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Topic: Project C.A.R.S debut trailer - racing sim coming to WiiU in 2014

Posts 1 to 12 of 12

AlexSays

This game is going to look so beautiful on my PC.

Don't care about the other inferior versions. Will be interesting to see if it sells any copies on the Wii U though. I'm guessing no..

AlexSays

kkslider5552000

something something Racing Simulator

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Happy_Mask

Not interested. Visually pleasing, but I don't give even the slightest darn about that since the gameplay looks rather generic.

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micronean

I'm definitely going to get it. And I think it's going to be one great console sim racer. In fact, it's one of the games I'm anticipating the most--way more than MarioKart.
I remember buying a PS3 in 2009 just so I could play the upcoming F1 2010 by Codemasters. It was basically the reason why I got a PS3. And now my buying choice once again is dependent on the release of another sim racer.

I will now explain the difference between Project C.A.R.S and all the other console sim racers: Because games like GT5 and F1 201x are so dependent on the licensing of the cars, and racing's sanctioning bodies, that much of the games are tightly compromised. In the case of Gran Turismo it's the non-existent damage mechanics, with Codemasters it's the lack of customization and recurrent bugs because they need to release a game every September. Project C.A.R.S was essentially made to correct the problem of draconian restrictions from licensing. It's really a home-grown effort of sim experts making racing cars and tracks with the objective of playing video games--not for having some virtual showroom like Forza. I just hope the Wii U version does something unique with the gamepad.

AlexSays wrote:

This game is going to look so beautiful on my PC.
Don't care about the other inferior versions. Will be interesting to see if it sells any copies on the Wii U though. I'm guessing no..

I really hope it becomes popular on the Wii U. That gamepad is begging to be utilized for sim racing, notwithstanding the lack of wheel support by Nintendo. PC will always be better, of course. But I don't know if it will surpass iRacing for online infrastructure.

Edited on by micronean

micronean

shingi_70

Those other games are fun to play and have cars I actually want to drive, I guess I see the appeal of Project Cars but i'm not a big sim guy in the first place. My driving games is more slanted toward stuff like Forza Horizon and Drive CLub.

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SCRAPPER392

Kodeen wrote:

It depresses me to read in all the threads for this game that Nintendo fans don't like sims. Because of that, I expect this to the last one on Wii U

Maybe not a racing/flying sim, but I could see a game like The Sims or SimCity selling on Wii U.

TBH, I think this game LOOKS nice, but it doesn't seem like it will be fun just by first glance. I'll check it out, but I might not care.

Qwest

Nintendo Network ID: Children

Link-Hero

Sure, it looks pretty, but it's a sim racing game. Not a fan of that genre.

Link-Hero

Nintendo Network ID: LinkHero25

SCRAPPER392

@Kodeen
Ya, I drift the streets sometimes. I've never been in a wreck, BTW.

Qwest

Nintendo Network ID: Children

SCRAPPER392

Kodeen wrote:

SCAR392 wrote:

@Kodeen
Ya, I drift the streets sometimes. I've never been in a wreck, BTW.

No no, go do a track day some weekend. It'll change your whole perspective on the subject.

I bet. I only drive on regular roads, but I've always wanted to see how well I can drive when I'm not driving around other people. Obviously, you can't drive to crazy on busy roads.
The funny thing is, is that I have a worse driving record than people that have been in multiple wrecks. Not horrible wrecks per se, but the cars were totalled and couldn't be fixed easily.

Qwest

Nintendo Network ID: Children

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