, unless you're really into using your Sword Beam. Pew pew.

[Edited by Maxz]

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Eric258

@FGPackers Yay! Congrats on beating it! Your thoughts basically mirror mine and I'm also fond of the ending. Btw, did you find Zelda's Diary, Zelda's Research Notes and the King's Diary? They're easy to miss but really add depth to the story.

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Nicolai

The internet is failing me on answering this question: What does "finding new objective" mean on the sensor?

I've had the sensor off for the longest time, but now that I'm taken on the new task of upgrading armor and completing the compendium, I started using it to search for materials. I hope "finding new objective" doesn't mean the sensor isn't also finding me shrines that I don't want help on.

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