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Topic: Monster Hunter Rise

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JaxonH

So, the owl shown in the trailer...

MH Rise’s version of the SOS system, maybe? It would fit in with the overall theme better than the flare gun used in World, which always seemed out of place in a MH game. So, SOS system possibly confirmed, if that is indeed what the owl is for.

Also, I didn’t notice before but, there’s a shot of “Dog Mountain” halfway through the trailer from ground level, and you can see it in the background. Which is just crazy seeing it from a distance on the ground. Yet earlier in the trailer it showed you grappling across the ravine and landing on Dog Mountain. These areas are going to be huge.

One more thing- notice how the hunter cut the shrubs and plants with his sword. Is this a form of fast gathering? Can’t imagine what else it would be. Perhaps a new gathering mechanic at play?

Also, amiibo designs revealed.

Untitled

Edited on by JaxonH

PLAYING
NS: Pikmin 3, Ori Will of the Wisps, FE Three Houses
PC: Persona 4, Monster Hunter World

EXCITED FOR
NS: Monster Hunter Rise, Monster Hunter Stories 2, SMT5
PC: Cyberpunk 2077

Jesus is Lord.

Ulysses

@JaxonH Obviously the amiibo's were never going to look as good as the renders, so ah well... But collecting them for the sake of it has been brought down a peg. One thing I hope they reveal soon is what the amiibo-exclusive layered armor will look like. If they're like, super-cool exclusive hunter layered armor, then I might cave and buy all of them. If for instance the Palico amiibo only has Palico layered armor and the Palamute amiibo only has Palamute layered armor, then they won't be a high priority after all.

Oh yes, the owl! Like you said, most likely it's Rise's SOS Flare function, which unfortunately was probably going to become a series staple regardless. Gamers just kept demanding the ability to join mid-quest for years and years, so they've finally done it, and it's most likely here to stay.

When the hunter slashes at the shrub, a Wirebug flies out, so perhaps it will tie into small critters like in World. Otherwise, it'll be fun to see what it turns out to be!

Even though I'm excited for large, expansive maps in Rise, I'm still keeping my expectations in check for them to be smaller than World's. What I am anticipating is how Shrine Ruins looks to be going back to each map area being more open and arena-like, meshing the more old-school design with World's next-gen improvements.

Also, if Rise is taking a page from BOTW with increased climb-anything kind of platforming, then I think it would be fun if Capcom would also add in collecting Felyne Kitchen meal ingredients straight from the map. Those side quests to gain new ingredients could take on a new layer if you could go out there and collect real items.

Edited on by Ulysses

Ulysses

-Green-

Wont lie. Pretty disappointed with how the amiibo look. Not a fan of the stands or how the textures look on them. Some said they look a bit like McDonalds toys and I can kind of see it.

Edited on by -Green-

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JaxonH

As someone who’s collected every amiibo, and has the MH Stories amiibo from Japan, they look about as expected I would say.

The Magnamalo looks rad. Love the colors, and is surprisingly similar to the colors on the box art. The Palico looks pretty good too. I think people were just looking at the renders and maybe losing sight of what amiibo really look like. The Mario Smash amiibo has the same kind of translucent material for the fireball. Palico one is near flawless. Palamute has nothing wrong with it, it’s just an uninteresting pose is all.

PLAYING
NS: Pikmin 3, Ori Will of the Wisps, FE Three Houses
PC: Persona 4, Monster Hunter World

EXCITED FOR
NS: Monster Hunter Rise, Monster Hunter Stories 2, SMT5
PC: Cyberpunk 2077

Jesus is Lord.

Anti-Matter

Don't forget to watch CAPCOM presentation from TGS 2020, 3 hours later.
Might be more information about Mon Hun Rise and Stories 2.

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ReikoMortis

Capcom presentation is happening now - https://www.youtube.com/watch?v=FDGRvDW5ikI - English, will be talking about MHR (^_^)/

Also more info on MHS2 too!

Edited on by ReikoMortis

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ReikoMortis

@Ulysses Yeah, more gameplay footage tomorrow too

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Magician

You can combo wire bug into barrel bomb.

Pretty dope.

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ReikoMortis

I hope we get voice chat in Rise

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JaxonH

That new trailer is hype!

First half is the same but 2nd half has new footage. And wow...

PLAYING
NS: Pikmin 3, Ori Will of the Wisps, FE Three Houses
PC: Persona 4, Monster Hunter World

EXCITED FOR
NS: Monster Hunter Rise, Monster Hunter Stories 2, SMT5
PC: Cyberpunk 2077

Jesus is Lord.

Ulysses

I am completely blown away by Shrine Ruins, wow!! The map design is incredible, and it blends perfectly World's lush landscaping with old-school open area design for easier fighting!

It even looks like you can manually control the Palamute?! It looked like he was making turns at will while riding, which would be amazing if you really can!

Also, the Palico and Magnamalo amiibo's look way better with improved lighting. NintendoLife's initial scans was a very unflattering position and lighting! Only the Palamute amiibo still looks a bit drab just posing with a sit instead of the same pose from the render.

@ReikoMortis Well I hope we don't make the same mistake as MHTri, where Capcom traded 8-player Guild Hall lobbies for voice chat that didn't even work properly. I'll take improved multiplayer features over voice chat. I just plug in a keyboard like an MMO.

Edited on by Ulysses

Ulysses

JaxonH

New Gameplay

PLAYING
NS: Pikmin 3, Ori Will of the Wisps, FE Three Houses
PC: Persona 4, Monster Hunter World

EXCITED FOR
NS: Monster Hunter Rise, Monster Hunter Stories 2, SMT5
PC: Cyberpunk 2077

Jesus is Lord.

Ulysses

JaxonH wrote:

New Gameplay

That platforming! Oh my goodness gracious!!

And is it just me, or does it look like he's turning the Palamute manually??

But most importantly, Shrine Ruins looks GORGEOUS. Absolutely phenomenal map design. I can't believe how beautiful it looks. RE Engine is pure magic!

It looks like the Deluxe/normal box art editions isn't just artwork! Sunsets, nighttime, different times of day look to be a big feature in the maps! Will we also get weather effects like rain, snow, etc??

Snow... I seriously need to see a snow map in Rise now!! Hoooly moly

Edited on by Ulysses

Ulysses

GilbertXI

Wait what, I missed something?

GilbertXI

Joeynator3000

Just woke up...I forgot about the TGS stuff happening today. xD
Anyways, yeah by the time I started playing World with Insect Glaive that was when I was losing interest in the game. (even tried restarting, and before I never bothered with the weapon since I was on PC using a Switch Pro Controller, so the controls UI was messed up, lol) When I did get used to it I did enjoy the weapon so, I'll be able to mess with it some more in Rise since World's weapon movesets are staying.

Edited on by Joeynator3000

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JaxonH

Someone on reddit has put together a map of what we know so far of Shrine Ruins. Not to scale, and credit to TheLemonWaffle

Untitled

PLAYING
NS: Pikmin 3, Ori Will of the Wisps, FE Three Houses
PC: Persona 4, Monster Hunter World

EXCITED FOR
NS: Monster Hunter Rise, Monster Hunter Stories 2, SMT5
PC: Cyberpunk 2077

Jesus is Lord.

Joeynator3000

I just hope the maps aren't overly complicated and stuff...can't tell you how many times i got lost at the bottom of that stupid tree in the ancient forest....or the coral highlands in general. I guess the elders recess is like, in between or something.

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Ralizah

@JaxonH So is the palamute a replacement for the palico, or what?

The BotW-esque climbing and Spider-Man esque wirebug both look like a lot of fun. I wonder if you can climb any surface in this game...

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@JaxonH Cool stuff. Thanks for sharing!

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