@Bolt_Strike Switch 1's not really comparable, it missed so much of the big 3rd party support that you needed a power console or PC alongside Switch 1 if you wanted to play the big 3rd party games. Switch 2 is getting more big stuff close by and also filling in gaps that the Switch 1 had.
If somehow Switch 2 got GTA6 and it was a good quality port, that would be an absolutely gigantic announcement for the platform and would go on to sell several millions of copies + NSO subscriptions as well as being a system seller for the platform.
Nintendo is never going to have better third party support than the Switch 1 again and Switch 2 is not getting GTAVI, best disabuse yourself of that notion right now. That went out the window way back with the Wii when they decided they didn't want to compete with Microsoft and Sony on power anymore, they're going to have to catch up with Microsoft and Sony to get the kinds of games Switch 1 missed. And keep in mind that Microsoft and Sony are already looking to next gen, which the Switch 2 will absolutely not be able to compete with, so the Switch 2 is not solving this problem. The Wii U didn't help much when Microsoft and Sony moved on to PS4/XBO, similarly Switch 2 won't help when Microsoft/Sony move on to PS6/Helix.
Dang, this feels very cherrypicking I think? XD We got like (List is for already out games / confirmed date):
Mario Kart World - Racing
Donkey Kong Bananza - 3D Platformer
Hyrule Warriors: AoI - 3D Action / Warriors-style
Kirby Air Riders - Racing-ish
Mario Tennis Fever - Sports
Pokopia - Cozy Life Sim
Yoshi and Mysterious Book - 2D Platformer
S2E:
Zelda BOTW / ToTK - 3D Adventure
Mario Party Jamboree - Party game
Kirby and Forgotten Land - 3D Platformer
Pokemon Legends ZA - RPG
Metroid Prime 4 - 3D Metroidvania
Animal Crossing: New Horizon - Cozy life sim
Xenoblade X - RPG
Mario Bros Wonder - 2D Platformer
We... kinda have a lot of varieties I think? Like a few repeats, but overall it's mostly differing between one another.
2 racing games, 2 3D Platformer games, 2 2D Platformer, 2 Cozy Life Sim, 2 RPGs, 2 or 3 Action Adventure games depending if you count Hyrule Warriors together or not...
Overall pretty decent since even those in the same genre has very different playstyle too overall.
The lack of variety has mainly been a recent phenomenon and there's definitely been some questionable scheduling decisions. Most notably, having Mario Kart World and Kirby Air Riders the same year (also Sonic Crossworlds the same year but that's third party) when we usually only get 1 or 2 first party racing games a generation wasn't exactly a wise decision, and having 3 life sim games and 2 2D platformers in the Spring isn't really good scheduling either.
Metroid famously had three games by the SNES, then nothing for 8 years. F-Zero got a game over platform then nothing. Mario Kart has always been one per system. 3D Mario has always been one per system except Wii and Switch.
Those examples are the exceptions, not the rule. Metroid missed an entire generation due to hardware limitations. The equivalent to that nowadays is with games like MKW and Bananza both being 11 years since their last new entires (MK8 and TF in 2014). And F-Zero has been dormant for multiple generations, seemingly because they don't think it sells enough, so that's a poor example. Meanwhile you have MULTIPLE IPs that are pushing or even passing Metroid levels of droughts. 3D Mario of course is going to be 10 years to the rumored release of the new game. Smash is currently 8 years. Animal Crossing and Luigi's Mansion are currently 7. We did not have droughts this long back in the day, most games usually only went 3-5 years at most (N64 had a few that pushed 6, but that might be because they were struggling to find their footing in 3D). This was not normal then and it's not something that should be normalized now, it results in too little to play.
But I completely forgot about Super Mario Maker. SMM2 has not (yet) received mouse support even though you'd think that would be near right at the top of their list for games they'd want to update. That is, unless, they're working on a sequel or perhaps a meaty NS2 Edition. 👀
Has anyone else had this epiphany or is there something I'm missing that may prevent this.
To my knowledge, the same team works on the 2D adventure games and Mario Maker games. They could potentially split those teams off like they've done with Animal Crossing/Splatoon and 3D Mario/DK, but I don't think they're ready for that right now. At any rate, we just got Wonder in 2023 and it got a S2E this year. I think SMM3 is a few years off at best (and that's even if that's what they want to work on, I suspect they might want to work on a Wonder sequel next). At best there may be SMM2 S2E coming soon, but also with Wonder S2E this year and 3D Mario next year would they fit that in somewhere? I suppose it's not impossible to double it up with one of those in one year but I think they'd like to avoid that if possible.
@rallydefault Mario, all day, every day! A new game every waking minute or we riot!!!!
I still remember the 2010s where that's all we had and no one was happy.
Maybe Nintendo fans are actually schizophrenic and only ever want what they don't have.
All Mario? We don't want Mario!
All other IP? Where is Mario!?
Virtual Console? It should be a subscription!
Subscription? It should be Virtual Console! I want to buy the same games again!
No third party support? Doomed!
Third party support? How dare Nintendo give them space!
Digital games aren't cheaper! They should be!
Digital games are cheaper! Scam!
And the list goes on and on from this site alone....
Or maybe you're just oversimplifying these issues into false binaries to make the fanbase look more unpleasable than it is. There are more nuanced solutions that would be able to reduce the complaints (you'll never be able to 100% eliminate them, but there are definitely solutions that will turn down the temperature).
What happened with Mario getting tons of games in the 2010s and barely anything now are two opposite extremes. The best solution would be somewhere in the middle. The 2010s was the definition of quantity over quality with each of those entries being soulless, repetitive rehashes. But now we have barely anything in terms of new content. Ideally what they should want is more along the lines of 1 new game every 5-7 years (and I'm talking in between 3D Marios, adding 2D Marios to the mix gets a lot messier especially in light of what I discussed above of 2D adventure vs. Maker.
VC/NSO you're dealing with different people with different preferences, and there are valid reasons why you might want one or the other (with VC you get a better sense of ownership and don't have to make recurring payments for the game you want, but for NSO if you don't really care that much for a particular game and don't want to play it repeatedly, you can just pay a bulk fee and enjoy a variety of games for cheaper), or even different preferences depending on the game. But nothing says you can't satisfy both. IIRC Game Pass currently has a system where you can pay a subscription and download an individual game for a fee. Adopting something similar to that would be the best of both worlds.
Third party support again is more of a balance. Third parties work best as supporting pillars to a lineup, not something to drive the month and especially not the season/year. They very blatantly do not measure up to Nintendo's first parties.
As for digital games, pricing is a complex and messy issue and narrowing the topic to just digital games is being dishonest. The larger issue at play is that there's a prevailing feeling that everything on Switch 2 is too expensive and the controversy with the digital edition of Yoshi being cheaper likely has less to do with digital games and more to do with thinking Yoshi and the Mysterious Book isn't worth $70 regardless of format (a new trailer that reveals more details about the game might change some people's minds, but some people's minds might already be set in stone with this opinion). There's a lot more factors at play to the pricing issue than just physical vs. digital, there's also factors like the size, scale, scope, and content of the game (some of that also being tied to the genre), perceived upgrades over previous titles, comparisons with similar titles of that generation, and whether or not it's a new game or a re-release of some kind. And because YMMV when it comes to how much those factors matter, you'd be hard pressed to come to a consensus of what's a "fair" price.
So yeah a lot of this is being dishonest by stripping away most of the nuance and underlying reasoning and just boiling down the complaints to their simplest form. And you can't really do that here because that complexity helps resolve some of these surface level conflicts.
I personally believe that the Switch 2 will compete with PS6 / XBox Helix just fine In terms of third party support. Hear me out. When the current generation (PS5 / Series X and S) started, there was a lot of overlap between the previous gen and current gen among third parties, particularly PS4 and PS5. We are only just now getting to the point where a lot of games are skipping PS4, though some companies like Idea Factory (the publisher of the Neptunia series) are still putting out games on the ol' PS4 in the big 2026.
Development times and costs are only getting more intensive as graphics and such get more and more enhanced, and with how much the next generation PS6 / Helix will cost because of things like more powerful hardware combined with more expensive RAM (for anyone who is unaware, starting next month the PS5 will cost $650 in the US), I wouldn't be surprised if even fewer people buy those consoles because of their more expensive price. Which would mean that third parties have incentive to participate in yet another long cross-gen period because more people will have PS5 than PS6, which means it will be more easier to get their games onto Switch 2, since it is able to play games that are playable on PS5, an example being the upcoming Pragmata.
There might be a few really graphically intensive games only available on PS6 and Helix, but other then those few outliers, the rest should be able to exist on Switch 2 easily.
My top 5 favorite games:
1: Hyperdimension Neptunia Re;Birth1
2: Pokémon Violet
3: Super Smash Bros. Ultimate
4: The Legend of Zelda Link's Awakening (2019)
5: Animal Crossing New Horizons
Mario Maker 2 Maker ID: MNH-8JB-PKG
Switch Username: Blanc
[Nintendo is never going to have better third party support than the Switch 1 again and Switch 2 is not getting GTAVI, best disabuse yourself of that notion right now. That went out the window way back with the Wii when they decided they didn't want to compete with Microsoft and Sony on power anymore, they're going to have to catch up with Microsoft and Sony to get the kinds of games Switch 1 missed
Yeah, nah, I think this is ignoring a few factors at play. On a raw power perspective the Switch 2 is behind the curve compared to the full home console tier products. Without question. But in terms of feature-set it's not behind at all and also won't really be that far behind what the next-gen brings either. And even in terms of raw power you have to consider the fact that there's a push from Sony, Microsoft and Valve for portable devices to be part of the equation. And these devices aren't going to have that same vast performance advantage over Switch 2 that Sony/MS have had over Nintendo's products since the Wii era
The third thing to note is that, at least for the medium term, the price of computing is out of control. If next-gen was to land next year? The audience for that is going to be fairly niche. Most people are going to be entirely priced out of it. Especially if all it is overing is more FPS which, lets be real, is pretty much all you're getting at that higher end now. As long as you have the feature-set, of which the Switch 2 does, most game engines are pretty scalable. The only thing you're getting is more performance and, I would argue, for most people the performance Switch 2 delivers is passable even on demanding games. Not earth shattering, not necessarily ideal, but certainly passable
To be clear I'm not necessarily sold on the idea of GTA6 being on Switch 2. I'm sure it could but I feel like that's more a question of corporate politics, raw cost/reward equations, Rockstar's perception of what "Nintendo gamers" want or some kind of image maintenance thing than a purely technical decision. Basically, I don't expect GTA6 on Switch 2 because I think Rockstar is selling the idea of high performance and "mature" audiences and, in their mind, Nintendo's hardware diminishes that
But I do expect that broadly third party support on Switch 2 will be stronger than it was on Switch. I'd go even further and say that we've already seen evidence of this. Hell, I would suggest that it's mathematically impossible for it to NOT have better third party support given it also plays Switch content
Multiplatform support is the best it’s been since…idk maybe the Gamecube? And with diminishing returns on graphics, the Switch 2 is in a much better position relative to its contemporaries than the Switch ever was.
Also Sony just announced insane price hikes for the PS5. Are they really going all-in on a new generation? Are consumers ready for it?
The All-Seeing, All-Knowing Bolt has spoken, thus it must be. Personally I have my doubts and wouldn't get my hopes up, but you'd have to have quite the ego to declare such a thing as immutable fact.
Mario Kart World and Kirby Air Riders the same year (also Sonic Crossworlds the same year but that's third party) when we usually only get 1 or 2 first party racing games a generation wasn't exactly a wise decision, and having 3 life sim games and 2 2D platformers in the Spring isn't really good scheduling either
Once again, Almighty Bolt has spoken. He, in his fansite forum wisdom understands scheduling better than the multi-billion dollar corporation with 4 decades experience which has resulted in the fastest selling console in history. If only they hired Bolt for his invaluable, uncanny insight, they wouldn't be in this hole they dug for themselves /s
Not a new game, just an old game with a new game mode bolted onto it. It's like the past gen equivalent of a Switch 2 Edition
It's not a DLC expansion, it's just a new "mode" for a game everyone already played on the record breaking Wii U. Why would anyone care about Super Mario 3D World and its brand new expansion, which no one has played yet, on a system everyone owns?
Smash is currently 8 years. Animal Crossing and Luigi's Mansion are currently 7. We did not have droughts this long back in the day, most games usually only went 3-5 years at most
Back in the day, console generations lasted 5-6 years with sub-HD games. Switch is about to enter its 10th year on the market. Longer generations = longer gaps for IP which appear once per generation.
This was not normal then and it's not something that should be normalized now, it results in too little to play.
8 brand new 1st party retail releases for Switch 2 in the first 9 months, in addition to half dozen NS2 Editions, many with new content. Doesn't matter how many new games Nintendo releases, this dude will still say it's not enough."
the controversy with the digital edition of Yoshi being cheaper likely has less to do with digital games and more to do with thinking Yoshi and the Mysterious Book isn't worth $70
Mmm hmm. It's "totally about Yoshi not being worth the price" which is why the physical price isn't changing in NA and the digital discount applies to ALL future Nintendo releases.
I'm not gonna pretend like I'm always right- Lord knows I've been dead wrong on many occasions, but you'd almost have to go out of your way to be this wrong about virtually everything you post.
@Bolt_Strike Except Switch 2 already does have better 3rd party support than Switch 1 ever did. It's getting major titles day and date like Resident Evil Requiem, Pragmata, 007 First Light, etc., in addition to receiving multiple high profile ports out the gate like Cyberpunk, Street Fighter 6, and Final Fantasy VII Remake.
That's something Switch 1 never really had outside of a small handful of "impossible ports" over the system's life, and it took MONTHS before we got the first few with Skyrim and Doom 2016. That's also in addition to receiving the types of games Switch 1 received and being able to play Switch 1's entire catalog.
Looking at what's upcoming and rumored: Elden Ring and Oblivion Remastered are coming. Devil May Cry V has a listing. MH Wilds is leaked to be in development. Marvel Rivals is confirmed to be in development. Crimson Desert is being looked into. Expedition 33, Metaphor, and Death Stranding are all heavily rumored. RDR2 is basically a poorly kept secret. That's just scratching the surface.
Forums
Topic: Nintendo Switch 2
Nintendo Switch 2 is finally here, check out our guide: Nintendo Switch 2 Guide: Ultimate Resource.
Posts 3,901 to 3,907 of 3,907
Please login or sign up to reply to this topic