@Polvasti
Are you KIDDING ME? They were hyping this Switch 2 version of Guardians of Azuma like nothing else before and they were not able to put full game on cartridge? If you need to update to play then its simply a key-cart not game-cart.
I've just watched the Digital Foundry video about their views on the Switch 2 and overall very positive but the screen was noted as being very poor and like you they just said something that will be sorted out with the next revision. It sort of feels like those who have a OLED original Switch perhaps modded so it can run faster have perhaps the best experience with Switch 1 games outside of emulation. Digital Foundry stated that HDR simply can't work on the panel due to its low brightness/contrast and no ability for local dimming etc its just an across the screen backlit. Also they stated the variable frame rate feature was not working properly either on most games but I guess that isn't directly the panel's fault. Overall the panel was stated as being inferior in many ways even to the panel originally shipped on the first revision of the Switch in some ways. I was not expecting that.
I watched that video too, and even though I can sorta understand the technical explanations why they feel the Switch 2 screen is worse than the screen on the Switch 1 OLED, as a layperson I just can't agree with it. For the last two years I've played a lot in handheld mode on the OLED, and the Switch 2 screen certainly feels better than it: the larger size and resolution are a huge improvement, the colour palette looks wider and less "in your face", and while the blacks obviously can't be as dark as on OLED screen, they're dark enough that it doesn't really bother me.
As for the "ghosting" issue they mention as the biggest flaw of the Switch 2 screen, I haven't really noticed it at all, not even in side-scrolling 2D games like Dead Cells and Vampire Survivors. I don't doubt ghosting is a thing that exists with the Switch 2, but since the Digital Foundry folks' literal job is to pay close attention to issues like this, I feel they're simply way more sensitive to them and thus more likely to be affected by them than someone like me.
With Digital Foundry its hard to say how much is nitpicking.
In their SV coverage they noted DLSS artifacting on NPCs, but it was only distant NPCs and you had to zoom in and slow down to see it. So on one hand it's cool they noticed and on the other you're not gonna notice.
As for the screen, if they feel it's inferior they can always pay extra for that mythical VRR 120Hz 1080p OLED HDR10 panel.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
Is anyone else have issue where on NS2 it needs extra step to turn off game compared to NS1, that step is after going to Home Ccreen with Home Button we need press any D-pad Button once or use any Analog once cause you can't press X button cause nothing is marked on Home Screen compared how it works on NS1?!
http://twitch.tv/TheSViper
https://www.change.org/p/anmtvla-pokemonlatam-español-latino-en-los-juegos-de-pokémon - let's help this petition for Latin American Spanish be add to Pokémon games and with that may increase chance that in future Pokémon games adds more languages. :)
look at the actual best selling Switch games, you still don't see M rated western 3rd party games.
I mean... about 80% of the top 100 selling Switch games are Nintendo games and you don't even run into a non-Nintendo game until rank 23. Because most modern popular rated-M western games tend to be performance hogs, not that many have even come to Switch 1 in a good state, but Witcher 3 came fairly close to making the top 100.
I suspect in the long run, Switch 2 will still be dominated by first party games even though there will be more room for a larger variety of third party games to sneak in. Maybe not as dominated as Switch 1, but still dominated.
RDR1 and the GTA trilogy are consistently high up in the Switch 1 eshop charts so you can deduce RDR2 and later GTA games would do well if ported to Switch 2.
but Witcher 3 came fairly close to making the top 100.
I've not heard this even once. If true, it would also be a good reason why Cyberpunk would both try to put out a physical release that does more or less everything right at launch, and why it would succeed over other games.
It would also explain the effort compared to Doom Eternal, a game they were willing to put all effort in to port but none to put out a physical release for some reason. (people will never get me to hate limited run games, since they did what a Microsoft owned studio apparently couldn't)
but Witcher 3 came fairly close to making the top 100.
I've not heard this even once.
I guess it's more accurate to say that Witcher 3 is probably well within the top 100 selling Switch games but because it (and other games) don't often report exact figures, it's hard to know for sure.
CD Projekt did state that the Switch version sold around 700,000 at the end of 2019. Instead of updating that number with new exact numbers, it gave weird bar graphs with no labels which indicates, for example, that Switch was around 1/4th of the Witcher 3 sales during 2019-2023. It also indicates that sales were remarkably steady during those years, only going down a little:
Anyways, people guesstimate based on this type of report that Witcher 3 has sold well over 2 million copies on Switch, possibly closer to 3 million. However, since the game never sold 1 million in a single fiscal year, Nintendo never reported numbers for it so it doesn't end up in those 'top selling on Switch' lists.
Now obviously if Marvelous' games end up being notable hits, that would be a far bigger sign since those games are generally fairly niche in general, but I think either way, people will notice when they buy 4 3rd party games at a store and suddenly run out of space on the system.
I dunno about the other Marvelous game released at launch, but the Switch 2 physical edition of Rune Factory: Guardians of Azuma requires a 12 GB download (which is something like two thirds of the size of the full game), so they certainly didn't keep their promise of having the full game on cartridge.
This has been proven to be a bug. The full Switch 1 version and the Switch 2 update are actually all in the cartridge, but for some weird reason the Switch 2 cannot realise it, so it ends up downloading the Switch 2 update anyway. Spawn Wave posted a video about it yesterday.
I've just watched the Digital Foundry video about their views on the Switch 2 and overall very positive but the screen was noted as being very poor and like you they just said something that will be sorted out with the next revision. It sort of feels like those who have a OLED original Switch perhaps modded so it can run faster have perhaps the best experience with Switch 1 games outside of emulation. Digital Foundry stated that HDR simply can't work on the panel due to its low brightness/contrast and no ability for local dimming etc its just an across the screen backlit. Also they stated the variable frame rate feature was not working properly either on most games but I guess that isn't directly the panel's fault. Overall the panel was stated as being inferior in many ways even to the panel originally shipped on the first revision of the Switch in some ways. I was not expecting that.
I watched that video too, and even though I can sorta understand the technical explanations why they feel the Switch 2 screen is worse than the screen on the Switch 1 OLED, as a layperson I just can't agree with it. For the last two years I've played a lot in handheld mode on the OLED, and the Switch 2 screen certainly feels better than it: the larger size and resolution are a huge improvement, the colour palette looks wider and less "in your face", and while the blacks obviously can't be as dark as on OLED screen, they're dark enough that it doesn't really bother me.
As for the "ghosting" issue they mention as the biggest flaw of the Switch 2 screen, I haven't really noticed it at all, not even in side-scrolling 2D games like Dead Cells and Vampire Survivors. I don't doubt ghosting is a thing that exists with the Switch 2, but since the Digital Foundry folks' literal job is to pay close attention to issues like this, I feel they're simply way more sensitive to them and thus more likely to be affected by them than someone like me.
I was sure I read somewhere that someone who had access to 2 Switches noticed a quality difference int the display between them. This could be the panels themselves or maybe the circuitry driving the LCD panel. So it wouldn't surprise me if the people who don't seem to have a problem with their panel maybe have a better configuration in their Switch 2 internally. I remember buying an android tablet I used it for a while and then discovered the micro sd slot was not working. I returned it and bought the same android tablet again and the second one had a much better display. More vivid plus the sd card slot was working. It was only a cheap android tablet but clearly they were using panels either of slightly different spec or from different manufacturers in the same tablet. Nintendo like cheap hardware so I can imagine them setting a low bar at the display factory with QC levels probably being quite low with regard performance. I suspect we will find out later the main T239 has a lower spec than we realise as it probably has been configured to accept poor fabrication yields to lower price again but we shall see.
@BonzoBanana I agree with you on the screen. I'm wondering if some of us have gotten versions of better screens (hearing that there's a few possible providers) - or we have better components? I did a test last night, a non-scientific platforming game test using only my eyes...played Mario U Deluxe, Sonic, and Celeste. I did not notice a single example of ghosting. I typically do not notice these types of issues (I'm pretty forgiving), but after really looking for it, I did not see anything concerning.
As for the Digital Foundry critiques of the screen - that has not been my experience. As a Switch 2 early adopter who came from an OLED - I struggle to find faults with the screen. Maybe it's my old eyes and I can't spot where the screen is falling short, but to me, it's a beautiful screen and performance has been fantastic.
Mmm, the recent display complaints really have increased my desire to just holdout for the eventual first Switch 2 revision. Switch V2 was released 18 months after the Switch V1 launch. As soon as 2027 then, maybe? Bring on the die shrink and OLED screen, Big N.
@Magician from what I've gathered, it really matters how sensitive you are to frame rates, motion sickness, etc. Because I was only a SW1 gamer, this upgrade looks amazing, and I'm not sensitive to the screen issues at all. But if you are used to 4k, 60+ framerates, the screen might be a challenge. I'm still wondering if there is a difference in quality based on where the screen was manufactured? Regardless, the screen issues don't really matter to the vast majority of gamers if it's "good enough."
For fun, I've downloaded some SW1 games not yet optimized - and while they run better, some of the visuals look so much worse to me now. I went from SF6 to MK11 yesterday - and a month ago MK11 looked pretty good to me. Yesterday, I could only play it for a few minutes before I had to turn it off - the visuals were so muddy. It's pretty interesting how quickly your standards/expectations can change.
Some SW1 games still look good, but I am starting to be able to clearly notice the generation leap.
@Magician
It's more internet deep diving that most people don't actually notice in practicality.
I'm pretty sensitive to frame rates and colors and stuff, and my assessment of the screen is: It's a screen. It doesn't have the "pop" of my OLED, but it's a screen, and it's bigger than the old one and works. And I would wager most people would say roughly the same thing if they're not trying to act a part.
But by all means, wait a few years for the first revision. You have peculiar penchant for reminding us about your reluctance constantly.
Forums
Topic: Nintendo Switch 2
Nintendo Switch 2 is almost here, check out our guide: Nintendo Switch 2 Guide: Ultimate Resource.
Posts 1,201 to 1,220 of 1,305
Please login or sign up to reply to this topic