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Topic: Unpopular Gaming Opinions

Posts 11,701 to 11,720 of 13,094

VoidofLight

@dmcc0 That isn't how PS5 or Xbox Series X discs work. With a Digital code, you have until the server goes down to redeem it and use it. You can only get access to the game through the digital storefront on the console, and once that goes down the game becomes useless unless you already have it downloaded onto the console itself. With a game disc, you can play the game without an internet connection, so long as the game itself doesn't need the internet to download. Sure, you won't have access to the updates, but you'll still have access to the core of the game itself. The game needs the disc to run if you have a physical copy, and it works like how installing a game on a computer used to work before we got rid of disc drives on computers.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

dmcc0

@VoidofLight Wasn't really commenting on whether you needed an internet connection to install. What I meant was you're not actually playing the game from the disc anymore like say PS1/PS2 - once it's installed on the console the disc is little more than a physical licence key. The optical drive definitely isn't fast enough to run a Series X game - they only run from the internal SSD (or the expansion card). I guess the PS5 is the same but don't have one, so can't check for sure. There are more and more games that are just a small installer on the disc and require an initial download though (not just the inevitable day one patch) - there a recent CoD game that had less than 100MB on the disc if I remember correctly.

dmcc0

VoidofLight

@dmcc0 I mean, there are some games that don't put the full game on the disc, but for the most part, most of them do. It's pretty much no different from the era of computers having you install your games before you play them. With PCs, the games weren't run off the disc itself. You still needed the disc in the computer to play the game, but the game had to be installed.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

dmcc0

@VoidofLight that's exactly what I'm saying, the disc is an installer and a licence key - just like it was on PCs back in the day. Makes sense that the disc based consoles are like this given they are essentially PCs (or using off the shelf PC parts at least).

As the games get bigger, less chance they'll have the full game on there too. XBox Smart Delivery games usually don't even have the Series Version on the disc (just the XBox 1 version) and require a download. Sure, you can play it from the disc, but you'll be playing the previous gen version.

dmcc0

FishyS

Anti-Matter wrote:

I prefer character who can talk in full sentences like Ratchet from Ratchet & Clank games than silent character like Mario / Link as I grew up with the voice acting standard from 3rd party games

Mario is an interesting case because he doesn't talk much but still has a personality. Link, on the other hand, doesn't talk at all and barely has any personality. Which is one of the reasons I want to play as Zelda instead; Link is just kinda dull. I think Pokemon games (especially Arceus) can also be hurt by the refusal to give a personality to the main character.

I've never played Ratchet and Clank, but in terms of platformers I kinda hate it when Sonic talks. They gave him full sentences and a personality, but in my opinion they gave him a semi bad personality and horrible dialogue. 😝 In Sonic's case I would much prefer him stay mostly silent. For more rpg-ish games I definitely prefer some personality and dialogue.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

Anti-Matter

@FishyS
Maybe it still a different situation for some gamers.
Take one example of 3rd party game 3D platformer Kao the Kangaroo.
That 3D platformer game have voice acting, the main character talk in full sentences and have personality, the game has CGI, the game has solid 3D platformer gameplay, I became like the game after watching the gameplay from Youtube.

About Sonic talking and having personality, actually I prefer him talk and have some personality rather than being silent.
SEGA can working again with better dialogue lines for Sonic.
Maybe I have different preference as I grew up by 3rd party games standard so when I see 1st party Nintendo games are still stagnant with old fashioned way, I have less impression with them.

SKYBOXING Champion from 4 SKYBOXING LEGENDS.

FishyS

@Anti-Matter I agree Kao is a good game. And I do like the plot and dialogue in that game.

FishyS

Switch Friend Code: SW-2425-4361-0241

VoidofLight

@FishyS Link has a personality, although it's hard to pick up on because he's silent. There's many moments through many games where Link gives reactions, or is a bit strange at times. I'd much rather play as Link than Zelda, because his silence is pretty much a trademark of his character.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

kkslider5552000

Mario and Link are both similar in that they can have a ton of personality but more often than not do not.

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Megaman Legends 2 Let's Play!:
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Themagusx1

I can’t stand the Last of Us. It’s story telling us basic and there is so much better stuff out there storytelling wise, than that series. And yes I am talking about the first game and not just the second game.

Themagusx1

VoidofLight

@Themagusx1 Same. I don't get why people think it's the pinnacle of gaming. It's just basically a zombie movie if you added interaction to it.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Themagusx1

@VoidofLight Exactly. And there are just many many games with better stories out there. The games story is basic, and the characters are not far from one dimensional.

Themagusx1

Themagusx1

@WaveBoy The thing with Resident Evil it tries to evoke fear, where as the Last of Us tried to be emotional and it tried way too hard to humanize heir characters, but they were bland. Joel losing his daughter was a cheap way to make him into a surrogate father to Ellie. Everything in that ***** game was cheap.

Themagusx1

Themagusx1

@WaveBoy I don’t mind myself personally a game evoking emotion, it just has to do it well, and I know ,any games that are not Triple As that do it well. But I get your point and I agree that many games hollywoodized and bloated hand holding.

Themagusx1

VoidofLight

The reason I don't really find The Last of Us interesting is because it feels like a genuine movie with some bits of gameplay here and there. What I want from a story driven game is a game that can be cinematic, whilst also having a heavy focus on the gameplay itself. Something like how Final Fantasy XVI does, where it's cinematic at the times which it needs to be, but also is a genuine game through and through.

Edit: I love games that make me feel some sort of emotion. It's rare for it to happen, but when a story really resonates with me, it becomes one of my favorite games. NieR was one of the few games that genuinely made my heart break into pieces, and the story of that game influenced my own storytelling.

[Edited by VoidofLight]

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

kkslider5552000

I generally don't care how a game does storytelling as long as its like...good storytelling. If you put a good movie in the middle of my video game then its still good, so...ok. Maybe not the most natural way to tell a story in a game but good is good.

Games that waste my time with its story can go away though. Like whenever I try to be invested or entertained by long cutscenes and its just boring...why did you bother then? Cut it out and let me play the game. My go to game for this is Vanquish. A game I would've liked more (if not particularly loved) if I skipped all the cutscenes, which is probably like 1/6 of the total time of the main campaign. And hot take, a good chunk of Bayonetta 2's story is also actively worse than just ignoring it, and no amount of "oh how over the top and crazy" makes it actually as fun as it is trying to be half the time. Metal Gear Rising and Wonderful 101 are actually really fun stories for what they are, so it especially stands out compared to those (let alone something like Nier: Automata). I tried to watch the story they told and I wish I didn't sometimes, so maybe they shouldn't have bothered if I would've had a better time if I had skipped cutscenes.

Similar potentially hot take: Age of Calamity slowly lost me too in terms of story (and it started at a "its alright"), despite my best efforts, and the weird retcon it does to not actually tie into BOTW is only part of the problem. I don't get the hype for much of Zelda cutscenes in this era in general, Zelda's done way better storytelling and the best storytelling in BOTW was generally the environmental storytelling. And the English voice acting is still too mid for a series this popular (though ask me again when I'm done with TOTK).

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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OreoTheSprigatito

I Think The NES Is Really Bad And The Game Selection Is Poor, Aside From Kid Icarus, Mario 3, And Duck Hunt.

[Edited by OreoTheSprigatito]

OreoTheSprigatito

FishyS

OreoTheSprigatito wrote:

I Think The NES Is Really Bad And The Game Selection Is Poor, Aside From Battletoads, Mario 3, And Duck Hunt.

I mean, it's old. At the time I think NES was pretty universally considered incredibly amazing. So I would say dated rather than 'bad'. Mario 1 for example hasn't stood up to time nearly as well as Mario 3; it's still a classic, but not necessarily something most people want to actually play any more than most people want to watch really good but ancient and grainy black and white movies.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

Themagusx1

OreoTheSprigatito wrote:

I Think The NES Is Really Bad And The Game Selection Is Poor, Aside From Battletoads, Mario 3, And Duck Hunt.

I have an unpopular opinion that goes against yours actually, Battletoads is not a very good game imo.

Themagusx1

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