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Topic: The Legend of Zelda: Breath of the Wild

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JaxonH

@Jhena
I've got the game and DLC. I don't need to look anything up. Yes it's great I'm not arguing that. Although it should be noted that it has good story and there's a difference between having good side quests and having good story in side quests.

So okay one game has side quest that are as good if not better. Not sure the point you're making with that. If comparing two The Witcher is relevant then so is comparing to every other game. And if there are 20 games with worst side quest for every one game with better and that puts it in the top 5 percentile which is exceptionally good.

Just because one game potentially had better side quests (and I don't necessarily agree that they are- I just think they have better storylines to them) that doesn'the mean this game's side quests are bad.

And I'm not just mentioning mediocre games, I'm mentioning every game, many of which are fantastic games. But their side quests simply were not as good.

So we've got a situation where this game beats out 95% of every other game, but because one particular game you mentioned has better side quests you're trying to argue that this side quests in this game suck? That's not logical, and if you really appreciated the game you wouldn't be going out of your way to try to spin it to sound as bad as possible

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced

Jhena

@JaxonH No the thing is i wanted to be nice by comparing it to the king in my books.

You mentioned a girl freaking out about bugs as a good side quest. I could mention almost every game i know with better sidequests. I believe you really like Zeldas Quests but many people want more than watching funny reactions of little girls. Which was my point with the animes.

And how is bringing someone a bug better than a sidequest defeating a Djinn with your love? I give it to you that theyre both not really complex in the gameplay department but still.

Jhena

Switch Friend Code: SW-2361-9475-8611

JaxonH

@Jhena
You seem to imply that innocent events is somehow inferior or not suitable entertainment for adult gamers or avid gamers. I would vehemently disagree. I think funny reactions of little girls can be just as entertaining as anything else and in fact it's kind of a nice change of pace from all the serious gritty tone of every other game in the industry.

If you want to game for story there's games whose sole focus is to provide a good story. If you want a good game 4 gameplay there are games whose sole focus is to provide good gameplay. Zelda is a rare breed in what it offers and a lot of it side quest have a very cheerful and heartwarming effect. They're not super complex or complicated or three levels of depth but they're entertaining, and they're not dull even after 150 hrs, and in the end that's what matters.

There are different kinds of games the offer different kinds of entertainment and if this is not to your particular taste that's fine but it doesn't mean they're bad.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced

Jhena

@JaxonH Yeah you basically said the things i said about you that you like. Which is fine in my books. Like what you want. I dont want to take away your opinion. Please its yours^^

But i believe that games shouldnt be about kuchi kuchi kuu or gritty. A well balanced level of both maybe. Because Ill also be a child forever. In the eternity you dont get older. So you basically stay a child forever. But theres a difference in being childlike/boylike and being a 12 year old child. Witcher 3 may seem dark but if you look behind the gritty look you start to see the godly comedy behind all of it.

Jhena

Switch Friend Code: SW-2361-9475-8611

Maxz

@Nicolaison I think in the second half of the final battle there was definitely an element of style over substance. Or if that's unfair, a clear desire to prioritise the atmosphere and all round 'epicness' in the final showdown, even if that meant giving the player a much more mechanically straightforward task than in the previous half. Still, if you want to prioritise epicness anywhere, the final half of the final fight is the place to do it. In a way, the player has already done all the hard work indoors, so the second section can be a bit more lenient about massaging their ego, with the cherry on top being one of the game's crowning mechanics of awesomeness. Everyone loves slo-mo-bow time (especially when launched mid jump from the back of a steed). We've all been smitten with it since the very first trailer, and it was a wonderful note to end on (even if it took me a while to work out that was what I was supposed to do).

I also think there's a really satisfying juxtaposition between the claustrophobic confines of the castle and the epic expanses of the plains outside; between fighting on foot and on horseback; and between fighting by sword and by bow. I like @Haru 's idea of using TP's hall, but the super tight (and crucially circular) chamber does give more of a contrast between the two battlegrounds, as well as providing Ganon something to crawl around. It also means it's different from TP, which I suppose is something.

As for Ganon's design, it certainly surprised me. It looks super Resident Evilish to me; this kind of weird mutant-zombie-scuttling-bug thing. With a, err... massive blue laser gun. I'm certainly not going to forget it for a while. I also found fighting it hugely satisfying; a very violent puzzle like you say. I have to ask, is there any way of getting past its orange shield other than shield reflecting its charge beam? I didn't work out any way beyond that, but I didn't mind as it felt so cool. Surely it's possible to beat Ganon without a shield though?

Between the two halves, I thought it was a friggin awesome fight, in both style and substance. As I've said, my main complaint about Ganon isn't the fight, but that Ganon himself wasn't characterised any more than some sort of abstract manifestation of 'badness'. Villains often play the role of representing the darkness - if not in ourselves - then certainly in wider humanity. Yo be truly sinister, they need to have an element that's unsettlingly familiar and recognisably human. Behind all the chaos and destruction that you have to plough through to reach the final battle, I'd assumed there was some sort of sentient mind plotting away. The Bokoblins may simply be angry dolts, just as the Goombas are in the Mushroom Kingdom, but one imagines the dumb underlings are actually serving some sort of calculating leader. However, Ganon's buggy form never really gives that 'swivel round stroking a cat in a chair' moment, to present dark mind behind the devastation. At the end of the day, he's just another monster to fight.

A really freakin cool monster though, and a really freakin cool fight.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

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Nicolai

Maxz wrote:

In a way, the player has already done all the hard work indoors, so the second section can be a bit more lenient about massaging their ego, with the cherry on top being one of the game's crowning mechanics of awesomeness.

Ugh, I hate when a game "massages [my] ego." I usually pick up on it, than I get that cognitively dissonant feeling that I don't deserve what I'm getting. I don't truly feel epic unless I feel like I'm really accomplishing something challenging. I understand why most people like it, though. I know a few people irl who would appreciate enjoying such an epic moment with minimal frustration. At any rate, I enjoyed it for its cinematic epicness.

[End game spoilers]
I found Ganon's red mane ripped straight from his Hyrule Warriors look a little comical, but otherwise he was terrifying. Oh, and I also got through Ganon's shield via flurry rush, but those are hard to set up.

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

Ralizah

Maxz wrote:

I have to ask, is there any way of getting past its orange shield other than shield reflecting its charge beam? I didn't work out any way beyond that, but I didn't mind as it felt so cool. Surely it's possible to beat Ganon without a shield though?.

Hitting Ganon with Urbosa’s Fury will break the shield. If Ganon attacks you while Daruk's Protection is enabled, it'll also break his shield. And I believe that if you manage to trigger flurry rush, his shield drops as well.

Ugh. Men.

FGPackers

Jhena wrote:

I know there are quests to open shrines. But they mostly consist of finding the ball and placing it. Or doing other generic stuff.

You can't be more wrong here. And here's where i stop myself because if you say so there's really no other point of discussion to me. And your discussion with @JaxonH confirms it to me since you ended up talking The Witcher 3 again...

FGPackers

OorWullie

I'm currently stuck on Eventide Island. Absolutely awesome idea,I love it it but It's twice as hard as it should be due to a Blood Moon rising after I take out most of the enemy's.I'm on my 4th go at it now.I thought I could race the moon and complete the challenge before it rises,but not a hope I'm managing that.I could just kill time waiting on the moon and then saving it before setting foot on the island but that would be cowardly.The opportunity is there to make this fantastic challenge last longer and I'm going to take it.

I loved Robinson Crusoe as a kid,anything like that.I had a huge fascination with desert islands,being stranded on them and finding treasure.I can remember writing mini novels about this with myself as the main character,loads of drawings too.There is an island I can see from my old bedroom at my parents,this used to fuel my imagination.This is going back around 33 years though,I'd completely forgotten all about that.As soon as I stepped on Eventide Island and realised the challenge it all started coming back to me.

🇬🇧 Mr Mustard 🇹🇭
SW-6101-8403-1640

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Jhena

@FGPackers Please reply so i see you talk to me^^
And if you dont have to tell me anything dont. Please dont waste my time. Thanks.

Jhena

Switch Friend Code: SW-2361-9475-8611

Jhena

@OorWullie Yeah this was one of the good sidequests not because of story or complexity, it just felt fresh. I also had that being stranded feel. The difficulty was also really good. Challenging but on the good side of it.

Maybe slight SPOILERS ahead.
The Hinox part became stupid in my tries though. I was just running around a tree bombing him and sometimes hitting myself. I shot at his rope knots because i thought you could get the key that way.
The knots disappeared but i couldnt shoot through the rope. Wasnt the most elegant way of beating him but was still funny.

Jhena

Switch Friend Code: SW-2361-9475-8611

Haru17

Lol, I think we're just talking about a game. I don't see all hell breaking loose, people are just excited about Zelda. More image spoilers on the ending.

Untitled

I liked how Calamity Ganon retained the orange gemstone set into his forehead from Ocarina of Time, and if you look closely you can see a Sheikah tech form of his orange braids / hair harness from Twilight Princess. I like that they kept the general Beast Ganon's form around (as opposed to him being a bipedal pig man), however I think they cheapen it by giving him a literal eye weak spot at the end and by giving him the exact same name as first appeared in Hyrule Warriors of all things (Dark Beast Ganon. We didn't need the 'dark.')

I just thought that the technology-fused Ganon blight bosses with the red hair poking out of them, and that the pink-black malice dotting the landscape were precursors and hints to Ganon's true form, not the be all end all of it. In fairness, Nintendo were unreasonably coy about Calamity Ganon and whether the light and voice was Princess Zelda or not right up until release. There is a place for coyness if you're protecting the surprise of a story, but they clearly were not in this case. We couldn't see dead people (well, I mean, besides those ones).

Finally, the one thing I liked about the whole mindless evil angle was the threat of it all. It coalesced from swirly miasma, smoke, and embers into a titanic lava boar monster. Everything Princess Zelda, the king, and the Sheikah stopped being some vague, 'oh, his darkness will destroy the world' and became a very literal 'this giant freaking monster pig will rampage across the world in an afternoon and obliterate all of the towns and cute little child NPCs you've met with his hot-pink Godzilla breath.' I thought his form read very well in reference to the story.

Don't hate me because I'm bnahabulous.

Octane

@Jhena Use the spoiler tags if you want to post spoilers.

Octane

Jhena

@Octane Yeah as you can see i tried to. Everyone able to read and get spoilert can read the spoiler warning.
No damage done again.

Jhena

Switch Friend Code: SW-2361-9475-8611

Jhena

@Octane Oh sry you meant the one above me about [spoiler]Eventide Island [/spoilers]
Im sry OorWuulie was talking so openly about it i thought it wouldnt hurt in this case.
I will however try avoid any spoilers in future^^

Jhena

Switch Friend Code: SW-2361-9475-8611

brossco85

@oorWullie

I got stuck on evantide island aswell, not sure if it has been mentioned but use the magnetic power to pick up the metal boxes and batter the hinox around the head with it, just make sure you stay far enough back from the box that he can't grab you , alot of running in and out but it beats him in no time.

[Edited by brossco85]

brossco85

Henmii

Spoilers: I was wondering, how did you guys do the Myahm Agana apparatus? I did it last week, but in a very akward way (the normal way didn't work). I first rolled the ball to the chest area. Then I placed the maze so that I could fly to it from the fenced lane (if that makes sense). I walked to the ball, rolled it around the corner, and when it has almost left the maze I used stasis and hit it to the other side. Very weird solution, but it worked for me. End of Spoilers.

Henmii

zitpig

Henmii wrote:

Spoilers: I was wondering, how did you guys do the Myahm Agana apparatus? I did it last week, but in a very akward way (the normal way didn't work). I first rolled the ball to the chest area. Then I placed the maze so that I could fly to it from the fenced lane (if that makes sense). I walked to the ball, rolled it around the corner, and when it has almost left the maze I used stasis and hit it to the other side. Very weird solution, but it worked for me. End of Spoilers.

I wish I had thought of that. It's an awful shrine (IMHO) as the gravity/physics on the ball aren't quite right. I completed it after a number of fails (properly without turning the maze upside down). I failed most often getting the ball off the maze - it fell off the gap, not the sides as the angle of the maze and speed of the ball are important. I much prefer the logical puzzles to ones like this. It was also annoying that when exiting/failing the puzzle, the maze didn't right itself back to level/flat.

The other ball one I hated was the one where you have to get three balls in three holes. The physics are totally wrong (IMHO). It's not a hard puzzle in itself, just very annoying.

zitpig

Octane

@Jhena @Henmii It's (spoiler)(/spoiler), replace the ( ) with [ ]. Make sure to spell it correctly, it's spoiler, and not spoilers. You can also check your post to see if they worked and edit your post in case it didn't work.

Octane

FGPackers

Did half Hebra, the top one. I killed another white Lynel and did the side quest of the skeletal horse. I also did the maze in top right, it was quite good! Then i started the mountains on top left and discovered the second big skeleton for the side quest (first one in Death Mountain, now i miss only the one in Gerudo. I have to say it was quite challenging to find, got helped by the tracker while tracking Shrines). I did a good number of Shrines and i was able to buy a Stamina upgrade and now i have 2 full circles, and the 19th Hearth too. Now i think i'll go only Hearths with upgrades. Totals are 76 Shrines and 264 Korok Seeds. I hope to finish Hebra next time

FGPackers

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