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Topic: Pokémon Brilliant Diamond & Shining Pearl

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Snatcher

@Anti-Matter Good point.

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Eel

@Silly_G "unobtainable" doesn't meant it didn't exist. For example, Electrivire and Magmortar were created for Diamond and Pearl, and exist in the games as pokemon you can use, but you could not get one normally in the games (you had to connect with other games to obtain these pokemon families).

As I mentioned in my edit, I was mistaken, Porygon is completely obtainable in Diamond and Pearl, and by extension, Porygon-Z was available by default too by using just Diamond and Pearl. (though you still need to beat the game first)

What Platinum did, was expand the dex to include all the pokemon made for generation 4 (excluding mythicals and some legendaries), and made them available during normal gameplay/before beating the game.

Edited on by Eel

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Silly_G

@Eel : I stand corrected. I completely forgot about Electabuzz and Magmar not being obtainable by normal means, but I spent perhaps more time than most scouring the GTS for the Pokémon that I needed (Pearl was the first time I had completed the Pokédex). Magmar and Electabuzz (among others) required specific GBA cartridges to be inserted in to the DS or DS Lite to obtain certain Pokémon in the wild, which was mildly annoying as I only had LeafGreen and Emerald. There was also Pal Park which allowed Pokémon to be transferred from the GBA carts (which was great as I exploited the cloning glitch in Emerald and used the resultant legendaries as currency).

Sheesh. After doing a quick search, I thought the evolution items would have been obtainable via normal gameplay in Diamond/Pearl as well, but apparently not (for example, you need to have a LeafGreen cartridge inserted in order to catch Magby in the wild, and they have a slim chance of holding a Magmarizar, which can only be used by trading a Magmar holding it).

Electivire and Magmortar were also obtainable in Pokémon Battle Revolution, which could then be sent to the DS games, so, there was that too, but man, what a headache Gen IV turned out to be. And I thought the ridiculously sluggish battles/encounters were bad, but my rose-tinted glasses made me forget about all of its other problems.

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skywake

In what I assume is a fairly controversial opinion after reading some of the posts in this thread.... I actually liked the look of these more than the Legends game.

The Legends game has potential but I reserve judgement, first impressions were that the world was relatively empty and VERY choppy. Obviously we're a good year off but this early first look doesn't have me reaching for my wallet. The D/P remakes are pretty much what I'd want to see in a remake. Of course it's a safer project but as it is I'm fairly happy with what they showed. If it was out now I'd buy the D/P remakes on what they've shown.....

Eel wrote:

The Pal Park... Perhaps it could be tied to Pokemon Home or Go as an extra option to play with the transferred pokemon. If they don't transform it into something completely different.

One other possibility for Pal Park, what if they released the GBA Pokemon games as part of NSO and pushed connectivity between them and the D/P remakes as one of the selling points? Even if the middle ground between the two is Pokemon Home.

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Eel

That would be cool, but doesn't seem like something they'd do. Imo.

@Silly_G:
The gracidea lady being there gives me hope that these will have the extended Sinnoh dex and distribute the pokemon a bit better like Platinum did, and maybe some other things from Platinum too.

(and yeah getting these magamarizers and electrizers was really annoying!)

Edit: an odd random detail I just noticed: These are the first remakes that don't give new designs/clothes to the main characters. Even the poketch is still there (which makes me happy to see it'll come back in some way).

Edited on by Eel

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Silly_G

In respect to Pal Park, I suppose they could allow connectivity with Let's Go and Sword/Shield save data so that one can perform a one-way transfer (without the need for HOME), but I also can't see them incorporating all Pokémon obtainable in the currently available Switch games.

I think they'll be limited to the Sinnoh Dex sort of like how Let's Go was limited to the first 151 (plus Meltan/Melmetal and Alolan/Mega forms), not even the 493 strong National Pokédex from the original Gen IV games.

@Eel : I really hope that Manaphy/Darkrai/Shaymin/Arceus (or at least some of them) will be released from Event-only hell like how Deoxys was in OR/AS.

Edited on by Silly_G

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Eel

It would be funny if it became a time machine to transfer pokemon from Legends. Though perhaps other people wouldn't find it that amusing, having to buy a separate full game just to transfer pokemon.

I'd love to have in-game events for manaphy and shaymin at the very least.

Edited on by Eel

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DarthNocturnal

I can't really see why SwSh and BDSP (and so the acronyms get crazier) can't be a two way street for trading and transfer. They've shown that they're willing to update games for compatibility, and with the remakes, they could probably reintroduce all currently missing Pokemon.

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Anti-Matter

I was thinking other thing about the Pokebank compatibility when you want to transfer Pokemons from and to Sinnoh remakes.

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skywake

Yeah, I think a single way transfer would be dumb, I see no reason for it. It made sense for Lets Go because it wasn't really a "Gen 8" Pokemon game and it kinda lived in its own little bubble. It doesn't really make sense for game released in the middle of Gen 8.

Although I'll stick with my theory above about the GBA games. I do think more generally, beyond Pokemon, that putting GBA games on NSO is a very easy win. Them actually doing that AND putting Pokemon on there? I have my doubts, they could easily charge for the GBA Pokemon. But assuming they did it one way or another.... limiting transfer of Pokemon from those games through these D/P remakes? It's not the worst idea.

Although given the fanbase it's probably safer to just do nothing because there'd be less outrage over the GBA games and the transfer of Pokemon from them not being a thing at all than being "paywalled" behind these remakes

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VoidofLight

@Diddy64 Honestly, it wouldn't mess with the story much if they just had him be a main character investigating Team Plasma..

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Araquanid

I havent read through the rest of this thread to see other thoughts, but personally, I'm very happy with what i'm seeing so far.

First off, its 1:1 to the originals, which I appreciate. My biggest fear was that DPP would turn out like let's go and force mechanics that would make it lose the feel the originals had. I never even bothered with let's go cause I don't like the catching system at all, takes away more battle gameplay.. I was also worried it'd be like sword and shield (ugly and laggy, with pokemon roaming in too tight linear spaces.) At least with 1:1, i can expect exactly what I liked about the originals.

My only worry is how theyre going to approach dexit and scrapped mechanics... reminder hidden power doesn't exist in swsh anymore, and DPP has an entire area dedicated to unown.. this can be scary if the game is like let's go in that there's no global battle/friend battle system and its incompatible with the other games (you could battle on oras against x/y players.). If this is like let's go, it'll feel isolated compared to previous remakes like LGFR, HGSS, and ORAS. I definitely can't see dynamaxing existing (thank god) due to no stadium, megas would be nice to see though.

The other problem is if this game is 1:1 to DP or even platinum and doesn't have good online or unique changes.. you might as well emulate platinum or use your old platinum and transfer up tbh lol... oras had delta episode, dexnav, x/y's PSS, it was a whole upgrade, if DPP's remaster is just aesthetics with no additions from gen 5+ added, and easier gameplay, then that's kinda yikes.

I see the main compliant is visuals and... I don't get why lmao... SWSH's visuals are hot garbage, anything is an upgrade from that steaming pile of doodoo, even x/y was pretty bland looking. This is bright and colorful, like the franchise used to be before 3d models got color washed:

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If its the chibi choice, imo thats still fine, pokemon games were always chibi in the overworld and more upscaled in battle, and thats exactly what they're preserving here. I prefer either full chibi (this,sprite games) or full anime (colosseum/XD), the recent "tall bobble head" isn't really doing it for me.

They're going for full faithful to the originals here, that I appreciate. The question is how far faithful, are we going to get actual differences? Will these be playable post game with being able to actually use pokemon in battle or are they just home fodder? Do new mechanics return (megas, dyna, reusable TMs) or are they preserving the nonexistance of that too? Can you transfer stuff from SWSH to the remakes, or will it be limited to what can be found in DPP, and alternatively, would SWSH even get updated to include al the pokemon DPP has that SWSH doesn't for their use over there?

Edited on by Araquanid

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toiletduck

Silly_G wrote:

Sheesh. After doing a quick search, I thought the evolution items would have been obtainable via normal gameplay in Diamond/Pearl as well, but apparently not (for example, you need to have a LeafGreen cartridge inserted in order to catch Magby in the wild, and they have a slim chance of holding a Magmarizar, which can only be used by trading a Magmar holding it).

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But seriously, gimmicks like that in obtaining Pokémon kinda withheld me to ever finish a Pokedex.

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Araquanid

Don't forget about the RNG marsh, swarm, and trophy garden, all of which rotated random encounter tables.

I don't think there's a singular game where catching a pikachu or an eevee was this hard.

Edited on by Araquanid

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Octane

@Araquanid Hidden Power Unown, good one. Maybe these games aren't compatible with SWSH after all.

I also fully expected it go get the SWSH treatment with Dynamax and new Gigantimax forms.

Octane

jump

dionysos283 wrote:

I haven't played a main line Pokemon game since the original red and blue. Were Diamond and Pearl good games? If so, what made them so special? Thanks.

This was one of the more by the numbers entries, not bad but it doesn't really stick out. The region offers the usual places with nothing that stands out that much and there wasn't any major additions from what I remember anyway. Although Platinum from the same gen/third version is very well liked.

However it does introduce Cynthia who is one of the most popular Pokemon Champions from the games.

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Octane

jump wrote:

and there wasn't any major additions from what I remember anyway.

The physical/special split was arguably the biggest change to the franchise.

Octane

skywake

Octane wrote:

jump wrote:

and there wasn't any major additions from what I remember anyway.

The physical/special split was arguably the biggest change to the franchise.

Definitely the biggest change before or since. Also while it doesn't really matter in the context of the remake D/P were also the first Pokemon games to have online trades/battles. Doesn't matter now because they would've had that anyways but it was a pretty big deal a the time.

For me I probably have the fondest memories of Diamond/Pearl of all the Pokemon generations outside of maybe Gold/Silver. They also happen to have a bunch of my favourite Pokemans. Really, if I honestly had to build a team of my favourites from any game? Infernape, Rotom, Weavile and Roserade will be on my shortlist. Honestly the only Pokemans that'd rate higher than these in terms of my favourites would be Dragonite.

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Snaplocket

@Octane The physical/special split was actually planned to be a mechanic from the start. There just wasn't enough memory to support the feature until the DS area.

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Octane

@Snaplocket I highly doubt that. The GBA could've handled that easily. It's just another bit that tells the code to factor in the attack stat or the special attack stat. It's really not that complicated.

Octane

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