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Topic: The Chit-Chat Thread

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SlamDunk22_

Yo everyone! Tonight I am having pizza for dinner and (probably) watching the Grinch (the newer one). Hope ya'll are having a great night! (or day. or afternoon. or evening, depending on where you live.) 😄

[Edited by SlamDunk22_]

Top 5 Games:
1. Splatoon 3
2. The Legend of Zelda: Tears of the Kingdom
3. Fortnite
4. The Legend of Zelda: Breath of the Wild
5.Super Animal Royale

Super Mario Maker 2 Maker ID 6GP-BY2-74G

Switch Friend Code: SW-7957-9136-4297

Mariotag

@Pastellioli Huh. Splatoon was one series I had interest in, but could never play because internet. The few times I was persuaded to play, it was disastrous.
I'm better with relatively simpler characters in Smash myself. I think the Wii U game had my first character I tried being either Robin or Greninja. I main a lightweight myself though.

I don't actually know how to make GIFs. Or really crop effectively. I tend to use my laptop, so I have some room for images. What I don't have, is room for bookmarks.
Yeah, Japan's work ethic is insane. I only really know how it affects manga though. I've seen up to current with Jojo. After part 2, it takes a certain famous turn. And starts getting censored because copyright laws.
I forget the boss fights from WoL. And yeah. It gets tedious. Simple fact is, it's a board game map with a few quirks, a plot pulled partly from Brawl's SSE, and a bunch of spirit battles to act as the game's "Events" mode.
Having said that, WoL endgame was great! The fight you mentioned, plus the whole issue of balance.
I highly doubt it's even possible to 100% WoL without spirits simply because the stages with hurricane gusts, and the ones with floor is lava. I got a decent ways into the first map though.
I have some fairly good spirits.

Mariotag

Pastellioli

@Mariotag Yeah, usually in Smash for WiiU, I mained Fire Emblem characters despite not having played the games at the time Smash for WiiU released. I do not think I had any of the DLC packs for that game though. In Ultimate, I used to play as Corrin, the Pits, and a bit of Palutena. I didn’t start using the DLC characters until later and swapped to Banjo and Hero as mains, but I didn’t get their DLC packs until 2021, so I was a few years late when it came to playing them. I remember seeing those reveal trailers during the Direct live and going “Cool! Who are these characters?” since I didn’t play the games they were from at the time. I play lightweight characters, but I do sometimes play as some heavyweight characters like King Dedede, but some are kind of hard for me to control. I also find Bayonetta hard to play as despite her being a more lightweight character.

I turned my avatar into a GIF using this free Adobe feature that can easily turn a video into a GIF. You just have to take a recorded video, trim it a bit, and choose the video quality. I am considering doing it again, but with a different character this time. I find using still images as avatars is simple and easier, not to mention the images retain their high quality compared to GIFs, since I have to lower the quality so that it works on NL.

I also forgot to say that World of Light was tedious at times too! Also doesn’t help the fact that the map was more board game-esque. The final fight and the fights leading up to it were great, plus I found the ending cutscene so visually stunning and pretty with all the Spirits flying in trails in the sky and being free of Galeem and Dharkon’s control. Some of the battles were hard though. The hardest I remember was this battle against a Zero Suit Samus that had a master Metal Gear Solid spirit, and I recall that the condition was that the floor was poisonous and gradually drained health, not to mention the stage you fight Samus in has no platforms you can get on to avoid getting poisoned, so I had to try so many times to defeat her since she had such a big advantage. Some other conditions I found hard was ones where they gave the fighter immediate Final Smashes out of nowhere and trying to avoid them, as well as fighters being made of metal the entire time and the hurricane winds that push you off. I struggled the most with spirits that had three or four stars, which meant that they would be hard to fight. While 100% World of Light without spirits is probably possible, it sounds super difficult with all of the advantages your opponents will have against you. It’s even harder when you start the mode and don’t have a plethora of Spirits in your inventory to counteract the conditions of the battle.

“Woah-shi! It’s a double Yoshi explo-shi!” - Yoshi’s Woolly World ad, 2015

If you’re curious, the character in my PFP is Flaky from Happy Tree Friends.

Switch Friend Code: SW-1834-9478-0593

Mariotag

@Pastellioli Ah. I haven't used Adobe in ages.
Yeah, my lightweight main is a bit different in how they play from other characters, so switching to a heavyweight would be really awkward. And, I find the DLC characters a bit overpowered tbh. Along with some new characters. One of the flaws Smash Ultimate has is the new characters make the OGs more or less obsolete. I've seen nightmares regarding Bayonetta, though I think she's been nerfed since smash Wii U. Honestly, what might end up being the best part of a smash ultimate deluxe, unless they add more modes, would be actual character balance when comparing the OGs to the newcomers.
WoL definitely has those issues. I don't think no spirits 100% is feasibly possible. Those high winds, and lava floor stages in particular are the problem. I've tried fighting the wind, and it's effectively impossible. (Though I haven't tried with a heavyweight...) I vaguely recall an MGS spirit being a pain, but not all that well.
Anyway, got anything you've been doing lately?

Mariotag

Tyranexx

@Mariotag With that Might crystal, I apparently had uncovered that part of the map but never actually explored it. I likely thought that area was blocked off since I ran into invisible walls elsewhere. The bell didn't even go off at first.

You've mentioned exactly why KH put me off: all the multimedia mumbo jumbo that I'd have to consume just to catch up. And then of course the PS exclusivity since most of the systems I had exposure to as a kid were Nintendo or Sega related.

Another issue I have with streaming is it is very Internet reliant. Some people don't have good Internet (like my parents) so must still either pay for satellite or cable...or stick with public broadcasting. Buffering videos at their place takes forever. My parents have broadband, but they're at the end of an oversold rural line and also live in a wooded area, so cell phone signals aren't always guaranteed either. And during bad weather? Forget it lol. I think we're to the point where Internet should be a public utility and not a luxury.

Which GBA Harry Potter game were you interested in out of curiosity?

@Pastellioli I had to ban myself from Pinterest since it's a rabbit hole of web browsing and ideas lol. Way too much time was sunk into it at one time. But yeah, another good place to fish for ideas. You don't have to finish everything if something doesn't hold your interest. Free Time is finite, so you should spend it doing what you truly want.

I never got into Overwatch, though I like the visuals. I also assumed it was a sub based game, and I'm trying to stay away from those for now. With Rare's platformers, have you played Donkey Kong 64? I've heard mixed things about the game and might try it in the future. I didn't grow up playing the older Smash games but almost did pick up Super Smash Bros. Ultimate on Switch. I convinced myself against it since I learned fighting games I buy usually collect dust.

That's crazy that Crunchyroll isn't as comprehensive as I thought when it comes to anime; I had heard their library is very vast. Though I suppose Yo-Kai Watch isn't nearly as popular as many others in the West. That could be a deciding factor for at least non Japanese audiences.

"Love your neighbor as yourself." Mark 12:31

Mariotag

@Tyranexx Ahaha.. Your internet woes sound like mine! We're still on DSL 3mbps plus landline for $150 or so a month. Naturally, the only streaming apps that actually work properly are Netflix, and youtube on anything other than my smart TV. I've tried others. Hulu is a regular struggle ever since an update was forced earlier this year to get me off ps4 version, and onto, ugh, Disney... Crunchyroll is an I rarely use it deal. In regards to your comment regarding crunchyroll's library, they really don't have everything. There's still stuff without licenses for streaming. For example, if you wanna watch Slayers, an old 90s anime I really liked (and started with), you used to be able to watch it on Funimation. But the license didn't transfer to Crunchyroll. So you might find DVDs somewhere, but that's about it.

The HP game I was interested in was GBA Prisoner of Azkaban.

So, was it the same place I described as having my last might crystal? And how did you reach it? The fact that falling from high up results in out of bounds respawn, regardless of if there's ground down there is actually kinda interesting.

I was very much a Nintendo kid. My first main exposure to KH was 358/2 Days on DS, which, while the gameplay lacked, the story was something else. I was legitimately depressed for months until I could buy a ps2 to see more.... Rather frustrating. They did make the collections later, but, the theater only games in the collection are most definitely missing something in each and every case. For example, Re:Coded was a heavily gameplay oriented game, with the story in some regards being creative rehash. Direct opposite of 358/2 Days, for which the theater version I think omitted some stuff, and changed some other scenes. And the KHUX Back Cover obviously had nowhere near the full story of KHUX. There are ppl calling for a remake of that one. Meanwhile, I'd say remake all the mobile games.. In both of the ones I played, the gameplay was boring and grindy. You only would play them for the story, or for dailies.

Mariotag

Mariotag

Oh yeah, forgot to comment on your DK64 and Smash comments.
Smash is ultimately designed to be a sort of party/fighter game. It distinguishes itself from other fighters by having the controls simplified. As someone who also can't get into traditional fighters, it makes a big difference. But I would recommend the gamecube and wii games in the series over the others.

DK64 was fun for me. It can get a little overwhelming at times though, and there is backtracking.

Mariotag

Pastellioli

@Mariotag I’m super used to lightweight characters, not so used to heavyweight, so I think I’d do bad playing as some. Though, there are some lightweight characters I do suck at using besides Bayonetta. I remember once me and my brother were playing and he wanted me to play as Cloud while he plays as Sephiroth, but I sucked at using Cloud and he wiped the floor with me since he was used to using Sephiroth. I also suck at characters who have recovery moves that are hard to control, like Pyra/Mythra (since you have to be close enough to the stage to use their recovery moves successfully or you fall off and self-destruct) and the Ice Climbers, plus for the latter you have to kind of control both at the same time, and you become instantly weaker when the other Ice Climbers is KO’d.

Even though I use the DLC characters a lot, I do agree that some of them are overpowered, though Banjo and Kazooie have a kinda spammy move set and I think a lot of the Smash fandom hates going against them, mainly from the fact they have two projectile attacks that can be used endlessly (Rear Egg and Breegull Blaster, though the egg projectiles for the blaster are far more weaker than the rear egg) and Wonderwing, which is a pretty strong move despite the limit they put on how many gold feathers you use and how the feathers won’t be replenished until your KO’d. My brother actually dislikes it when I go against him as those two, and I’ll admit that most of my online wins as Banjo came from me relying a lot on Wonderwing and a few projectile moves. They both are super charming and I like using them, but I’d say that out of all the DLC fighters’ movesets, Banjo and Kazooie have the most spammy one of all. I have seen the way some people play Bayonetta in Smash 4 clips, and she’d be such a nightmare for me to play against if she was controlled by a human player and not a CPU. There are a ton of other Smash players who are so skilled at playing the game and it’s cool. I suck at traditional fighting games compared to Smash. With Smash, I know what buttons to use, but for other fighting games I just hit random buttons and hope I stick the landing.

I wouldn’t really mind a complete or deluxe version of Smash Ultimate that has all the DLC included and some fixes and additional content. I do wonder what they will do for the next entry, given that Ultimate set the bar pretty high and everyone is expecting the next entry to have a super big roster, but no one knows if they will go back to cutting the roster down and removing and adding modes again. I know that fans wouldn’t react positively if the roster shrunk again or if they reset it. I don’t have any wanted fighters for the next Smash game compared to others but more Rare characters would be cool.

World of Light had a ton of hard and nearly impossible to complete Spirit battles. Everyone cites the Pauline Spirit battle as being the worst with how Peach runs all over the place and won’t stop, but the key to that is not moving as much, and if possible, using projectiles instead of getting close and using physical attacks. Though, that was hard to complete without using a Spirit that gives you a projectile weapon and increasing damage dealt. Honestly, World of Light as a whole had a lot of potential with the premise and the antagonists plus the map, but if only it was done better than just a lot of tedious battles and having it take place on a cool map combining so many worlds that acted more as a board game. The few cutscenes the game had were wonderfully animated too! It’s just disappointing there was only around 4-5 of them (including the endings) and it made that theater mode where you can watch scenes kind of barren since there was so little of them in World of Light. I initially thought it would have more and maybe included some trailers for Smash too. It would have been so cool to see the characters all interact more besides the opening cutscene, but I should have played Brawl instead for that. I missed out on a lotta iconic and good games.

Not much! Declutterring a bit and planning to donate a bunch of my art supplies. I kinda hate having a big art supply collection since it’s such a mess to deal with and half of the materials I have go unused. I initially thought it was nice but I didn’t realize how junky it is and how much stuff I’m wasting by not using it. It’s a ton of markers plus some oil pastels and a lotta paper. I want to play more games, but I’ll have to wait until next week to get more free time to play on my Xbox; the only game I was playing on there last week was Overwatch, but I find that I’ve gotten rusty and it’s hard to win games online. I am planning on seeing Sonic 3 soon, so that’ll be exciting since it’s arriving in theaters next week. I’ve been waiting for that all year.

@Tyranexx I rarely scroll on Pinterest except a few days. I get notifications for stuff that I’ll probably like, but I rarely check it out. I wanna check some video game fanart on there! I love what I see and find on there and how inspiring it is when I draw.

Yeah, I like Overwatch’s visuals and character designs a ton; a lot of the appeal comes from the characters and their personalities and special abilities. I like Juno’s design a ton, as well as Kiriko’s. It’s a fun game, but it’s hard to win games against others. I lost a ton in my most recent plays of Overwatch.

Surprisingly, out of all of Rare’s N64 platformers, I haven’t actually played Donkey Kong 64! It mainly comes from how they haven’t re-released it on NSO, which is a bit surprising since they release a heck ton of Donkey Kong games earlier this month, but so far haven’t done DK64 or Diddy Kong Racing. there was a WiiU port of DK64 but I didn’t buy it in time before the e shop closed. I have heard a lot of opinions on the game however, some saying it’s a good game and others saying it’s like Banjo-Kazooie but has the collectathon elements dialed up to 11. Despite the reception, I would like to play it at one point (plus the infamous DK Rap I saw on YouTube a few years ago was hilarious and charming) but there are a few games I wanna try out soon, or some that I own and need to finish, like Banjo-Kazooie: Nuts and Bolts. What’s causing me to slowly progress on that game was the genre shift from platformer to vehicle construction with a bit of platformer elements. I find that I’m pretty bad with creating stuff in games and having it work well. Smash has pretty simplified and easy to learn gameplay and controls compared to traditional fighting games. I’ve only played Smash for WiiU and Ultimate, plus a little bit of Melee. I like to play Smash over most fighting games because of the game controls being easy to pick up on, plus the platformer elements in the game help a lot.

Probably. Crunchyroll is missing a few anime’s, but they have a pretty big library, but I’ve only seen a few on that service. I wish Yo-kai Watch’s popularity didn’t die down and that it did better in the West. Hulu in Japan apparently has all of the Yo-kai Watch animes and I’m sad that there isn’t a streaming service here in America that airs all of the Yo-kai Watch animes. The anime and games had such cool concepts and characters but it just didn’t do well in the West and its popularity is super low in Japan now.

[Edited by Pastellioli]

“Woah-shi! It’s a double Yoshi explo-shi!” - Yoshi’s Woolly World ad, 2015

If you’re curious, the character in my PFP is Flaky from Happy Tree Friends.

Switch Friend Code: SW-1834-9478-0593

Mariotag

@Pastellioli Interesting. Good luck with your art supplies! I'll admit, I hoard some.
As for smash, yea. World of Light was a disappointment overall. It had potential, but that was wasted, though I get not wanting to repeat SSE, which itself was reminiscent of Kirby and the Amazing Mirror.
The spirit battles are generally a nightmare.

I play one of the lightest weight characters in any of the games, Jigglypuff. No recovery move at all. But in exchange, I get floaty jumps that allow for some nice air battles, and the all-powerful rest, if I can land it, because they made it FAR harder to land in ultimate imo. The dlc characters, and new characters are largely broken. I don't have much experience with Banjo. But, in 4, Corrin had this stun move that was crazy. Bayo, as mentioned. In ult, you have the likes of K.Rool, and Ridley for returning fighters. I forget if it was K.Rool you legit could not stop him from returning to the stage. For dlc, Steve has a few exploits, Sephiroth was meant to be challenging, and even had a sort of promo event for his appearance. I actually forget most of the dlc fighters though.
I also suck at traditional fighters. Even when I know the needed button presses, the timing can be so strict!
Smash Ult Deluxe would absolutely be neat, especially if they readded modes, plus new ones, and balanced the characters so the older ones aren't out of their league. As for roster for a potential new one, it would actually be the first time in series history if they reduce the roster, which they'll pretty much have to. There are many desired characters for smash, in no small part because characters who get introduced to smash tend to get more attention, and in some cases, actually ends up being the cause for a new game in their series. I personally want Golden Sun's Isaac or Felix. Maybe Midna from Twilight Princess.

As for your comment about DK64, it absolutely did dial the collecting up to 11. Each of the 5 Kongs had a bunch of collectibles and abilities exclusive to them. 100 bananas total, I forget if it was each level, or per kong. 5 Golden bananas per kong, iirc, blueprints, and some other stuff.
I personally really enjoyed the game! I'll admit, there could be some QoL features added. Like, making it so kongs can get any normal banana or blueprint. Maybe a sort of hint system that doesn't go too far.
But exploring was usually a joy. There are some neat areas in that game. And maybe a few not as neat.

Mariotag

Mariotag

Oh yeah! Speaking of smash, when I loaded my switch like, within the past hour, I saw they announced an official online tournament in the news section.

Mariotag

Pastellioli

@Mariotag Thank you. It feels nice to donate some stuff. I used to like having a ton of stuff, but most of it was kind of just a novelty, and either I didn’t have time to use them or I would use other materials instead. I did donate stuff months ago, but I found I had more art supplies that needed to be donated as well.

The Spirit battles are kinda awful now that I’m thinking about it. Just very tedious, and a lot of them are unfair and difficult to do and give the enemy a huge advantage unless you use strong Spirits that counteract the enemy, as well as using a combination of items too, but it can take a while to get the right spirits to win in the battles since there is such a large collection of Spirits that you can collect. I know you can work with another player in Spirit battles, which makes it easy, but most of the Spirit battles I did myself and I failed a few since everyone else was uninterested in playing Smash. The metal Spirit battles and the battles where the enemy immediately gets a Final Smash out of nowhere and can randomly use it at whatever time were the most hardest and unfair; most of the time, that “enemy gets a Final Smash” were used for harder Spirit battles. I’m kinda surprised I was able to get some of the spirits, given some were either hard or annoying. The EarthBound spirits were also some of the worst battles the game had, given most of the EarthBound characters were represented with Villager and the Spirits were either 3 or 4-stars, so they would run around a lot and use a ton of attacks and had so many advantages, though the worst one for that specifically was the Paula spirit battle where a Villager is assisted by Ness and Ness is granted an immediate Final Smash and has increased PSI attacks. That battle was unnecessarily hard for some reason.

I have tried to play Jigglypuff, but I am pretty bad at using that roll attack she has and successfully landing the rest attack because every time I did it, it wouldn’t work and I’d leave myself open for attacks. But I know there is a lot of profesional players that know how to land the rest attack well. I’d say the DLC characters are more OP and broken than the newer characters they introduced in the base roster, cuz the DLC characters have a ton more special abilities they can sometimes repeatedly use and spam. I’ve seen Steve used pretty well and people using the minecart and building blocks skillfully. I do recall Sephiroth having a promo event where you could fight him before he released. I do have almost all the DLC characters (missing three), but I’ve seen the way some DLC characters are used and they can be absolutely powerful but broken at times and can easily defeat characters in the base roster. I’m trying to think of another DLC fighter that is also kind of disliked like Banjo moveset-wise, but Banjo is often brought up when it comes to characters with spammy movesets.

Yeah, I’d be fine with either a port or new game. I can’t get enough of Smash. I am expecting them to cut the roster down in another game, which I know would be an unpopular move since a ton of people don’t want roster cut down and having popular characters removed. I feel like they would probably have to do that for some of the DLC fighters with rights and licensing, but I do feel like they could work things out with that if the DLC fighters do come back in the next entry. People have suggested the idea that they have a new game that goes back to the series old roots and acts more like a reboot, but I kind of don’t know how that would be received if they were to do that. I remember seeing a few heavily requested characters for Smash when Ultimate’s DLC was still going on, and some of them seem like nice picks. I really wouldn’t mind whoever they put in the next game, and those picks you have are pretty nice! I wonder when the next game will happen. Maybe a few years after the next Nintendo console releases? I feel like that a new Smash game should be released in a few more years. Hoping that when they do announce another Smash game that there won’t be so many leaks since Nintendo is trying to strengthen their security. Throughout Ultimate’s development so many cool things, fighters and surprises got leaked and spoiled online and it ruined a lot of surprises. I would also like if the internet in the next game would run better since online play in Ultimate was super rough.

That’s interesting, I hear about the collectathon elements being mentioned and talked about a lot but not the exploration. I think exploration is one of the best parts of Rare’s platformers, especially in the Banjo games since the worlds in those were fantastical, magical, and fairytale-like, though not really Conker since that one was focused more on characters, writing, and comedy rather than exploration, and I also thought some of the areas and levels in that game were poorly designed on replay compared to Banjo. I could try DK64 at some point. I do want to play more games next year since I feel like I really limited the games I was playing.

Cool, they still do online tournaments? It’s cool that they are still doing that despite the game having officially wrapped up development. I never participated in those because I’m afraid my skills wouldn’t be up to par with other players.

[Edited by Pastellioli]

“Woah-shi! It’s a double Yoshi explo-shi!” - Yoshi’s Woolly World ad, 2015

If you’re curious, the character in my PFP is Flaky from Happy Tree Friends.

Switch Friend Code: SW-1834-9478-0593

Princess_Lilly

Havent been here for a while

anything good happened?

Bring me the sesame, miso, citrus and pepper flavored fish cakes

Mariotag

@Pastellioli Huh. Well, I can relate about having excess stuff, but even if I'm not using it now, I do intend on eventually using it again.

The spirit battles truly were unfair. I would argue that metal enemies aren't really that big a deal, but given how overpowered recovery moves have become, I can't deny it could be an issue.
I still need to do the final spirit battle for Persona 5.

Puff's rest was absolutely made harder to land in ult. Thing is, you have to have, I think it was the center of Puff's body? Overlapping with the opponent's body. Granted, it does massive damage, and launches really far as well as easily, but ult introduced this mechanic where, if two characters overlap, they push away from each other much faster. I know of one person who can pull it off basically whenever though. Since Brawl, I stopped relying on rest.
The DLC characters are insane. I want a DX version, if only to actually balance them.

Port or new game, either would be fine. But you gotta consider Sakurai's role, and health, which goes back to Japan's work ethic. I forget if it was smash 4, or ult, where he was on an IV for a chunk of the game's development. I don't want a reboot. So many major characters would be cut. The base roster from Smash 64 has been a constant throughout the series. Licensing would be a problem for characters in a successor. Also, YES, they need to fix the online! Not just for smash, but for a majority of their catalogue. I wouldn't hold my breath about leaks being extinguished though.

There are online tournaments, yes. And not just for smash. Later this month, it'll be smash, Mario Kart 8 Deluxe, and Splatoon 3.

The collectathon elements are absolutely a thing that should be talked about, yeah. I had trouble with Yooka Laylee, given how frustrating it was to find things. Plus some of the objectives were particularly hard. As for the exploration, yeah! It's always neat finding new places, even the ones that don't have anything significant. The exploration can be a joy in DK64 in a lot of places. It's especially nice finding a new area with a new challenge when looking around and exploring. My personal experiences with that were from the fifth, and seventh areas.

Mariotag

Pastellioli

@Mariotag I feel pretty good donating stuff. Just thinking about someone using the stuff I let sit around for years makes me happy, it’s way better than trashing it, especially if it’s fairly new or in good condition. I had stuff like paint that I didn’t use again. Most of the art supplies I had were purchased on impulse and I only used them once and never again, like paint. The biggest waste of money for me though was oil paint. I just watched a single video on how to use oil paint and bought an expensive set and paintbrushes but I didn’t finished anything and I ruined my brushes because I didn’t do enough research on it.

The metal spirit battles are only really bad if you don’t use a Spirit with the metal killer ability or an item that weakens the enemy. With the Persona Spirit battle, it’s the one with the Phantom Thieves of Hearts, right? That one is pretty difficult because of how many enemies you have to fight and the fact that they grant the enemy an immediate Final Smash if I remember. I remember doing a Gruntilda Spirit battle on the Banjo-Kazooie themed Spirit board, which wasn’t even that hard despite the difficulty level and the Spirits I had, but it was too repetitive. A lot of Spirit battles suffer from being either unfair or tedious.

So Jigglypuff’s sleep move was easier to land in earlier games? I think that the trouble I had when trying to successfully use Puff’s rest move is more on me because I only stick to around 4-5 characters, most of which are DLC. I hear about Ultimate having a few small changes compared to previous entries, but I don’t read a lot about the smaller details.

I wouldn’t mind an enhanced port retaining the DLC and core content and having some small changes and additions or a new entry altogether. I do agree that I don’t really want a reboot with a smaller roster akin to Smash 64 or earlier entries (plus I have a feeling that direction would be unpopular), but it was an interesting idea I heard a bit on NL prior to making an account. Realistically, I think a port of Ultimate would be easier to do. I heard about that happening to Sakurai, and it did happen during Smash 4’s development. I would imagine there was a ton of work he and the team did since they had to work on two versions and release them the same year. I am excited to see the future of Smash after Ultimate, and I do wonder how character licensing will go for the next game. I am hoping a ton for better online for Smash, but Splatoon always has online issues too, so hopefully they can fix the online for future entries for those two. It ruined so many battles when I was playing Smash online earlier this year. Even when my internet was working fine it would disconnect me and end matches.

I know leaks will still happen, but with how Nintendo acknowledged that they will be strengthening security, I just hope there will be less Smash leaks when they move onto the next entry. Leaks ruin and deflate surprises, and I’d say Ultimate had too many leaks occur during and after development.

I just love so many of Rare’s platformers. Banjo did a good job with the exploration, and the sequel had a ton of it because of the bigger worlds. Just so many wonders and magical stuff in those games. I definitely wanna try DK64 at one point if the exportation is very similar to the Banjo games. I’m sad Rare doesn’t make platformers anymore…they were full of so much charm and fantasy and it definitely made those games super memorable for me, though my first playthrough of the first Banjo game a few years ago was the most memorable and fun for me, especially when I was finishing up the game. I was very late to playing the Banjo games and Rare’s platformers in general.

[Edited by Pastellioli]

“Woah-shi! It’s a double Yoshi explo-shi!” - Yoshi’s Woolly World ad, 2015

If you’re curious, the character in my PFP is Flaky from Happy Tree Friends.

Switch Friend Code: SW-1834-9478-0593

Mariotag

@Pastellioli Yeah. I don't intend on trashing anything except like, really broken stuff. Was upset enough to have to trash my literally unplayable (cracked disc) copies of Mario Party 4 and 6.
But I do eventually want to get back to games I've not played in a while.

Eh. I'm used to fighting metal enemies tbf. They've been a thing for a long time now. Ultimately, their biggest weakness is they have more trouble recovering. Same for Little Mac lmao. Just throw him off a couple times, and it isn't long before recovery is impossible.
Yes. The Phantom Thieves of Hearts. I got reasonably far in it a few times, but never managed to finish. I wanna finish the spirit boards in order tbh. So I've barely touched the later ones.

Yeah, Rest was easier in older games. Primarily the easiest to use either on big enemies, or when somebody is foolish enough to jump up through a platform Puff is on. Though it's also possible to get on the spur on the moment, I'm not as good as that yet. But Ultimate makes your timing window a bit harsher by having characters repel each other faster.

Enhanced port is the way to go for now imo, but only if they can add and fix enough.
Sakurai has had to suffer with Smash development for a while. He originally intended to end it with Melee, as stated in an interview, but Iwata came up to him and was like, hey, we wanna have Smash on Wii, but if you don't join, it'll just be Melee plus online. Which Sakurai stated to be a form of blackmail.
And 4 was apparently announced without Sakurai even knowing. They actually said at the announcement, "and he doesn't know it yet, but Sakurai is working on a new Super Smash Brothers game for both Wii U and 3DS". Which apparently led to Sakurai getting predictably angry, and giving ultimatums. Kid Icarus Uprising was kinda a direct result, and followup of Brawl. So I can see other characters getting new games if they get in, maybe. The disconnects have been insane and stupid for the longest time.

How long ago did Nintendo say they were gonna strengthen security? If I'm not mistaken, since they started happening, basically every first party game Nintendo has released that was any kind of big deal has been fully leaked into ROM form about two weeks before street launch. They need to deal with that too.

Ah. I think my first Rare platformer, or at least 3d platformer, actually was DK64. I might've played some DKC before it though. Haven't got enough experience with Banjo to really relate it to DK64. Even though I am an BK endgame... But I've not gotten to play the game since 2012.

Mariotag

Anti-Matter

Hoosha...!!!
I watched WICKED again at my local Cinema XXI for the sixth times just now.
Still a great movie to watch while the movie is still available to watch at Cinema XXI.
Also, I was literally singing secretly during the singing parts, not every songs.
I was singing secretly, kept my voice quietly and blended with movie sound so it will not noticeable.

WICKED is the third movie I watched until six times after Trolls 3 as the first and Transformers One as the second.
If I keep watching the same movie until six times, you can tell the movie is great to watch.

This week there will be Mufasa on Wednesday.
Not sure it will be very interesting movie considering I only watched The Lion King live action movie back in year 2019 only one time and never watched again.
It wasn't that bad but it just didn't replicate the same greatness as the cartoon version.
I will skip completely sonic 3 movie as you already know the reason I was being salty with sonic 3 movie .
Even the first sonic movie in year 2020 was my regret to watch.

[Edited by Anti-Matter]

Everlasting Dance Trax Boxing Eurobeat

Anti-Matter

@Mariotag
The Lion King live action movie was looked too realistic so the goofiness from cartoon version from Timon & Pumbaa didn't really delivered in the same way.
The live action movie was mimicking the cartoon version by 99%, the 1% was for the Beyonce song Spirit.

Oh, if was about first sonic movie, it was quite inappropriate from my perspective when sonic got indifferent treatments by real world people's in USA.
I was not really surprised since sonic movie by SEGA and I knew SEGA like to being edgy and sometimes get into the inappropriate way to be stand out and mostly I don't like SEGA edginess.
Sonic 2 movie I didn't watch due to still protocol pandemic situation in year 2022 but when I overheard something that being featured in sonic 3 movie, I already completely turned off and will not watching the movie at all.
I might play certain sonic games that I think it still easy enough to play but I will not watch any sonic movies anymore except the series.
Also, I'm not a SEGA fan.

[Edited by Anti-Matter]

Everlasting Dance Trax Boxing Eurobeat

Pastellioli

@Mariotag Oof, that stinks. Cracked and unusable game discs or cartridges absolutely suck. When I was looking through some of the markers I was donating, I didn’t even realize some of them were unusable and out of ink, so for years I had markers take up unnecessary space and didn’t check them. So yeah, I only also trash stuff that’s broken or unusable.

Oh yeah, when you are made of metal in the game it’s hard to recover and move around without nearly falling, but it makes it very easy to defeat Spirit enemies now that I remember. It does help a lot against Spirit fighters that have slow or hard to control recovery moves. When you do get onto that spirit, good luck! I know you can finish it and get the spirits. Clearing some of the Spirit boards was so satisfying, especially harder spirits.

That’s interesting. There are a lot of strong moves in Smash Ultimate that can be hard to pull off. If I remember, doesn’t Luigi have a move similar to Rest but it’s a taunt and it can deal damage if you time or use it right? I also had a hard time pulling that one off since the taunt is slow and it’s hard to get an enemy with it.

If an enhanced port of Ultimate did have enough improvements and changes and maybe a few new fighters, I would get it and play it. Though since they confirmed that the next Nintendo console would be backwards compatible and can play Switch software, I wonder if they’ll just make a new game altogether instead of a port since Smash Ultimate will likely be playable on the next console.

I actually didn’t even know all of this! I knew about how Sakurai having to use an IV for most of Smash 4’s development, but not all of that for the other games like how he wanted to end the games with Melee but they had him continue on with future games by saying that Smash for Wii would be Melee with online play, or the fact that Smash 4 was first announced without his own knowledge. I wonder how it would have been like if Smash ended early and was dormant for years. It would be crazy and kinda strange! Seeing some characters getting added to Smash and getting games after that would be cool, also because it boosts a character’s popularity and can also convince a game developer to make new games in the series they are in. Though, I remember a lot of people being shocked a few characters that got into Smash didn’t get new games after.

I believe they said something about strengthening their security back in June, either on or after the June Direct. People think they said that in response to two popular leakers getting caught and stop posting online around the time of the Direct, but also because a popular Japanese site called Niconico unfortunately suffered from a cyberattack and sensitive and private info was leaked online. I also hear about that happening so much. Because when a major Nintendo game is releasing for Switch, I hear on NL that some people already leaked the game weeks in advance and it’s terrible, and it also makes me wonder how some people got their hands on it. I am hoping that they can stop that from happening, and that the strengthened security can slow down and prevent leaks.

I should have also said I was late to the DKC games too. I liked playing those too! Though I first played the three SNES DKC games and then followed it up with Banjo a few more months later. The game show endgame in Banjo was kind of stressful when I did it. It’s a funny concept in the game, but it’s not super fun to play through since you need to rely on your memory to answer correctly and are timed doing it.

[Edited by Pastellioli]

“Woah-shi! It’s a double Yoshi explo-shi!” - Yoshi’s Woolly World ad, 2015

If you’re curious, the character in my PFP is Flaky from Happy Tree Friends.

Switch Friend Code: SW-1834-9478-0593

Mariotag

@Pastellioli Yup. Cracked discs are awful to have to deal with. I have wanted to replace both games for quite some time. But at the moment, neither my Gamecube nor my Wiis are available anyway.

The DKC games were kinda before I got into gaming period. Like, maybe the third one came out just barely after I got into it? Idk. I'm at the gameshow endgame. Don't think I actually remember enough to finish it. But I also still need to do Click Clock Wood.

It'll be a lil while before I get around to the spirit boards, seeing as I've been away from the game for so long. And yeah. Metal opponents have that fatal weakness. Unless they're Bayo, K.Rool, ROB, or a few others who can basically recover for a lengthy period potentially unobstructed.

Luigi's taunt iirc, was more an easter egg. In Melee, one of the things I eventually managed to do was get all bonuses. Some of them are kinda neat or obscure. Luigi's taunt was one of them. Actually, getting Luigi the standard way to begin with was a really neat secret. Though, I was spoiled back then, as that was an era when I used guides. But, to get him, you need to complete the first stage of adventure mode with a 2 in the seconds place (The ones position). It alters a few events that last until the end of the mode, and the significance of the 2 was something I only realized years later.

I'm still questioning how backward compatible the successor will be tbh. And I think a DX enhanced version would be great! They'd need to balance everything a fair bit though, and add a fair few new modes. I'm sorry, but the modes in ultimate are almost as sparse as in the OG. Not quite, but like, possibly the closest the series has come since its inception. Or, if smash 4 had fewer modes than ult, even it had more variety. If they added new characters, they better not be overpowered.

Yeah, a lot happened with Sakurai. He apparently became a game dev at 19 years old? I'm not 100% sure about it, but I think that's when he came up with Kirby. He's very popular. For good reason. Unfortunately, he has to deal with demands, and the insane work ethic. I'm honestly a little surprised I've not heard a similar story about Smash ult. Way back when, Brawl was a MASSIVE event to behold. He definitely makes things the best he can, but after Brawl, things felt flawed a bit more. In terms of characters getting new games, Smash 64 didn't really introduce any new games for characters, but Marth's popularity in Melee predated Fire Emblem leaving Japan. Roy was in there too to promote his game, which at the time, I think was still upcoming. Lo and behold, not long after, the prequel to Roy's game became the first FE to leave Japan. In the case of Brawl, it was explicitly stated the one of the characters would be getting a new game. Sakurai fulfilled this promise by having the same dev team make Kid Icarus Uprising. Though I don't think new games for smash characters have come since then, the series has made significant waves. Can you even imagine how much of a promo smash is for franchises? It was my first glimpse at Metroid and Starfox for one. And I don't think I'd paid much attention to LoZ before Melee.

June, huh? Well, the teraleak happened after that, soooo, uhhh. Not good enough.
As for games releasing weeks in advance, my best guess is gonna be a tossup between retailers getting copies early, and some random person always being there to take one and try it, or, due to the pre-download feature of the eshop. Technically, you do download the game early. You just can't play it yet. Officially. And there's probably some workaround for that part.

Mariotag

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