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Topic: Monster Hunter Rise

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Mountain_Man

So it's not paid DLC? Has this been confirmed by Capcom, or is it speculation?

The Mountain Man

Ralizah

@Mountain_Man Recent MH games were supported with mounds of free post-launch DLC as well.

I mean, they'll still offer cosmetic crap for small amounts of money, but the new monsters and big collaboration events will all be free.

The only paid DLC worth bothering with will be the inevitable expansion that adds tons of new content along with G-rank stuff in a year or two

[Edited by Ralizah]

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

Mountain_Man

A proper expansion is fine. Holding back content to sell it piecemeal is what I find distasteful.

The Mountain Man

Ralizah

@Mountain_Man Right, but they're not doing that. The monsters/collab stuff will be free.

It's like what Nintendo does with Splatoon and Animal Crossing.

If the thought of not having all the content at launch bothers you, you can wait a year or two and snag the inevitable re-issue that comes with the base game, the DLC, and the expansion content.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

VoidofLight

It's kind of ironic that this bothers them, but not Animal Crossing doing the same exact thing, except worse. Monster Hunter Rise is at least getting massive updates that add more content shortly after the game releases. Not to mention that Monster Hunter games generally have tons of content at launch. The end game stuff is usually a huge expansion, and we were lucky to get the expansions localized up until World.

[Edited by VoidofLight]

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Mountain_Man

@VoidofLight What bothered me is that it's being advertised as DLC, which usually means $$$. I don't have a problem with free content updates like we've seen with Animal Crossing, and if that's how Monster Hunter is being handled, then I'm content.

The Mountain Man

JaxonH

@Ralizah
I'm very pleased with the performance of both MH Rise and SMT3. Currently, MH Rise is #8 on Amazon Best Sellers (#2 as an actual game, one slot behind Mario 3D World), and has been at #13-15 for at least 2 weeks now. It's also #3 and #7 on the eShop for the normal and deluxe versions. Meanwhile, SMT3 is already #15 on Amazon Best Sellers, with the PS4 version at #22. When a remaster of a PS title is outperforming on Switch after nurturing an audience with the 4th gen games, just imagine what Persona could do if they nurtured an audience with mainline entries. So proud of my Switch brethren showing Nintendo fans do support good 3rd party games, and we do it just as well as anyone else.

@Magician
Muah! Love Easy Allies. Watched their review earlier in fact. They also put out a good Bravely Default 2 review.

@Mr-Fuggles777
MH Rise has drop in co-op as well. Not in the demo, but in the full game. Not only that, but you can give a like to people you hunt with, and mutual likes can pair up easier. Not only that, but you can create Hunting groups and invite others to the group so members can more easily join.

The difference is, MH Rise doubles the content by adding additional single player Quests separate from the single + multi-player hub Quests. Games like World only had the hub Quests, essentially. Play solo, play mp, either or. Same thing in Rise. It's just that you also have 6 star ranks of single player Quests in addition to that, designed for an offline capable portable system.

You can skip the entire village Quests and just do Hub, and it's basically MH World. Then, if you ever happen to be on the go without internet, you can play a few Village Quests.

@Mountain_Man
You have to understand, this game will provide more content than virtually any other game releasing this year. So if the HR not being unlocked and the end story getting a final quest added later is the only "incompleteness" present, then you're still getting 99% of a 400 hour game, which is still 10x the value of most $60 games (and even $70 games) released today. Even an "incomplete" MH game (and I'm not saying it's incomplete- it's clearly more than a full game's worth of content) is still more complete and with more content than most other games, by a factor of many multiples over. That said, it's just as complete as any prior MH. Previous base game MH titles on portables also went up to HR7 or HR8, so this game is no different.

On top of which, the MH devs never do pay to win or MTX or virtual currency garbage, they always add tons of free DLC (and I mean absolute GOBS of free DLC)- this game will see dozens and dozens of additional Quests, half a dozen new monsters, a dozen new palicos, a dozen palamutes, a dozen item packs, etc. It puts Witcher 3 to utter shame with the insane content free of charge. It's a tradition. Monster Hunter DLC is, has always been, and will continue to be 100% free. Much of which is cool crossover content with Nintendo and other 3rd party IP. There's some cosmetics they sell but all the meaningful content is completely free.

Until the inevitable expansion in 12-18 months, which basically expands the game's content by 50% at a minimum (World's expansion practically doubled the monster roster).

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

VoidofLight

@Mountain_Man It's free DLC. Title Updates. Then you'll have the bigger expansion like 3 Ultimate that adds in stuff like G rank. This is how it's always been since the beginning of the series I'm pretty sure. It's only just that ever since World, they've been handling it differently with the games having a world wide release.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Mountain_Man

If that's how they're going to roll, then consider me mollified.

The Mountain Man

JaxonH

I will admit though, as a diehard Monster Hunter fan who is generally accustomed to getting the Ultimate version right away (since for the longest time, Capcom didn’t have faith in the series succeeding in the west, and therefore never localized the base version of games, only localizing the inevitable expanded Ultimate edition the following year), it has been a bit of an adjustment for me now that we’re getting the base versions with a global release.

The first time I played the series was with MH3U on Wii U. It was the ultimate version right off the bat. Granted, Tri did release on the Wii, but I never played that more than a few minutes. And MH3U had like 60+ monsters. Then MH4U released, with 70+ monsters. Then we actually got a base game, MH Generations, but only because it was a celebratory title meant to jam pack itself with content from the get go, with a very robust end game. And Generations had more monsters than some ultimate versions. But because it was so successful, they decided to do an ultimate version on top of it, which had a whopping 93 large monsters! The most of any game in the series, and still the record by far.

So when World released, with just over 30 monsters, it was a massive shock to the system. Yes, Tri only had 18, but that was the exception to the rule, it was many years prior, and again, I never played it. But then they added a half dozen monsters through DLC title updates, and then they doubled the roster via the Iceborne expansion and its title updates, ending with over 70 monsters, just like MH4U.

MH Rise has just as many large monsters as World had, but it’s still like... man. MHGU has 93. Rise, like World base game before it, has nearly 2/3 less than that. And that’s not to say you can’t still get hundreds of hours, because you absolutely will. But you’re not going to get 600 hours like the ultimate versions provide. And I’m so used to getting 400 to 600 hours on every single MH game, that when I only got 200 from World, it felt strange. I imagine MH Rise will be similar- 200 strong hours. The only difference is, this game is on a hybrid handheld system, has way better armor and weapon designs and the mechanics are much more fun, so I’ll probably put in 300 hours for this one.

All this to say, I love it so much I just can’t wait for the Ultimate version! Ha! The base game hasn’t even released and I’m already craving the G rank expansion. That’s crazy, when a game that offers hundreds of hours is so good that you’re still craving more of it, so much so that you start craving it before the game has even released lol.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Ralizah

I'm honestly a bit relieved that it's a bit slight at launch. I've got so much stuff to play, and I just wasn't ready for an endless stream of content from Rise. The way it is now, I'll be able to play casually and still keep up to date with the new content as it releases.

@JaxonH We'll see how Nocturne pans out. They must have just put it up today, since I checked this morning and didn't see it, but it's a good sign that it's that high on a best-selling video games list at all. I think the Switch version of Strikers... maybe?... cracked the top fifty at some point? But, in general, its performance was pretty dire. If Nocturne can crack the top-selling chart near launch on both Amazon and the eshop, I'll be satisfied. It's a good sign that people are enthusiastic about it, despite the pricing.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

JaxonH

@Ralizah
People adapted to $50 Atlus games on 3DS. It's an easier pill to swallow on Switch where the games are the same versions as those releasing on other consoles.

I'd say Persona 5 Strikers did reasonably well in comparison to PS4. Which is what matters more, I think. Not to say I don't want to see the game do well overall- it's really freaking good and I want another one. But at least by holding its own comparatively it provides yet one more piece of evidence to the Atlus suits that Switch should be a target platform for the main series.

But ya, SMT3 is unusually high. Even for being recently listed. I never thought an SMT remaster could break top 20, but here we are.

As for MH, I'm going to savor this experience. I won't have beaten the game before the content drop. I want to farm every weapon, every armor piece, craft a variety of decorations, make multiple saved sets with various Switch skills for at least half a dozen weapons... I'm just glad the title updates are coming sooner than they did for World.

We need Deviljho or Bazelgeuse though. I don't think either are in the base game. Which kinda sucks. After Chameleos, Teostra and Kushala Daora, the second update will seemingly have Valstrax, and maybe that's when we'll get Jho and B52 though none of the leaks have suggested the former.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Pho

I'm so ready for Friday! I'm hoping they have it physical so I can just pop it in after I get home. If not I'm willing to download so itll be Saturday when I can start. I've got this weekend off so it's going to be Rise all weekend

Poyo! <3

Ralizah

756p in docked mode. 540p in handheld mode. Resolution doesn't appear to be dynamic. A lack of anti-aliasing results in a sharper image overall.
Game isn't locked to 30fps, but dips appear to be uncommon, and the framerate is extremely stable in general.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

Shadeon_Koopa

Nintendo UK Store have emailed that they've dispatched my Palamute/Palico amiibo order earlier today. Still waiting for dispatch emails for Pro Controller (one separate order) and game T-shirt bundle + Magnamalo amiibo (another separate order).

A little autumn-obsessed, if you ask me.

My Nintendo: *Lola*

Mountain_Man

My GameStop preorder has still not shipped, so I doubt I will get it Friday. Probably sometime next week.

The Mountain Man

TeeJay

Upon hearing how the game seems...a little light, at launch, (for a MH game, which is still a good amount of content since MH games are monstrous) it seems like I should REALLY try and take my time and not rush through low rank especially. The moment you upgrade to high rank you're basically trivializing any unfinished low rank content, effectively cutting the game even shorter.

So I'll be a little more of a completionist than usual regarding low rank content I think.

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929

MisterMan

@TeeJay I agree. I'll be doing the same thing. I'm going to clear all the village quests before going to the hub because going back to do that with HR gear is way to easy, which gets boring fast and it sounds like the village quests will already be a little on the easy side.

MisterMan

Mr-Fuggles777

@Ralizah 540p in handheld mode is a joke on these new releases - the Switch has dropped back to PS2 picture quality before High Definition took off and charging £50 for it.

I'm tempted to cancel my pre order and just grab it pre owned when HR has dropped and it is cheaper - Outriders is out next week anyway.

With no Power, comes no Responsibility!

My Nintendo: Badger

TeeJay

@MisterMan Thats a good idea, though I wonder if it would be even better to sort of hop between village and hub quests every couple star quest levels or so, because I imagine even within low rank there's going to be a disparity between the lower and higher end of it.

@Mr-Fuggles777 Have you played the demo? Cause I've only played it in handheld mode and you definitely could have fooled me if you'd told me it ran at 720p. The game still looks beautiful.

[Edited by TeeJay]

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929

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