@FishyS I see. I understand! I did forget that when you are away from the game for too long, everyone goes “you were gone for so long!” And the villagers do the same but also can kind of be rude and shameful. I didn’t mind it surprisingly, but it can make people feel someway when a ton of fictional characters get on you for being gone for months or years. I haven’t played ACNH or ACNL for years now, but I can’t imagine how much of a bad state my town is in New Leaf now and how many people will get on me for being gone. There was this one villager I kept convincing to stay for years and she stayed no matter what, but I wonder if she moved out already…I also didn’t take into account how the consequences in NL can be upsetting or stressful, and I often got disappointed when villagers moved out even if you convinced them to stay. I remember one time a new villager came into town, I randomly got impatient because I wanted to talk to the villager so I messed with the date and fast-forwarded a few days later, and the villager magically moved out without my knowledge! That sucked when I realized that happened, but I think me messing with the time was a giant mistake.
I think some of the consequences in NL added a lot to the life simulator experience of it, but if it were to be in a new game, I’d like for it to be optional, like you can toggle it on of off.
@FishyS For me, the weeds weren't really consequences. They were beneficial because you could use them for crafting. They only really effected Star Rating, which I never cared for. As for villagers shaming me, I never really cared for that either. Just text to mash A through and then you don't have to worry about it. No long-lasting consequences.
@Pastellioli The update model was probably not intentional if I had to guess. A lot of the content in the updates were found in the code at launch. It seems like they were originally planned features that got cut for some reason and added through free updates down the line. It was either intentionally done by Nintendo in order to make it like their other Online games, or it was done because the team for some reason couldn't finish the game in the seven years it was in development for.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Pastellioli
Actually, I like the unchanged situation of my island on ACNH when I get hiatus from the game so everything is the same when I return to ACNH.
In fact, I played more ACNH than ACNL because of no villagers moving out by themself, no wilted flowers, no consequences because I hate when the game forced me to play everyday or I will get punished for not playing for 1 day.
I grew up by The Sims games and the way I look at ACNH is exactly I want.
Life sim games with more decorating and no stupid punishement for not playing for 1 day.
@sheztephan
The debate is still going when people like me really have disagreement with old style Animal Crossing game rules.
I personally love ACNH with new rules about villagers that will never moving out by themself, but there is one people who hate with new rules in ACNH and really want ACNH have old rules.
When one people keep being salty with ACNH for not having old rules, in contrary I really love the new rules in ACNH for able to keep my villagers forever when I get hiatus from the game.
@Anti-Matter
Yes, and that's why there's no pleasing everybody unless they give you the option for both playstyles, like I said days ago. End of debate.
@FishyS And will probably keep on going until the next game comes out and either reverts things, brings a middleground, or doubles down on New Horizon's direction.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
It's not a great game, no, but the internet seems to collectively s*** on this game like it's one of the worst things to happen to the Sonic franchise. But when you get past the few obvious points of mockery (a-hole Sonic, third-wall breaking ending, and that one track that people use as representative of the whole soundtrack being bad) it's actually a competent RPG with quite a fun battle system and an interesting take on the Sonic series.
Is it amazing? No. Would I recommend it to someone who isn't a Sonic fan? Again, no. But I think there's plenty to enjoy here as a Sonic fan, and it's far from the worst in the series. Metacritic has it as a 74 which I think is pretty much spot on.
@Buizel I'll admit to enjoying my time with that one in the past. Not great by any means but you could do worse than play it. I kinda wish SEGA branched out with Sonic in terms of genres again though. As is, all we have now are the platformers and a couple of racing games. They could stand to give him the Mario treatment - invest in titles with smaller scopes in addition to experimental new gameplay styles(with some emphasis on the side characters).
@N00BiSH I agree. It's a shame that the idea of a Sonic RPG hasn't been revisited - either as a direct result of Sonic Chronicles (both poor reception and the whole Ken Penders situation), or simply out of SEGA having no interest.
It's a shame because I find the Mario RPGs to be some of the best things to come out of that series. No reason why we can't have good Sonic RPGs. Especially now that Sonic is in people's good books due to a series of good games, the movies, etc.
@Buizel To be fair, every time one of Sonic's new gameplay styles doesn't do "well", SEGA decides to stop caring. Sonic R didn't do well (despite being generally liked) , so we haven't gotten a new "on-foot" Sonic racer. Sonic Shuffle didn't do well, so we haven't gotten a new Sonic party game (outside of Secret Rings' multiplayer mode, which was peak). Although in Chronicles' case, it's because BioWare was purchased by EA mid-development, and SEGA would likely not want to work with them. (also the Penders incident may have to do with it)
I'm just a guy who loves adventure. I'm Sonic Adventure 2!
no heroes remake yet, was it ever real?
nintendo please give us a new rhythm heaven or else i will become karate joe in real life and jump you
Kirby and the Amazing Mirror is peak 2D platforming.
I could absolutely see a new Sonic RPG come out in the next 15 years, given that Sega is leaning back into deeper stories in their Sonic games with Frontiers, Shadow Generations, and the movies and it’s mostly been positively received. If they could hire someone decent at making RPGs (sounds fairly easy given SEGA’s current release output) I could see it doing really well.
“A fool and his money are soon parted.”
Proverbs 11:20
Switch Friend Code: 6009-5662-0517
Oh man, just imagine a Sonic RPG developed by Atlus, in the same vein as the Persona games.
All those social aspects could bring the Sonic universe to life like never before.
@sheztephan Ehhh. I'd rather Atlus keep to the series they have rather than making a Sonic RPG. Not to mention, not all of Atlus games are social sims like Persona. Shin Megami Tensei isn't a social sim. Neither is Soul Hackers. Neither is Etrian Odyssey.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
This is a very specific one, but like a decade ago when I saw arcades started using giant versions of popular mobile games, it was a good idea, actually. Doing giant touch screen versions of mobile games are better than most new arcade games anymore that entirely are ticket based or some odd gimmick that isn't that fun, in my experience. There's a lot of reasons to be suspicious of mobile games, but this was easily one of the best ideas, to have arcades have some of the best and most popular mobile games of 10+ years ago. Especially since it meant I could play these games while avoiding mobile game stores (aka barely disguised casinos), objectively a good thing.
Like by contrast, I saw this Super Monkey Ball arcade game and was so excited but it had like a minute of gameplay and then it ended, tickets. Huge disappointment.
@N00BiSH I don't think many people literally want Galaxy 3. It's kind of how some people think of Mario Odyssey as Mario 64 2. Obviously a massive amount has changed, but certain core aspects feel the same. That level of change is the type of Galaxy 3 I would want — the same 'type' of 3D Mario game but with almost every detail very different.
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