From the collection, I can appreciate that Galaxy is technically probably the best game, it is very polished. But I love Sunshine and it's the game I'm having the most fun with, partly for nostalgic reasons. But also some of the ideas are fantastic, for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
I find the platforming levels balance fairness and difficulty pretty well too.
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
@dionysos283 Well if you played it and didn't like it then it's fairly obvious you don't like it. That's fine as not every game is for everyone, I can't get into Dark Souls, Harvest Moon or the (good) Sonic games despite being popular & acclaimed so the solution is for me to not play those games and to play games I will like instead.
I’ll be the odd one out and enjoyed 64 the most. I can understand most that play this on the switch or for the first time have trouble with the camera and slippery controls but I first played this on the 64 with a 64 controller and still play this game on a tube tv. Sunshine is great but the only problem I have is the blue coins other than that mario controls great. Galaxy is just the easiest 3d Mario game in the series and poses no challenge. Galaxy 2 stepped up the difficult which I liked
We don't stop playing because we grow old; we grow old because we stop playing.
It has nostalgia as a big reason but for me the games on the collection rank:
SM64 - 10/10 (it is One of my favourite games of all time and I finished it within the first weekend and 3 sessions but obviously I know the game by hearts)
Sunshine - 7/10 (it was the first time I finished it and I understand some complains but it is still a fun sandbox game)
Galaxy - 6/10 ( it is not for me as it is not sandbox, the camera is quite aufull and the control on the small planets is cluncky)
From the collection, I can appreciate that Galaxy is technically probably the best game, it is very polished. But I love Sunshine and it's the game I'm having the most fun with, partly for nostalgic reasons. But also some of the ideas are fantastic, for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
The whole Pinna Park stage is a joy! That and Ricco Harber have to be two of my favourite Mario stages of all time.
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
Not to mention that it's followed by what is perhaps the best cutscene in Mario history That reveal blew my mind as a kid!
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
Not to mention that it's followed by what is perhaps the best cutscene in Mario history That reveal blew my mind as a kid!
I still hope Nintendo will bring back cut scenes and voice acting to Mario one day! Text boxes felt like such a step back. When playing Bowser's Fury I still read Bowser Jr's dialogue in his Mario Sunshine voice in my head.
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
Not to mention that it's followed by what is perhaps the best cutscene in Mario history That reveal blew my mind as a kid!
I still hope Nintendo will bring back cut scenes and voice acting to Mario one day! Text boxes felt like such a step back. When playing Bowser's Fury I still read Bowser Jr's dialogue in his Mario Sunshine voice in my head.
It feels much less necessary in a videogame series like Mario, to have characters speak coherent English, Japanese et cetera. Exposition doesn't need voice acting, it can be done without a single word of text even, in a Mario game.
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
Not to mention that it's followed by what is perhaps the best cutscene in Mario history That reveal blew my mind as a kid!
I still hope Nintendo will bring back cut scenes and voice acting to Mario one day! Text boxes felt like such a step back. When playing Bowser's Fury I still read Bowser Jr's dialogue in his Mario Sunshine voice in my head.
It feels much less necessary in a videogame series like Mario, to have characters speak coherent English, Japanese et cetera. Exposition doesn't need voice acting, it can be done without a single word of text even, in a Mario game.
I think it gives the characters more depth and makes them more likeable and interesting. Mario Sunshine always reminded me of the old Mario TV cartoon shows.
I've only replayed Mario 64 so far and I enjoyed it more than I expected even though it's really showing its age now. It still captures that sense of fun and wonder. Some of the 100 coin stars can be a nightmare though.
I'm curious to see how I'll get on with Sunshine, I remember some parts being very frustrating
I think it gives the characters more depth and makes them more likeable and interesting. Mario Sunshine always reminded me of the old Mario TV cartoon shows.
There seems to be a couple of directly contradictory ideas in this paragraph. Anything that gives the characters more depth and makes them more likeable and interesting surely can't be anything that reminds you remotely of the old Mario cartoon shows.
...
My personal take is that a speechless and even (as in 3D World) textless approach is much more timeless and feels more palatable as an adult. In many ways it requires a lot more skill to do well.
Speech and cut scenes in games with a cartoony aesthetic can either veer into cheap saturday morning cartoon (which personally I don't particularly want as an adult) or into sly "Shrek-lite" stuff that I personally find a bit insulting in its intent and delivery.
Never played any of these three games until 3D All Stars came out. Having now played through all three on that cart in reverse order of release (Galaxy, then Sunshine, then 64) I think Sunshine ended up being my favorite of the three. It was a hard game to stick with at first, because the controls and mechanics are really difficult to master, and I think a lot of people that hate it probably didn't make it much past the first "world" for that very reason. But if you allow yourself sometime to get the hang of the wonky controls and mechanics, it's a fantastic game despite its major flaws.
I think it would have been nice if all three of these got the remaster treatment like the original All Stars did. It was definitely a lazy collection of ports. But all three games are worth a playthrough, and I'm glad I got this while it's available. I didn't have a 64, GC, or Wii/U, so it has been nice to go back on my Switch and play catch up.
for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
That is amazing, it's what I remembered the most from when I first played it back in the day and I've actually replayed it a few times on the Switch. When I was playing Bioshock Infinite some of the sky line battles brought back memories of that fight from Sunshine.
Not to mention that it's followed by what is perhaps the best cutscene in Mario history That reveal blew my mind as a kid!
I still hope Nintendo will bring back cut scenes and voice acting to Mario one day! Text boxes felt like such a step back. When playing Bowser's Fury I still read Bowser Jr's dialogue in his Mario Sunshine voice in my head.
It feels much less necessary in a videogame series like Mario, to have characters speak coherent English, Japanese et cetera. Exposition doesn't need voice acting, it can be done without a single word of text even, in a Mario game.
I think it gives the characters more depth and makes them more likeable and interesting. Mario Sunshine always reminded me of the old Mario TV cartoon shows.
It had some decent voice acting, and a few cutscenes. Kinda defied the traditional Mario formula in that sense. Even small clips like that... wouldn't destroy someone's childhood.
From the collection, I can appreciate that Galaxy is technically probably the best game, it is very polished. But I love Sunshine and it's the game I'm having the most fun with, partly for nostalgic reasons. But also some of the ideas are fantastic, for example having to fire water rockets at a giant Mecha-Bowser whilst riding a rollercoaster and being chased by bullet bills is amazing!
The whole Pinna Park stage is a joy! That and Ricco Harber have to be two of my favourite Mario stages of all time.
Except behind the ferris wheel due to the nightmare of a camera
@TheJGG@Clyde_Radcliffe@StuTwo I have mixed feelings about voice acting in Mario games. The way I see it, the voice acting in Sunshine was an experiment that actually...kinda worked? I think it adds to Sunshine's unique charm, and I can't imagine having the reveal of Bowser Jr without his mad ramblings about Peach being his mother.
That said, I think overall a lack of voice acting fits the tone of the series a lot better. To contrast with Sunshine, I don't think voice acting would've fit in Galaxy at all.
Forums
Topic: Super Mario 3D All-Stars
Posts 2,961 to 2,980 of 3,125
Please login or sign up to reply to this topic