SKTTR wrote:
Gamesake wrote:
WaveBoy wrote:
what really annoyed the hell out of me with UC before was that the zombies reacted oddly to gun shots. You could rapidly fire a zombie in the head with a hand gun and it would take up to 10 shots at times, while it's head begun to quickly jerk and swerve and go limp-like to each bullet, but never seemed to pop. ...Plus the Bosses had the tiniest dead zones period, and because of that hitting them in the right spot became frustrating extending the boss battles well past their due.
Have these 2 oddities been addressed in the Super duper SUPERIOR looking Sequal? ......Pwease Help.
Nope. Bosses still have tiny dead zones in Resident Evil: Darkside Chronicles and it's still difficult to score head shots on regular enemies. Your crosshair will glow when you line up perfectly for a head shot, so you have to watch for that. Also unlike Dead Space your weapons in this game are super weak. You really will be hitting zombies repeatedly in the head with little effect. You can upgrade your weapons the longer you play, but even after maxing out my hand gun (took forever) it still didn't seem up to the task.
Maybe you were playing on HARD difficulty, but I was doing neat headshot series with a maxed out hand pistol on NORMAL difficulty all the time, in Umbrella and Darkside! (I have em both)
On HARD though, the Zombies eat a few bullets.
Aiming wasn't a problem at all, pretty standard pointer controls. Yeah, Darkside has that actionmovie firstperson camera which makes aiming difficult in some action scenes, but you get used to it and learn where to aim. Railshooters are all about repeating the levels over and over again anyway.
So of the two which did you guys prefer? I really feel like I should start out with UC again so i can give it a fair shake without the Nunchuck and by just using my Nyko Perfect Shot. tis' a shame this is another Wii title that makes use of the Fake Widescreen Bars which decreases the actual screen size unless you have an HDTV...Unless this is pulling an RE4: Wii Edition where capcom has it zooming in on Widescreen HDTV's. Sigh*
That aside, how were the graphics, the action, the on rails stage design, music, voice acting and the like regarding both when stacked up against one another? Then again, that's probably a stupid question considering DC looks superior in evey single way tee hee. 
It just has that more realistic shaky cam which seems to have devied the audience-O hehe. As of now, both Dead Space: Extraction and HOTD:Overkill were mediocre stinkers in my books....
Hell i still haven't even gotten back to Extraction's last few chapters. lol


