Spin the Bottle developer KnapNok Games has announced that the Wii U eShop title has been delayed until August. The delay appears to be related to Nintendo's quality assurance testing the various elements of the gameplay, which involves using the various Wii U control options is somewhat unusual ways.
KnapNok creative director Lau Korsgaard got in touch to explain a little more:
We started this project about a year ago and initially had the plan of releasing some time in the spring. After showing the game to friends and press at GDC in March we had to re-evaluate that plan. On one hand we still had a lot of usability issues with the different mini games, on the other hand we got such an overwhelming reception, that we felt we simply couldn't release something which disappointed. This delayed our initial release target into the summer, we wanted to make sure people understood the game.
Making console games are always hard, and we underestimated the time it would take to get approved. We don't really blame Nintendo, they are really supportive, there are just so much stuff that can go wrong with all the weird stuff we are doing. People keep asking us about a release date and contrary many other companies we actually try to give our best guess. Unfortunately that guess has been wrong a few times now.
Were you looking forward to getting your hands on this unique party game? How do you feel about quality testing delaying the release? Let us know by posting a comment.