This may not apply to you as you probably enjoy the genre, but for someone else, would you really pay full price for a game that you know is going to be bad, based on opinions of PROFESSIONALS (the game's reviewers)?
@NintendoFan990: I wouldn't, but to be fair, the game it's really full price. It's actually only about $30 because it comes bundled with two Amiibos. Besides that, I've been aching for a new party board game that doesn't treat you like you're three. I've seen little from the game to suggest that this is anything like Nd Cube's attempts at Mario Party, so I'm honestly fine with it.
THEN AGAIN, I'm not really an Animal Crossing fan, so getting this instead of a core Animal Crossing title doesn't really bother me, anyways. Then again, again, I still don't think this rules out the possibility of a Wii U Animal Crossing core title. If anything, now they have a bunch of models on hand, ready to be used for a new game. They'd throw away next to nothing from Amiibo Festival. If anything, you could see this as a side-product made while developing the core title, kinda like Kung Foot in Rayman, but it's its own game.
@NintendoFan990: no I think 'they' will have spent more on SMT X FE than Zelda, with the 'they' being Atlus the developers of the game, who will have spent quite a bit of money on it, whilst they will obviously have not spent a penny on Zelda U. Unless we're now comparing the finances/budget of all games and games developers? If so then basically AAA depicts Assassin's Creed, COD, Destiny and every other game that doesn't cost $500 million before launch isn't AAA and is useless and not worth getting excited about. We're in an industry where one guy from Sweeden created the most successful original game of modern times, so I for one think this "haha it's not AAA so it sux" attitude is kinda dumb.
Hold on, I think we can all agree on something, here. We would've all preferred Amiibo Festival were a Mario Party game that played more like the older titles in the series.
@UGXwolf: I think the main problem with that, at least in Nintendo's view, is that old Mario Party was ultra competitive and I don't think that is what they wanted in an Animal Crossing board game game. Though the lack of strategy and competition is one of people's main complaints about Mario Party 9 and 10. Nintendo for all the bashing that they get for rehashing games need to go back to the basics with a few of their games, and Mario Party and Animal Crossing are two of the main ones I'd put in that category.
@TheLastLugia: I agree MP needs to go back to the basics, but I don't think Animal Crossing suits that category. From what I've been told, New Leaf was an amazing game. Happy Home Designer and Amiibo Festival are spin-off titles. There will be more core AC games. They're certainly not dead.
@UGXwolf: yeah I meant with AC specifically getting rid of the spin-offs unless they're actually really good ideas, and few people would suggest either of this year's were that. Traditional & old school Mario Party game (potentially with a smaller price tag though tbf 10 had that too) and a core Animal Crossing game and then you're talking my language.
Cool video. It does exactly what I imagined for the most part, but then again after 2 handheld versions it's easy to figure out what to do with the gamepad after all.
@TheLastLugia: Really? I thought Happy Home Designer was a good idea. To me, the least appealing part of Animal Crossing aside from the lack of any real urgency has always been the fact that everything just seems so pointless. You do things to get Bells to buy stuff to decorate aaaaand... that's it. The decorating is the part I'd probably enjoy most and that's what Happy Home Designer is all about. Plus, you eventually gain control over far more of the game world than you ever had in any core AC title, potentially barring New Leaf.
I would be a bit surprised to hear a fan of the series calling it the best in the series, but for what it is, I felt like it was a good idea on paper. Mind you, I still don't plan to buy it, so it's really a moot point, isn't it?
I'll preface this by saying I haven't played Happy Home Designer, but I love the mainline AC games AND loved decorating my home. So why was I so turned off of this one? Lack of consequence ad lack of challenge.
I get that this title was supposed to be a carefree, relaxed experience, but some level of challenge, even a tiny one, would have made this so much better. Instead they lie to the player.
What I mean is that villagers come in asking for a specific thing to be included in their home or to have a certain theme, and even if you fill their house entirely with toilets they'll be thrilled.
IMO, if they wanted to give the player freedom to do whatever they want, have a mode set aside for that. Have a neighborhood of villagers with no standards ar a certain location that you can go to to decorate how you please, and have the main game be about ACTUALLY being a somewhat competant designer.
If you add me, I need to at least know you or I won't add you back.
Well, it could still look like that. Have Nintendo said Animal Crossing Amiibo Festival is the only Animal Crossing game that's being released on Wii U?
@TeeJay: Not to burn AC fans, but those are all problems I would argue the entire Animal Crossing series has. If you can call it a problem. It's just not for me, in the first place.
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Topic: This is what Animal Crossing could have looked like on the Wii U.
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