I was just playing Super Mario Bros lost levels on NSO nes app.
Anyone remember when Nintendo said 'Remember: no one likes a troll' when smm2 came out??
My personal Top (bottom) trolls in Lost levels:
1. The 9,000 mile jump springs combined with wind, creating 'blind fall, the level'. These aren't even that hard, just inherently stupid. Almost up there with the Wonder invisibility badge (scratch that, nothing is as trolly as the invisibility badge).
2. Pick a path combined with reverse warp pipes. There are so many weird loop levels you have to explore to escape. Warp pipes which take you to previous worlds are evil but slightly humourous if you are actively searching for warps. But pipes in world 8 which take you to back several worlds?? When you are just trying to exit the level???
3. Kaizo/hidden blocks everywhere. The death mushrooms are fun, the hidden blocks less so. I admit, placing a hidden block right in the way of jumping over a hammer bro is sort of funny. Making that hidden block spit out a death shroom also is kind of overkill but still funny. But doing the same exact thing multiple times in one level? c'mon.
Not a troll, but I landed in water off one of the jank springs and somehow jumped out again onto dry land... which is definitely not supposed to happen. I tried to repeat it later, but it must have been some weird pixel perfect glitch I accidentally performed.
‼ POTENTIALLY VERY REAL SPOILERS FOR THE NEXT NSO DROP !!
So according to a Reddit user, apparently the NSO page for Switches located in Portugal has jumped the gun on the next set of monthly NSO titles and they are....THE GAME BOY MEGA MAN GAMES!?!?!?!?!?!?
Taking this with a grain of salt personally as this feels like a 'too good to be true' kind of announcement but holy hell I'd be over the moon if this ended up being the next set of releases.
@Fizza That spoiler didn't last long. Kind of surprised they put these on NSO rather than in yet another legacy collection, but since there is some overlap between the nes games and the gb games without being identical, maybe this makes a lot of sense — you don't have to pay more for overlapping games but you do get something new.
Very happy with July's NES drops myself; tons of games with really cool histories like Urban Champion and Golf that feel right at home on the service (that I'm honestly still kind of shocked took until now to actually get added XD).
also, on the topic of NSO, some trademarks got filed the other day for DS that many people are interpreting as Nintendo getting ready to add it to the service in the future!
While I'd love to see DS come over personally as its a cornerstone of my personal childhood, I don't really think I could see them actually doing it until the Switch 2 releases as that would make WAYYYYYY more sense in my opinion.
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It's rated an impressive 4/10 NL user score (the lowest of all NSO nes games) .
I was curious if Switch had any other games with the word 'math' in the title and there are 11 - classics such as Snake of Maths! Cool Education Game and Math, BFF, and Notes. Sadly none of those 11 have enough user scores to see an average so we can't easily compare their quality to Donkey Kong Jr Math.
Edit: I've been playing Donkey Kong Jr Math for the last hour. I wish this game (or NSO in general) let you do random online match-ups. The single player is literally just math with slightly funky controls and it forces you to use a particular multiplication/division table format that not everyone learned. However the multiplayer is kind of fun and more challenging and involves actual thought and gameplay. If we could do multiplayer more easily, this game would be a solid 5/10. As is, I'm trying to decide between 4 and 5. Probably 4; although the game largely achieves what it was striving for, it was not striving for much and hasn't aged wonderfully.
@Grumblevolcano Helpful list! It makes me happy seeing Rare’s classics become playable on Nintendo hardware again. Looks like they are getting close to completing the list a bit.
@FishyS I'm impressed you lasted an hour! As you say, it's just maths questions but you have to walk and climb over to the numbers/symbols you want to input, which is pretty tedious.
I was also thinking it would be more fun in multiplayer though. In single player you can just take as long as you want to get to the target number (e.g. just keep adding numbers together until you get there), but in multiplayer you'd actually have to think of quick ways to make the sum and get to the numbers you want before your opponent does. However, testing the multiplayer would require me going up to someone and saying 'Let's play Donkey Kong Jr Math', which would probably be interpreted as the first stage of a mental breakdown.
I'm intrigued by 'Math, BFF and Notes'. Seems like an odd combination of topics to make a game about.
Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music
I'm intrigued by 'Math, BFF and Notes'. Seems like an odd combination of topics to make a game about.
I just glanced at the description .. pretty sure it is a 'hot for teacher' type visual novel so I doubt it actually has much to do with math 😆
I was playing DK Jr Math fake multiplayer by just trying to be fast. Sometimes the fastest way to get to a number is platforming over pits instead of using the vines and sometimes you want to multiply so high that the number overflows the maximum and gets small again. So there is definitely some strategy there. Although I doubt I will ever boot up the game again 😅
Decided on tackling Mach Rider from today's NSO batch and, even though it was a game I've been looking forward to trying out for a good long while now, I was still pleasantly surprised at how much I ended up having with it. It definitely has high barrier-of-entry in terms of its gameplay/controls and motion sickness is definitely iffy in some of the later stages but man: this is easily one of the most mechanically deep NES games I've played in a long while. The different levels of gear shifts add a lot of on-the-fly strategy to the experience and trying to conserve ammo in order to get a higher overall score is fiendishly addictive. When the majority of NES titles I've played are just kind of OK, its always really refreshing to have one as tightly-designed as Mach Rider honestly.
Oh and I also tackled Baseball whilst I was it today as it had been on my backlog for ages and yep: it sure is a baseball game for the NES alright XD
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