the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)
@Tyranexx Hey thanks for showing me your maps! They look pretty good overall. I wonder if you were thinking about making your own Pokemon game, lol.
Also for my first post in the NL artists thread, might as well post my Mario drawing here! I originally posted it in the chit-chat thread.
I think I did a reasonably good job here, though I had a tough time with the flagpole base. The other thing I could improve on is the flagpole itself, as it blends in with the background. Other than those I'm pretty happy with how it turned out.
"Give yourself the gift of being joyfully you."
Favorite games: Super Mario 3D World, Animal Crossing: New Horizons
Playing: Hollow Knight
Ask if you want to be Switch friends with me, but I'd like to know you first. Thanks! ❤️
@MarioLover92 Thanks! Honestly at the time, I probably would've jumped at the chance to make the real thing (Still would if I had the time; there are some decent fan-made ROMs out there)! We didn't go too crazy with the maps on that site; they were mostly meant for cities, towns, and a few special locations. Any connecting routes, caves, etc. normally just had a brief text description so that the refereeing moderator in charge of a player or players' storyline(s) would have a foundation with which to work with. Each mapped area had plenty of details under it. Besides descriptions for points of interest that I touched on in my brief rundown of each map, the items in the Pokemarts, any Pokemon in potential fishing spots, etc. were detailed in a large, pinned/locked post and topic in each respective route/town/city's forum. If a location had a gym, the gym leader and their Pokemon were detailed. I don't recall if we also did mini-profiles for gym trainers or not.
Needless to say, on the parts of both the players and staff, there was a ton of text involved! Each forum in a location had a respective thread started by a mod for a user's playable character (and others if players wanted to join up), and the mod moved the text/plot along with each post. The players would then respond with the behaviors and actions of their trainers and Pokemon. This was all done within a specified set of rules.
I used to do a ton of text roleplaying in my high school and early college years. Not only with Pokemon, but also with Digimon and, briefly, a Mega Man Star Force forum I started with some online friends.
@ThanosReXXX Thank you! I can be artistically minded, but it doesn't come easily lol. Some of it is a patience thing. I recall spending a lot of time on those, due in part to only having access to MS Paint then. I'm sure someone with decent graphic design experience could churn those out a lot faster than I did back then. It was a lot of pixel eyeballing.
On the photos: I hope to get to those this weekend. Still need to go through them and copy the ones I want from my phone to my PC.
@Zuljaras Thank you as well! Out of my archived designs, unfortunately not. Outside of burial sites related to that ancient civilization, which I don't believe there were any concepts for outside of the Prisint Town map, any cemeteries would've been small and few. The region was still being established, so any bone yards would likely have only a couple of resident ghosts apiece.
It's possible there was a map created by someone else that featured a cemetery. I was responsible for about half of the location maps. However, the site itself is long gone - I checked a few years ago - and I'm sure the images from others are either archived or lost.
@BruceCM haha, hobby only but thanks for the compliment:)
are you tellin me my money isnt good over there hotshot?
my money is good everywhere
the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)
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