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Topic: Super Mario Odyssey

Posts 201 to 220 of 2,055

Octane

@Emperor-Palpsy Nintendo owns Xenoblade though, with the acquirement of Monolith Soft in 2007.

Octane

MumboJumbo

@Dev

I think there was a portrait of Yoshi in Ocarina of Time.

MumboJumbo

Haru17

There could be an Isle Delfino, Luigi's Mansion, or Mario Galaxy level of this game. Think of that. Just that possibility has me so very jazzed about it.

Don't hate me because I'm bnahabulous.

KirbyTheVampire

Haru17 wrote:

There could be an Isle Delfino, Luigi's Mansion, or Mario Galaxy level of this game. Think of that. Just that possibility has me so very jazzed about it.

The randomness of the game is super exciting to me. The fact that levels like the ones you mentioned could even be a possibility is really cool. With Sunshine and Galaxy 1 and 2, you kinda knew what you were getting for the most part, especially Sunshine, but this feels a lot like Mario 64 in that all the stages/worlds are totally random. In general though, I'm really happy that we're getting a Mario game that isn't totally linear. I honestly didn't like Galaxy 1 and 2 very much at all, but Sunshine and 64 were phenomenal games, Sunshine especially IMO. They had more flaws than the Galaxy games, but something about the openness and general feel of those games really appealed to me for some reason. I hope Odyssey lives up to the standard those two games set, and maybe even surpasses it.

[Edited by KirbyTheVampire]

KirbyTheVampire

Octane

KirbyTheVampire wrote:

With Sunshine and Galaxy 1 and 2, you kinda knew what you were getting for the most part, especially Sunshine

That's why I love the level design in Sunshine. They had to work with limited options, every level was set on a tropical island, and yet every level is unique and visually distinct from another.

Octane

KirbyTheVampire

Octane wrote:

KirbyTheVampire wrote:

With Sunshine and Galaxy 1 and 2, you kinda knew what you were getting for the most part, especially Sunshine

That's why I love the level design in Sunshine. They had to work with limited options, every level was set on a tropical island, and yet every level is unique and visually distinct from another.

Oh for sure, man. Pretty much all of Sunshine's levels were awesome. Certainly more memorable than Galaxy 1/2. I just find the randomness of Odyssey pretty cool, but I certainly wouldn't complain about a general theme like Sunshine had. Clearly Nintendo can pull it off very well.

KirbyTheVampire

LzWinky

I know Odyssey will be good. No 3D Mario has disappointed me

Current games: Everything on Switch

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Haru17

Cake worlds are predictable Mario levels at this point, just look at Mario Kart and NSMBU. I am the least hyped about the pastel polygon desert world. They've shown no interesting features from it and it just looks like an excuse to save on asset production.

The rest of the game, though, great. I hope we get maybe a few more of these worlds — I don't imagine there will be too many.

Don't hate me because I'm bnahabulous.

Octane

@Haru17 I think less is more in this case. I take 10 interesting levels over 50 forgettable levels any day.

Octane

Haru17

@Octane Of course. They couldn't add that many open world levels anyway. For comparison, Dragon Age: Inquisition has the same structure of separate open world zones the player travels to, and that game had 10 areas of varying size plus a few towns, hubs, dungeons, and one full zone as DLC (which could also make sense for Mario).

Then again, the cake world looks like an indie game and couldn't have taken as much work as the rest of them, so who knows how many there'll be.

Don't hate me because I'm bnahabulous.

jump

I'm surprised people are leering/celebrating the variety of levels when we have really seen next to nothing of the game.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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KirbyTheVampire

jump wrote:

I'm surprised people are leering/celebrating the variety of levels when we have really seen next to nothing of the game.

Well if it turns out to have a theme like Mario Sunshine, it's not like any theme I've ever heard of, lol.

KirbyTheVampire

Haru17

jump wrote:

I'm surprised people are leering/celebrating the variety of levels when we have really seen next to nothing of the game.

People have already formed opinions of Zelda's DLC and English voice acting from one snippet of a trailer each.

Don't hate me because I'm bnahabulous.

kkslider5552000

Haru17 wrote:

jump wrote:

I'm surprised people are leering/celebrating the variety of levels when we have really seen next to nothing of the game.

People have already formed opinions of Zelda's DLC and English voice acting from one snippet of a trailer each.

Remember when we thought Link might've been a girl in BOTW?

REMEMBER WHEN SONIC THE HEDGEHOG'S DESIGN CHANGED (any time)

Non-binary, demiguy, making LPs, still alive

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Haru17

@kkslider5552000 Some people thought that Link was a girl, but I think most were just interested in a character customization option for sex.

Don't hate me because I'm bnahabulous.

rallydefault

@Haru17
I think you're remembering things a bit differently lol people definitely thought Link was going to be a girl.

It's pretty funny to go back to all these hardcore/in-depth early trailer/footage reactions that some of these big You Tube channels and sites do. The speculation is so outrageous.

"And in the corner we see a potted plant. Perhaps the plant will suddenly grow to epic proportions and warp into an inter-dimensional time warp named Felix..." And some of the comments will be like, "Yea, man, totally on the plant thing! I can't believe some people can't see that!" And the best: "Man, because of that plant thing, this game SUCKS." <game will be released in a smidge over 8 months>

Of course, I civilized the language by a lot.

Anyway, I'm with @jump on this one. Let's wait to judge Odyssey's level variety until, and I can't believe I'm saying this, we've seen all the levels.

rallydefault

Haru17

@rallydefault Lol, I'm not talking about YouTube comments. I'm talking about people's interest. Some people literally thought the character on screen was a woman, likely fueled by wishful thinking because a lot of people wanted to be able to play a girl in Zelda. And that is what a lot of people wanted and still want. The articles after rightly focused upon that aspect of it, finally interviewing Aonuma on the subject and getting an answer out of him.

Don't hate me because I'm bnahabulous.

Maxz

@rallydefault Hahahaha, oh man. The plant thing. Ruiner of so many great games.

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meleebrawler

@Dev Well, nobody said that it's our globe that Mario's trotting. The forest seems to be more of a bio-dome, though, intended to preserve nature as evidenced by the watering machines and poison-spewing baddies trying to kill it.

Alone, a force. Together, a force of nature.

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