Fire Emblem Warriors is one of many games we have to look forward to for the Switch this year, and it’s shaping up to be quite the quality title. Of course, given that this is another crossover project, there have been plenty of questions floating around as to what elements are going to be popping up. Considering that Fire Emblem is historically a much more deliberate game experience, one wonders how that will transfer over to a button masher title such as this.
Kotaku just published an interview with Masahiro Higuchi and Yosuke Hayashi that went over a broad array of topics concerning the game, and one such question that caught our attention was relating to the infamous high difficulty and permadeath elements of Fire Emblem. Here’s what they had to say on difficulty modes:
Hayashi: We know Fire Emblem fans are both hardcore and casual players, and much like we have options for both in the Fire Emblem series, we also offer [a hardcore mode] in this game. You can choose a more difficult mode where you have to think strategically or else you’ll lose characters, or a more casual mode where you will not lose characters.
As for permadeath, it seems that it won’t be quite as harsh here as it is in a traditional Fire Emblem game, but it will still feature to a certain extent. Here’s how they put it:
Hayashi: Maybe not in the same way as the main Fire Emblem games, but in a way that might make more sense for a Warriors game.
For more information, check out the full interview here; it sounds like the team is doing its best to integrate the two different gameplay styles to the fullest extent.
What do you think? Will you be picking this up? How do you think it’ll turn out? Drop us a comment in the section below.