...and here's the proof!

Here's what the big guy said:

Before we close the door on one of the lively discussions that was breaking out here over the past couple of weeks, I want to come clean on my promise to play World of Goo. While I do have a day job, I had to at least download the demo and have a hand at the game before I moved on. By every admission, I am more of a sports guy and this isn't my default cup of tea, but there's a ton to admire in something so simple, yet full of impressive physics that make for an elegant and somewhat addictive experience (even in the demo!).

You've heard me talk for some time now about making our games more approachable and of our need to deliver more compelling direct to consumer experiences. There's a lot to learn from the EA alumni who started 2D Boy and built something as creative and unique as World of Goo, with such a small team and little money. It's that type of creativity and entrepreneurial spirit that can really drive innovation, and I'd like to think we're setting the right priorities and taking the right steps to deliver more experiences in this vein from EA SPORTS.

So there you have it – Peter Moore is not a man who is afraid to reassess his viewpoint. But as for following 2D Boy’s lead with EA Sports games…I sure hope that doesn’t mean we’ll be seeing a gooey physics-based mini game in the next Madden title.