A large part of the Skyrim experience on other platforms centres around its Creation Club feature; also supported by Fallout 4, it acts as a way to enhance your gaming with a whole variety of mods and extra content available at the click of a button. The feature was created by the game's developer and publisher Bethesda, and features work from outside development partners and top community creators.
Despite its success and popularity on other platforms, though, the Creation Club has never arrived on the Switch version of the game. Earlier this year, Bethesda's director Todd Howard stated that the studio "would love to see it happen but it's not something we're actively doing," and that stance has very much remained intact.
With no official support on the horizon, fans of the game have started to take things into their own hands to create new mods for the Switch version, as well as transporting over already-existing PC ones. Speaking to Eurogamer, one PC mod author going by the name of Doodlez (someone at the centre of the Switch Skyrim modding scene) explains the thought process behind this, acknowledging its slightly "shady" nature.
"I've always had a fascination with the idea of modding games you aren't meant to mod. There's always been a sort of disconnect between console modders and PC modders since console modding has often been sort of shady. I thought I could attempt to make a bridge between them.”
Doodlez and the rest of his community have seen interest in the project steadily grow, now reaching a point where the tools used for Switch mod conversion are getting stronger and stronger. Indeed, mods are now available which give players access to different character skins, sharper visuals, Morrowind-themed weapons, new homes, more realistic blood, and more.
It's a shame that Bethesda hasn't chosen to feature its Creation Club on Switch, as this workaround being created by fans naturally touches upon the grey areas often associated with mods on consoles; as it stands, modders must circumvent the security of Nintendo's system. Including the feature would give players access to the mods they clearly desire to have in the game in a safe, legitimate space, which would surely be the best for everyone?
Have you used the Creation Club on other consoles? Do you think including it on Switch would be beneficial? Feel free to share your thoughts on this one down below.
[source eurogamer.net]
Comments 28
But do these mods have to deal with Pokemon Go threads? [2]
It's a shame that mods aren't coming to skyrim for switch officially. loved the mods for Fallout 4 and New Vegas that were offered on Nexus.
Considering Skyrim launched on Switch with some bugs that have been in the game since 2011 and that mods fixed, lack of mod support is baffling.
@ReaderRagfish What if there were a mod that replaced all NPC dialogue with nonsensical gibberish and Pokemon Go trainer codes?
Mod-ception
Not needed. The mods weren't meant to be used in this game since it's not original. You want skyrim game with other theme just to make the game look a bit different.... that makes sense. Keep those mods away please
Mods are one of the biggest reasons Skyrim has remained one of the biggest names in gaming for such a long time. It's a shame that mods are absent on Switch--if the Switch version had native support for mods then it might have been the true definitive version. I hope Bethesda eventually adds official support for Switch, so fans don't have to resort to hacking.
@Alucard83 That... doesn't make sense? Why are you saying "no mod" while recommending people to use mods to change how the game look?
In any case, Skyrim is famous for its modding community, they go together like nothing else. There's no better game to use mods.
@Alucard83 what? Is this your first bethesda game?
and how would a Skyrim ayer like me get this mod on my Switch ???
Excuse me, do you have a moment to talk about our Lord and Saviour, 'Macho Man' Randy Savage?
Can be make Pip-Boy Labo on Nintendo Switch from Fallout 76. Something like Switch Pip-Boy Wrist Wear Straps.
As stated before. Mods are a big part of the reason why Skyrim is still such a popular game. Some mods are even bigger than the official DLC's and are great to play through. Shame its not supported on the Switch. Fingers crossed Bethesda adds support for it!
@SmaggTheSmug
At the very least Bethesda could, y'know, fix some of those 7 year old bugs...
Also, the game centers around Creation Club? Considering one of the most popular mods for a while was one that disabled it, yeah I don't think so.
I continually return to Skyrim, it the only game I have that I do this for. Other just gather dust.
Would like the mods functionality but can’t see it happening.
@Shiryu The only mod I can't live without. No Macho Dragon, no buy.
@BetterThanVegas It elevates the whole experience to Slim Jim levels of awe.
It's great to have mod's available on PC etc... But on Switch it feels nice to have the attention back on just the core experience. I like that focus.
I've just started playing Skyrim on Switch (about 30 hours in) and although it's possibly a case of not missing what you've never had, I'm not at all bothered about mods. I've actually got a couple of the guys in the office playing Skyrim again - on a variety of different platforms and we're all helping each other out. One guy said that he was going to start over again, because he had gone in too hard with the mods and his character was ridiculously over powered and it was ruining the game.
The only mod I really miss from the PC is being able to make your head covering invisible. I wanna see my khajiit's ears, dammit!
130+ hours into the so-called "vanilla Skyrim", I still don't have the urge to get my console hacked for the glory of bigger-busted female NPCs and "more realistic blood".
Mods would be the only thing that would get me to put any more hours into this classic. I have played this far more than any other game, besides Diablo 2.
I've put around 200 hours into the Switch version si far and the lack of mods is almost physically painful. And before the local chucklenuts butt in with snarky remarks on big boobs and chain bikinis, I mostly mean mods that fix any of the endless bugs still present in the game, extending some quests and maybe feet that don't look like slabs of melted butter.
I currently have three quests I cannot finish due to bugs. I'm also refusing to do the current stage of the main quest because I hate the character involved, but she stays essential the entire game and you can't even tell her to go and sit on a cactus. And I really could use better character models, even if clothed. Or a fix that makes the ardor Falmer helmet actually work as heavy armour as it should.
Gotta look into how to mod this version. Since it has no developer console, I could really use mods fixing certain quests.
Cya
Raziel-chan
I’m gonna have another go at this game just couldn’t get into it last time I tried.
I've always just felt modding is best left to PC gaming. Console games are more more... delicate and modding them seems more likely to cause issues.
Haven't played the game but I wonder if lack of mods is Nintendo doing to keep up the Stability which Enhances The User Experience.
@Frendo “You’re tearing me apart dovahkin!”
I'd love to play as a child character. It'd be fully seeing the unassuming child take on everything and "defy" everyone's expectations.
A bigger concern for me is how relatively lousy the motion controls are.
This is a high-profile port, and the JoyCon are the best motion consumer-priced control units you get without room-space detection.
Skyrim is not a difficult game to play. Please make an effort.
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