I just noticed that there seems to be a lack of new Ice type Pokemon in Sun/Moon. Unless one of the unrevealed Pokemon is Ice type, the only "new" ones are the Alola forms for the Sandshrew and Vulpix lines.
It's not surprising there's few ice types (apart from it being Hawaii) since ice types are historically one of the rarest types. Presuming that there are no unrevealed ice types, I think that it will now be the absolute rarest type (Gen 6 it's tied with Ghost).
And of course we know that Sun/Moon like to keep to the conventions of Pokémon, right?
There is another ice type, crabrawler's evolution. He becomes a yeti crab.
Its snowy in hawaii at one location, and its due to the height of the mountain rather than location. They need a place to fit past gen mons there so they had to limit how many ice types they make.
At least the Alola Dex has more Ice types in its dex than Hoenn. Two Ice families? Really Game Freak? Isn't it about time they start fixing these kinds of problems in remakes?
Also a warm and humid region. They didn't include the northern islands.
You're missing the point.
Alola seems to be lacking in new Ice types, but there's plenty of older ones to pad things out. According to the leaks, Cloyster, Lapras, Glaceon, Weavile, Snorunt, and Vanilluxe are all in the Alola Dex along with Alola Sandslash and Ninetales, which is a lot more than Hoenn had to offer despite both being tropical regions. Hoenn didn't even do that much, it just had the two new families and that's it. Two families of any type is pretty pathetic regardless of whether or not the region's environment favors them or not. Even if there was only 1 ice area in Hoenn, they could've put more Ice types in that one area. There was only what? Golbat, Spheal, and Snorunt in Shoal Cave (I think there's one more I'm forgetting)? They can put more than 3 or 4 Pokemon in an area.
@Bolt_Strike No, I think you are. There's nothing wrong with crafting a setting through gameplay features. Despite fan complaints, not everything needs to have all things all the time.
Besides, I'd never want another ice pokemon besides Walrein. That thing is a beast.
@Bolt_Strike No, I think you are. There's nothing wrong with crafting a setting through gameplay features. Despite fan complaints, not everything needs to have all things all the time.
Besides, I'd never want another ice pokemon besides Walrein. That thing is a beast.
They don't need to limit variety to give the setting a gameplay identity. There's other ways they can accomplish that such as unique gameplay features. Wanting a well designed and varied regional dex isn't the same thing as wanting everything all of the time, and we're to the point where we have enough Pokemon that they can easily provide at least 5 or 6 families per type in every regional dex without them feeling repetitive. The newer regional dexes are very good at that. The older ones could use an update to fix that (Kanto, Johto, and Hoenn are all horribly unvaried and lacking in type variety).
Wanting a well designed and varied regional dex isn't the same thing as wanting everything all of the time...
It literally is.
You're saying "Pokemon is this way, never make it any different. It always needs to be this." That's the homogenization inherent with the "Can I?" vein of game rhetoric. "Can I play an archer?" "Is there a crafting system?" "Can I go there?" That impulse — and thus economic incentive — has homogenized games for at least the past few years. This is no different.
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Topic: Pokémon Sun & Moon - Discussion & Speculation
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