Showing 21 to 40 of 44
21. Posted: Sat 19th Sep 2009 16:10 BST
zelda is coming out on ps3
LOL i think adam meant "if".
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22. Posted: Sat 19th Sep 2009 16:15 BST
No zelda IS coming out on the ps3
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23. Posted: Sat 19th Sep 2009 16:17 BST
It is a 2D Zelda made 3D with LEGO's.
Is it after 9PM EST? You should probably ignore the above post.
24. Posted: Sat 19th Sep 2009 16:20 BST
With the way Sony's been going, heck no. As for Microsoft....do they even have any of their own franchises?
If you care so much for your privacy, what are you hiding?
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25. Posted: Sat 19th Sep 2009 16:41 BST
Hardy har har. It's not Zelda. It's 3D Dot Game Heroes.
Come on, friends,
To the bear arcades again.
26. Posted: Sat 19th Sep 2009 16:45 BST
I dont want my Nintendo games on other platforms. I like my Nintendo games right were they are on Nintendo platforms. Even though im not impressed with the "easy" difficulties of most all newer Nintendo titles I dont see other companies taking the reigns and the games coming out having that Nintendo feel to them. Heck look at the last ten years of Sonic..... um not very good at all.
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27. Posted: Sat 19th Sep 2009 16:49 BST
Quite possibly, as long as Ninty goes the Sega route.
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28. Posted: Sat 19th Sep 2009 16:52 BST
@Odnetinin..... You know it seems Nintendo is goin there own route..... the perephial one it seems.
29. Posted: Sat 19th Sep 2009 19:47 BST
damn that sound like a good deal. I might look into that. I shouldnt have to buy a warranty though i should be able to trust the hardware. The arcade model is more affordable though, I can always add on to it later . I want toejam and earl so bad and I have to have fable 2
You don't have to buy any extra warranties... the 3-year warranty comes with all Xbox 360 consoles (warranty only valid in the country of origin of the console, be sure to buy it at your local, authorized retailer. Same goes for Sony hardware. Nintendo doesn't seem to care, they honor their warranty almost everywhere lol)
$200 Arcade SKU$100 120GB HDD$60 Modern Warfare 2 Standard Edition$50 extra Wireless controller$2 RJ45 (aka Cat5.5 LAN cable)
$412 to get a similar console to the Modern Warfare 2 Edition ($399) of it... and the MW2 Edition has a bigger HDD (250 GB), and a cooler design...
De Puerto Rico a Los Angeles, the New York al Dirrty SouthEste guerrero latino es representa'oMuero de pie hantes de vivir arrodillaoY tu eres fake'ah, mas fake'ah que chinatown
30. Posted: Sat 19th Sep 2009 19:52 BST
odd69 wrote:damn that sound like a good deal. I might look into that. I shouldnt have to buy a warranty though i should be able to trust the hardware. The arcade model is more affordable though, I can always add on to it later . I want toejam and earl so bad and I have to have fable 2You don't have to buy any extra warranties... the 3-year warranty comes with all Xbox 360 consoles (warranty only valid in the country of origin of the console, be sure to buy it at your local, authorized retailer. Same goes for Sony hardware. Nintendo doesn't seem to care, they honor their warranty almost everywhere lol)$200 Arcade SKU$100 120GB HDD$60 Modern Warfare 2 Standard Edition$50 extra Wireless controller$2 RJ45 (aka Cat5.5 LAN cable)_______________________$412 to get a similar console to the Modern Warfare 2 Edition ($399) of it... and the MW2 Edition has a bigger HDD (250 GB), and a cooler design...
wow i see, that's a way better deal. How long will this bundle be out? If my 360 would red ring after the warranty, would it be expensive to fix? LOL I'm so paraniod when it comes to spending a large stack of cash.
31. Posted: Sat 19th Sep 2009 20:02 BST
lol, out of warranty repairs are usually $100, Microsoft pays shipping, and gives you a 1 month Xbox LIVE Gold card for free, and depending on how mad you sound on the phone, even some free games lol, a friend once got 2 free games with his repair, plus the 1 month of Gold lol
the deal goes for as long as there are available, limited supplies... after that, the only other 250 GB unit would be the Forza 3 bundle... same deal, but Forza 3 instead of Modern Warfare 2... I would suggest that you pre-order it if you can ASAP, it's an awesome deal, even for current owners
32. Posted: Sat 19th Sep 2009 20:05 BST
Many second party, but little actual First Party from my understanding.
33. Posted: Sat 19th Sep 2009 20:10 BST
lz2009 wrote:With the way Sony's been going, heck no. As for Microsoft....do they even have any of their own franchises?Many second party, but little actual First Party from my understanding.
Actually is the other way around... Microsoft Game Studios is the recollection of all their first party studios, like Rare or Lionhead Studios... Bungie is now a second party (but Microsoft holds the rights to the Halo franchise), so while Halo 1 - 3 where first party, ODST would be second party now lol
Edited on Sat 19th September, 2009 @ 20:11 by DarkG
34. Posted: Sun 20th Sep 2009 00:41 BST
@DarkG: Programming for the PS3 is a bit weird, which is why it took people so long to get good at it, and why a lot of older multisystem games (GTAIV included) looked noticably worse on PS3. While it's true that the PS3 has less DEDICATED memory for graphics, it can also run graphical information through the Cell, which is how it can pump out visuals at the level of quality seen in Uncharted 2 and Killzone 2. The 360 has maxed out its available power (even some third-party developers admit this), and Gears 2 (widely considered its best-looking game to date) looks inferior to the two PS3 titles I just mentioned. Obviously, graphics aren't everything to anybody with a brain, but I still want the facts clearly presented here. You can't always list specs and come to a clear conclusion, because Sony's designs are too unconventional for that lately.
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35. Posted: Sun 20th Sep 2009 01:08 BST
Killzone 2 looks not very good on my TV, with the same HDMI cable than my 360, at 1080p... I doubt that game is running in HD natively, textures are noticeably low resolution, specially on buildings and vehicles... no matter how much the CPU helps, is not as good as a more advanced GPU... and textures-wise, all that matters is how much available bandwidth and memory you have, and the PS3 is noticeably worse on both aspects... add to that the fact that ATi GPUs get almost free 2x MSAA, while most PS3 games lack that, and use blur instead to cover jagged edges... and DX11 capabilities, like Tessellation Engine (my favorite so far, is impressive) run worse when emulated (just like with shaders and most GPU capabilities, is entirely hardware based, and even the cell lacks those capabilities at a hardware level...)
I know the PS3 is not maxed out yet (except probably textures-wise), but the Xbox 360 isn't maxed either (Gears of War 2 doesn't max it out either... 360's GPU just needs a driver update to enable the DX11 capabilities it has, just like the Radeon X1k and HD series on PC... DX11 games are coming, and the extra lighting and graphics details will be available on both DX10.1+ based PCs (with Windows Vista or better) and Xbox 360...
36. Posted: Sun 20th Sep 2009 01:18 BST
Killzone 2 looks not very good on my TV, with the same HDMI cable than my 360, at 1080p... I doubt that game is running in HD natively
It runs in either 1080i or 720p natively.
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37. Posted: Sun 20th Sep 2009 01:22 BST
Most PS3 games do, but then so do most 360 games. Some 360 games run natively in an even weirder resolution than that, though...six hundred-something.
38. Posted: Sun 20th Sep 2009 02:01 BST
natively is not the same resolution than the one displayed in the box... that's marketing only... and it isn't the one the PS3 or TV say either, that's the upscaled, outputted resolution... Killzone 2 is upscaled, and I bet it doesn't even get to 720p natively, a lot of pixelated textures and blurriness gives that impression...
Only a handful of Xbox 360, and even less PS3 games run at actual "true" HD resolutions (1360x720 or 1920x1080)... and the one with the weird resolution is Halo 3 due to the way the engine renders stuff, giving out a weird count...
39. Posted: Sun 20th Sep 2009 02:08 BST
I'm not sure what "in the box" means. Killzone 2 runs at 720p or 1080i natively. If you're running it at 1080p, you're not running it natively. I think it's de-interlacing before displaying, which might account for the problems you have.
You can't just say "I say it's not running in HD natively, therefore it's not run in HD natively, despite all the official information about this game that says it runs in HD natively." Maybe they were lying about other things too. Maybe it doesn't even run on the PS3! Bloody marketing tactics!
40. Posted: Sun 20th Sep 2009 02:17 BST
In the box means in the back of the game box, it states some "supported" resolutions... those aren't the native resolutions, just the onse they tested and looked great, plus marketing... native resolution is the actual resolution it's using... if it has low resolution textures (like Killzone 2), then it's running at a low resolution... because the native content is low resolution (that doesn't mean each texture must be 1920x1080!)
deinterlacing causes blurriness, but it doesn't explain the low resolution textures (to make it worse, is hyped as the most graphically-impressive game, while it's very far from it)... low resolution textures are to blame either on developer laziness, or hardware limitations....
Edited on Sun 20th September, 2009 @ 02:19 by DarkG