@ilikeike
Oh same. I appreciate graphical niceties and performance niceties as much as anyone else. But at the end of the day, they are niceties. What's important is that the game runs and it's not stuttering or anything like that. As long as it runs and it runs smoothly, I'm good. Skyrim on Switch was amazing. LA Noire was amazing. Resident Evil Revelations 2 was amazing. Even DOOM was amazing.
Of course I can appreciate those who simply do not play portably. For those people, I would expect them to get a different version. There's no sense buying it on Switch if you only play on console.
But reading Reddit, I see the entire Dark Souls thread filled by people saying, "oh it's on Switch... but it's 60fps on PS4? Well I won't be buying on Switch then" like get out... why are you even in the Switch sub if all you care about is 60 frames per second. This is a really bad choice of console for you, because I can guarantee almost every game on the system, barring 1st party IP (and even then not all will hit 60) is going to be 30fps. It's like people just come to gloat over how "inferior" every good game that comes to Switch is. Oh, another highly demanded game on Switch? Let me just drop in to tell everyone how I'm NOT buying it for Switch because of how inferior it is, even though I was demanding it every day for the last 3 months knowing full well it was never going to run with parity to consoles twice as powerful, and even though I played the original game in 30fps.
Look how many people bought 3DS versions of console games like Monster Hunter 3 Ultimate, or Smash Bros or Hyrule Warriors. And those were watered down (or missing online entirely in the case of MH), and in 240p at that. How much more exciting it is to have real console games without such extreme handheld compromise (it may not be 60fps, but it's the full console game in full HD and every bit as good performance-wise as the original).
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It's pretty rich to hear people trash the Switch version for being 30fps when the 360/PS3 version was sub-30 most of the time (and practically a slideshow in Blighttown). Didn't stop it from becoming a classic of the medium.
@JaxonH Not to mention that some games have had their definitive versions on Nintendo Switch. Rocket League, for example, is absolutely phenomenal on Switch. It's also a prime example of the advantages of portability and of how specs aren't everything. The resolution can get pretty low in some stadiums, and a lot of textures can look frankly ugly. But the performance is a near-flawless 60 fps, and when you're scoring incredible aerial goals without a single frame stutter, you don't notice that the resolution isn't as high as it is on PS4 or XBONE. And then you add in the portability and the flexibility it offers, and once you experience smooth online Rocket League on the go, it's pretty clear that the Switch version of Rocket League is one of, if not the absolute best version of the game IMO. Switch haters will fixate on the resolution or that 1 time out of 100 that the framerate dips, but you can't beat portability and the quality of a good port.
All that is to say that it's not likely that Dark Souls Remastered will be ruined by its 30 fps. Like you, I value consistent performance over high performance--I'll take a locked 30 over a stuttering 60 any day. So if Dark Souls can hit that constant 30, and maintain that wonderful 1080/720p docked/handheld, I will be more than happy. It's Dark Souls on a friggin' handheld, for Pete's sakes! And like @Ralizah said, the original had a pretty middling framerate and was still considered a masterpiece, so the Switch version will likely still be well-received regardless.
As an owner of the Xbox One, a PS4 and a fairly decent gaming rig. I’ll still be picking this up on the Switch over all the other platforms.
Honestly. Performance doesn’t bother me. 30 FPS, I’ll take that. No problem. I notice frame drops in games that I currently play and honestly, they’ve never bothered me. I’ve bigger things to gripe about than a little stutter on video games.
My commuting to and from work is going to be fantastic with this little added addition.
Hell, I would probably get the Switch version if I never had the commute because I’m in love with the little console.
The only reason my other consoles and / or PC will get any love this year is due to MH: World.
@MsJubilee If the game hovers around the 30fps mark, then it will be running better on the Switch than it did on last gen home consoles. Even though it's being redesigned in a newer, more demanding engine and is running on a tablet that's roughly the size of a large chocolate bar.
So, Switch for good performance and portability, and PS4/Xbone/PC for great performance and no portability. It's nice to have options.
Is this game hard like people say it is? Never played it.
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Is this game hard like people say it is? Never played it.
To start with yes.
The game kinda teaches you by killing you quite a lot in the first quarter. It builds death into your character leveling though so it kind of teaches you whilst improving you so that you can overcome the varies tough points.
@Vinny It's quite challenging, but not randomly hard. It's not hard to be hard, or hard for the wrong reasons. And the more you play, the less overwhelming it seems.
I'm certainly not going to give up 2 of those 3 versions in exchange for an extra set of frames that I can't even notice. It's flushing money down the toilet in my opinion.
Actually the difference between 30fps and 60fps is night and day. One being ultra smooth while the other is not. You can clearly see the differences in Doom if you watch a side by side comparison with the PS4 or XB1 vs Switch.
Frame rate is more important than anything else when it comes to games. I always choose the options for higher frame rate over resolution bumps or higher textures.
Frame rate is more important than anything else when it comes to games. I always choose the options for higher frame rate over resolution bumps or higher textures.
When it comes to SOME games. Some games it's definitely a massive boost. Dark Souls is probably one of them. DOOM is another one.
But something like Xenoblade or Fire Emblem? 30fps is just fine.
Is this game hard like people say it is? Never played it.
I only played 3. I say ‘played’, I actually never got past the first battle! I was never going to get on with it though and should never have bought it. I don’t like these kind of boss battles generally, my aged reaction times are too slow and you can’t even grind up levels before it to make it easier. So there was no way into the game for me.
If you’re younger and like quick reaction boss battles you might like it though!
Switch: Dragon Quest Builders 2, Fire Emblem Three Houses, Valkyria Chronicles, Shin Megami Tensei
PC: Farming Simulator 22
@Vinny It's basically like other third-person video games with combat, except you're not a mega-hardcore guy that can just slash through everything, and the combat has a lot of nuance, because it's the primary focus of the game. It's all about being smart and waiting for an opening, striking as much as you can, and then getting out before the bad guy can attack you again.
I would look up a few minutes of it on YouTube, and you'll get a decent feel for what the game is like.
If you've ever played Monster Hunter, it's kind of like that, although some might argue that it's not quite as forgiving.
The same stupid argument again. People asking "hurrr duur why would I play at 30 when I could play it at 60 fps. Huuurrrr duuurrr". Same over and over.
Why asking when you already know the answer? Just be glad you have the option.
The worst part is that this will be repeating for every damn port of older game on to the switch.
Cant wait to see the GTAV, Fallout and Wolfenstein threads with the same crap again.
After a playing through Doom on the Switch ar 30 fps and the joy of playing at work, on holiday, during a flight and in bed I honestly don’t give a macaque’s swollen buttocks if its 30 fps as long as its consistent.
Never played Dark Souls so will give this a go.
Though I worry about portable play as a “controller throw of rage” will be significantly more costly.
Is this game hard like people say it is? Never played it.
Until/unless you fully get the timing of dodging attacks, absolutely.
And until you learn to stay on your toes and read your environment. It's one of the most rewarding games I've ever played, though. Shame I never got around to finishing Dark Souls II, I loved it's deeper combat system (and Dual-wielding! I'll miss my spear/scimitar combo...)
Beginners tip I found quite useful thoughout the entire game: a spear or halberd with a BIG shield. What you'll lack in mobility (not too much if you play your stats right) you'll make up for in tank and range. Later in the game I used a katana (with Holy enchantment on it for the Undead) and a bow as secondary weapons.
Came here for maybe more information about the game, and we get the usual suspects reducing the thread into fps moaning and ps4/xb1 comparisons. Any chance we can get back on topic?
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