I love this game, and I really think they made the right decision going with 3D models in a 2.5D aesthetic... the 3D really makes it pop like a diorama.
The core formula is a little different then the traditional games though. Which can obviously be attributed to the fact it's a remake of the second game which took a different approach. Finding all 40 Metroids. But they have changed a lot to where it's very similar to traditional games- The pacing of finding abilities is definitely different and heavy on the front end... but I'm just rolling with it. It's far more similar to traditional entries then a straight up remake would've been so I'm grateful for that.
But it's good though. Really good. I'm getting pampered by the Aeon ability though.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH Congrats on getting the LE. I also managed to get in on the random Game restocking. I actually had ordered it from amazon.de but my bank blocked the charge thinking it was fraud and the order got canceled lol. So glad I managed to get it from Game.
I'm curious, is there anything the Special Edition has that the Legacy Edition doesn't? Just wondering since you said you got both.
@sr_388
No. Special edition just has soundtrack. And the collectors box. But it's super nice, and is glossy metallic and embossed so that the image is kind of raised...
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@Bolt_Strike The only Aeion ability that feels designed to help new players and is never strictly required to get past an obstacle is Scan Pulse. But even as a veteran fresh to this game, using it near items I know about gives me more peace of mind about how to go about getting them than bombing everything.
Indeed I'm finding uses for the others outside of the things that require them. Using the Lightning Armour's enhanced melee to take out swarms of bugs quickly and the Beam Burst against those annoying turrets. And the game does encourage smart usage of the abilities too; Aeion drops frequently enough so that you always have some when you need it, but they also won't refill enough to prop up someone who uses them for everything unless there's a big orb nearby.
So these blue crystals blocking things...how does one remove those? I have all the power ups and even discoevered the Spider Spark but I cant pass them..
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
Only played a few hours so far, hoping to get more done today but I absolutely love this game so far. The gameplay is familiar but different enough to give it its own flavour. I love the controls and think the developers have done a bang up job from what I have seen.
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
So these blue crystals blocking things...how does one remove those? I have all the power ups and even discoevered the Spider Spark but I cant pass them..
Spoilers incoming: Baby Metroid can destroy those blue crystals so after beating Metroid Queen you can explore those areas.
It would be great if David Wise made soundtracks to all future Nintendo games.
@Bolt_Strike The only Aeion ability that feels designed to help new players and is never strictly required to get past an obstacle is Scan Pulse. But even as a veteran fresh to this game, using it near items I know about gives me more peace of mind about how to go about getting them than bombing everything.
Indeed I'm finding uses for the others outside of the things that require them. Using the Lightning Armour's enhanced melee to take out swarms of bugs quickly and the Beam Burst against those annoying turrets. And the game does encourage smart usage of the abilities too; Aeion drops frequently enough so that you always have some when you need it, but they also won't refill enough to prop up someone who uses them for everything unless there's a big orb nearby.
I tend to use Scan Pulse near anything suspicious that I think could be hiding something, and it tends to confirm my suspicions. Definitely a great addition to the series even if it is just for helping newer players.
I also tend to use Beam Burst a lot on some of the tougher enemies, the swarms of enemies, the Autracks (which have gotten a LOT stronger in this game and won't hesitate to try and pick you off) before I got the Plasma Beam, and I've even experimented using it on the Gammas in a pinch.
@JaxonH Yep and I've got a sinking feeling that it's gotten lost in the post.
My youtube channel for all your Nintendo News needs! - https://www.youtube.com/channel/UCIh04YEpt3b-z_sVY5YrZDA
The Fire Emblem Hype Is Always Strong!!!
NNID : DoctorOverbuild
3ds Friend Code : 5456 - 0350 - 6896
An amazing looking game. So sharp and colourful, and the scene setting artwork at the beginning was immense. I wouldn't mind some of that stuff hanging on my wall.
Up to now I'm a bit confused why a lot of the gaming press had the melee counter down as a kind of risk/reward calculation. I'm only very early in the game but it seems pretty hard to actually mess it up
This is definitely a good one to start out with. The game has a lot of mechanics that help ease newer players into the series such as Scan Pulse and map pins. If you have any interest in Metroidvanias, get this game.
Funny enough, I'm actually having more trouble with the Gammas than I am with Zetas, their attacks are much harder to dodge and you can't deal as much damage to them through Melee Counters. They're especially hard before you get the Super Missile, which is just wrecking pretty much every Metroid type. That's another thing AM2R got right that this game isn't, AM2R did a good job of balancing the difficulty with the addition of the Super Missile.
Gammas were a much bigger pain for me over Zetas. After awhile, gammas I got the flow of, but part of the issue is gammas are hard to telegraph what their next attack will be. The only attack you can really telegraph is when they zap the ground because its a ridiculously long animation and their eyes glow for it. The rest, both in the air and on the ground, are pretty instant unless they're frozen, where you know their only move they can use is your parry.
Zeta on the other hand, it has lots of windows to catch on and avoid its flamethrower, acid (?) and once it goes on the wall you know exactly what pattern of attacks it going to do (and if not in order, the attacks are dodgable the same way).
actually, the omega metroid was WAY easier for me then either of them. I started the omega metroid battle with half an energy tank, and still won first try where as gamma took me at least 5 first time, and only twice for zeta. Same reasoning, very easy to telegraph what it's going to do, that and it offers health making the battle very easy to play safe with
Don't get me wrong, this game is actually hard and very punishing for blindly running around and making mistakes, but I think the goal was once you get upgrades, you begin to feel more powerful and smoother and that reflects with how much easier things become even when they're upgraded versions of enemies. I noticed killing metroids got way easier as you become stronger yourself, but they started spanning the time length between finding those metroids and making the labyrinths harder to navigate to make up for the combat difficult swing.
The only thing I hate about this game... is that it respawns you near where you died (usually before a metroid or boss) so if I'm on low energy, and get a surprise boss or enemy it practically loops me there instead of going to a save station (where I normally refill before saving). I think the worst case was when I had no Aeon to kill a giant flower, and right behind me was a sentry sniping me in one hit every time I respawned. I had to restart my game to get out of that situation because I had no resources to get around it.
I'm in area 2 and have NO IDEA if I missed some critical power or not. Im supposed to find like 10 Metroids to unlock the next Chozo statue, and so far I've only found two of them. And the second one was more difficult because I was in water and couldn't jump high.
Thing is, I did just find the Aeon electric shield suit. But that's not really an ability that helps your progress ( but it did save my butt from dying a far ways off from a save after finding a missile expansion that almost killed me, trying to get it and get back safely to water before this purple cloud stuff drain my life.
All I have is morph ball, bombs and ice beam. Oh, and charge shot obviously. But there are some sections that the only way I could progress was to get into a more full and bomb hop two or three times in the air to a platform. And I'm thinking that's not something the developers would have required players due to progress because it's a fairly skillful move. Maybe not for me because I've been bomb hopping for two decades but for others they probably don't even know how to time the bombs to hop indefinitely.
So it's left me wondering whether I missed some crucial ability I'm supposed to have, or if I missed some area of the map I was supposed to go to... Idk.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
Forums
Topic: Metroid: Samus Returns
Posts 481 to 500 of 679
Please login or sign up to reply to this topic