@NotAceAttorney ff13 did the opposite of simplifying things.. instead of simply choosing to cast fire and then simply choosing to cast cure you need to jump through 20 f hoops to do these things... not to mention every time you switch out party members you need to set these 20 stupid hoops up every time... it was the worst thing I've ever played in my life.
@MarcelRguez your reading comprehension is asinine. let me rewrite what i said in the first place.... there are all these people online who dont like turn based RPGs trying to make the claim that nobody wants to play turn based anymore, turn based is bad, turn based wont sell...... Persona 5 is turn based and considered one of the top 5 games of 2017..... CAN YOU READ THIS
Ok, being completely honest, and as someone who grew up with VII more than any other game in the franchise (barring maybe FFTA), I absolutely DO want the battle system changed for the remake. Because this will never be made again, so I want these iconic battles and the like done from a different gameplay perspective. Because we will never play it in an action-y way, EVER, if they don't. Similarly, I've always wanted a traditional Mario platformer that goes through the areas/story etc of the original Paper Mario games.
Now whether that action-y gameplay will be GOOD, I don't know.
Ok this I can respect... but all this trying to do away with turn based games by gamers trying to be fans of genres theyre not and then cry about getting it changed to an action game because they only like action games is just nothing but BS.
Ok, the thing is.. why are they even making this remake? Because the fans loved the original and everything about it. They just wanted to play it without blockheads.
So there was the demand. Now they are catering the game towards players who never even asked for the [removed]
The FF7 remake?
Because it's the game most fans wanted remade. It's the game that would most benefit from a full 3D remake given how epic and imaginative its world is and how many dramatic set-pieces compose its story.
I don't agree people want just a identical remake to the original but with better graphics. For one, I want an open world version of it. And I'm fine with them doing a new battle system cos I think Squarenix are quite good with battle mechanics in general.
Just to add to that, I do love turn-based games. Chrono Cross is my favourite game, and it's turn-based. Most of the games I even play are turn-based. My main point was that by making the game action-based, Square is evolving FF7s combat. Now, if the ATB from FF7 was exceptional, then they could've kept it. But it's the same one they've been using since FF4.
Of course, there is still an audience that doesn't like turn-based games anymore. Persona 5 is truly an exception in this era where most big games are action RPGs. But you also have to keep in mind, Persona isn't an open world experience like FF7 is trying to be.
@MarcelRguez Yoooooo....... wow... dude seriously i feel like I'm spelling this out for a child with your reading comprehension this thread.... do you see where you started arguing with me and it's when I'm replying to @NotAceAttorney and he's saying they have to make this an action game because the new fan base is who's going to buy it because SE can't make an RPG good enough to sell like the original FF7 because nobody wants to play turn based anymore and then i argued about P5 and how successful it is, like what do you not understand, talking about I'm arguing with strangers in my head gtfoh
Point is... if SquareEnix was worth their [removed], they could make this game turn based, upgraded and stay true to the original, with outstanding quality like they used to do and sell more than FF13 and 15 and have it in the running for GOTY.
If it doesn't stay true to the original it's hardly a remake, it's something else.. what are they doing to the story?
To be honest I find the Turn Base vs Action a bit silly because in the end as long as it's good to play, does it matter that much... I enjoy both games as long as it's done well.
(So like... does anyone know why they stretch the game to three games though?)
@darkfenrir listen, i like both too... which is why i don't want all of my favorite turn based games turned to action because if i want an action game that's what I'll play..
@darkfenrir yea i know, obviously they are not changing it... but my point is it's stupid to say turn based won't sell and my opinion is turn based games shouldn't be turned into action games because people want turn based games still and if they want to play action games there are other games to fill that need without ruining all the turn based franchises.
@Inertiacreep mmh, yeah that's true. But there's not much to be done, to be honest... SE is a big company, and the thing it's just that the bigger the company is, the less likely they are to hear opinions (unless it's really massive opinions)
Yeah, I really don't understand the 3 games thing. Each game is supposed to be as long as FF13, which I guess that's a decent length, but I'm worried about transferring save files and such. Do we have to start from scratch with each new game? That would destroy the best part of RPGs, building up your party. I hope they don't say it's a homage to the fact the original had 3 discs...
Also, there's no need to worry about turn-based games disappearing. Atlus RPGs are mostly turn-based, we have DQ11 coming up, and there's a wealth of fantastic lower budget/indie games coming up like Lost Sphear. This is on top of all the classics you can still play in their original form. Now is the best time to be a fan of turn-based RPGs. Yeah, none of them are probably going to be as revolutionary as FF7, but that's not a fair judgement for a video game.
Well maybe they can be like how .hack did things? Disc 1/2/3 (and Disc 4 if you get the remaster), with each is continuation of the Disc before and you can import saves, but you can also just jump in to the 2nd / 3rd if you want to kind of thing?
@NotAceAttorney right, i know there are quite a few good turn based games coming up... it's just depressing when the franchise that made me love the genre doesn't even know what they're doing anymore.
@Inertiacreep Look, I totally feel you on that. I do miss when turn-based games were some of the best the entire industry had to offer, which doesn't happen as often. Square tried to appeal to older fans with World of FF, but that game is so simplified that it's not even that fun. But it's a shame that a lot of people who worked for SquareSoft, aren't there anymore. They took their ideas with them.
Yeah, I really don't understand the 3 games thing. Each game is supposed to be as long as FF13, which I guess that's a decent length, but I'm worried about transferring save files and such. Do we have to start from scratch with each new game? That would destroy the best part of RPGs, building up your party. I hope they don't say it's a homage to the fact the original had 3 discs...
They're clearly doing it just because of the length and size of it. They have said that at some point.
The original FF7, if recreated to-scale in modern 3D would basically be the biggest video game world ever created. They couldn't avoid that without changing the sense that it's the same game. Midgar needs to be absolutely huge for it to work in the lore and story of the game. It also has to be fairly small compared to the rest of the world. It can't take up half of the eastern continent without massively changing the sense that the world hangs together in the same way (e.g Junon is pretty huge too. But they have to be quite a long way away from each other or the same story doesn't work. Therefore the continent has to still be much larger than both of them)
When you then combine that with the length: the original story was about 40 hours long. Translate that into modern gaming where conversations needs things like expressions, acting, body language, camera movement between characters etc, as well as the fact that it'll take a lot longer to travel between separate places on the world map, and you've got a significantly longer game than the original.
So I think they're splitting it into 3 because they want the final thing to feel just as epic as the original. Squashing it all into 1 game would require cutting so much stuff down to a more manageable size.
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