I think I will give it a 8/10
I would like to see some of the aspects adopted into the main series.
The real time battles and catching of Pokémon is what I would keep. But I want to have a limitless bag again, and more trainer battles and gym battles as well as the elite four.
And why is it that people you fight against can have 3 Pokémon on the field, while you only can have 1? Doesn't seem fair.
@Snatcher It's the elongated limbs which don't look quite right.
I'd find Sneasler to be a more natural evolution to Sneasel than Weaville myself. Sneasel has always been one of my favourites, particularly it's body language which reminded me of a bad boy cliche from a 90s tween film, it just needed a backwards cap and a skateboard, but I found Weavile to look silly with it being a Sneasel wearing a new hat, so give Sneasler a new pose to hide how tall it is rather than blankly standing about would fix it up.
Man I feel like such an idiot, so I am currently on the final Noble fight and having a real rough time with it. The weird attack timings, the multi attacks, the really limited space... real tough. But then I noticed it in the restart menu and couldn't quite believe I missed it this whole time... the bosses are checkpointed? That is what those groves dictate on their health bars?! Omg! I must be blind!!
I can't believe I've been trying to attrition brute force these, when I could have just cleared a block, wiped if I had taken any damage and then go back in with a fresh set of lives again.
@jump I like it personally. I like to imagine it as a bad b**** what with it's demeanour and personality. Prefer Weavile and think the whole Hisuian Sneasel thing is kind of pointless when the original is literally in the game but it's a cool design and I'm not mad about it in the slightest.
OK, I am mad that they stole Toxicroak's typing but hey what can you do.
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I’m hoping that since Ingo is here, Looker will return or something for post-game, given that he’s legit no stranger to time and dimensional travel, and he’s yet to appear in a gen 8 game
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
The game is better than I expected, but it still leaves a lot of room for improvement. I wouldn't mind a sequel where they fix most of the issues, but I don't want them to be remaking regions ad nauseam either. I don't get why people keep on asking for remakes/Let's Go/Legends games of existing games. TBF, at least Legends isn't anything like Diamond & Pearl, but there's still a ton of connections. If they do another Legends-like game, I'd like to see them tackle a completely new region with a ton of new Pokemon instead of a bunch of ugly regional forms.
Legends probably won’t use new regions or new pokemon, given that it’s not apart of the “core” games, while still being mainline. It can’t and won’t replace the newer gens for a multitude of reasons.
Plus, Legends does a lot of good for underdeveloped region’s lore. Arceus has some really good additions to the lore of Sinnoh, and I’d love it if they would do this for other regions as well.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight Colosseum, Rangers, plenty of 'non-mainline' games had their own regions. Don't see why a new Legends can't do the same.
Sinnoh was probably the best region for a game like this in term of variety. I can't say the same about the other regions. Maybe Hoenn. But I'd rather have them focus on new stuff.
Am I right in saying the ending doesn't actually give you an answer about why God is sneaking into strangers room to steal children? How is Acreaus not on a warning list!
@Snatcher Wasn't that gen 6? Either way, they should just turn that into a Musou game if they really want it, so I can ignore it and hope for a better Pokemon game
So I got to and crucially - cleared - the lake trials on my lunch.
So torn on this.
On the one hand, the game feels like it has actual structure and story for the first time and doesn't put in grind walls between each step to artificially inflate itself. It lets you just go ahead and do the trials and in any order you want.
I really do think the entire game should have been this half an hour so stretch of game. You are transported to this other land, discover these three groups with unique ideologies, do missions for each of them but then ultimately align with one side, being banished from the others. From there with your new found clan you travel to the lakes, completing the trials and then making a decision on what to do with the rift.
But the reality is the game is like twenty hours of filler and then suddenly everything happens at once, so you sort of praise it because at least something is finally happening but then feel disappointed by it, because it is all so rushed, poorly realised and unearned.
Oh and because of the odd tuning of battles here, these three lake guardian things were super easy, like easier than anything in S/S (I thought this was meant to be a much harder game?). And if I found it easy, you KNOW it is easy.
So easy in fact, the one Pokemon out of the three I really wanted (as I've never seen them in the wild and I love their design) I killed in one hit, with a non super effective move from a Pokemon about five levels under and never got to catch them. Really disappointed.
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