Jesus, the story mode is a bit bloated. For all this content they really should have invested more in actual story to break up the seemingly endless spirit fights. And no, I don't consider it potentially leaking to be a valid or even an excuse that makes sense.
@SonicMos Link is good at taking a beating to mid damage, and agile enough to string some hits together. His arrows and boomerang and good for forcing a dodge or shield into your Smash hits.
Ganondorf is also a tank again, with longer range on his Smash attacks this time.
Oh or zero suit Samus.
#MudStrongs
Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr
But, seriously, I wouldn't mind having a bit more depth in terms of what can be done with the spirits, but Smash is only really good when you're smashing, so I'm glad it's focusing on creative and challenging fights instead of cutscenes and platforming stages.
@Ralizah I don't see why it has to be all one or the other. The fights are creative but they all blend together after a while save for the particularly annoying stages like Pauline and 9/18-volt. It's still not as good as subspace in my eyes, because at least the boring platforming was broken up with story to look forward to. This is just boring, at least until you manage to actually get to the bosses.
No way... the Paz spirit equips you with a bomb-omb. That's so messed up... for those who haven't played Metal Gear Solid Ground Zeroes and don't plan on doing so: two bombs were unwillingly planted in her in order to kill Big Boss. They tried to remove them and she was being operated in a helicopter, but after the first one was removed the second bomb was about to go off, in order to save Big Boss and the crew she jumped out off the helicopter and exploded. She died...
Also venom snake didn't accept her dead and began to hallucinate that she was still alive.
...Nice reference
A piece of the Triforce appeared before you! (>'.')> ▲ Touch it now!
@BMO_Advanced That's exactly why I loved World of Light and Spirits in general. Story and cutscenes cannot save bad gameplay (which Subspace was outside of bosses), so instead they decided to make Spirit battles resemble what they came from along with stipulations that fit the characters in question. I got a big majority of references with Spirits, but there are some seriously obscure references that I didn't get because some games were Japan-exclusive like Monolith Soft's Soma Bringer.
My only complaint with WoL is that some areas don’t allow you to view the world map. On the flip side, I just realized last night that right stick pans the map 😂
#MudStrongs
Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr
@Trajan yeah, I've killed one pro and one gamepad stick with Splatoon2/1.... Smash has got to be worse. Pro is so comfy though..... Sticks are to floppy for smash in some ways though they work fine.
My biggest complaint with WOL is that you can't replay a certain segment involving a character unplayable elsewhere without repeating the entire campaign.
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