I watched this on youtube about an hour ago. WOW, am I impressed.
@Infernape- The creater said in the new Game Informer that this isn't Bioshock 3, since it has nothing from the previous games, but he said its more like a little side story.
@Infernape.... not really. Kevin Levine the guy who designed Bioshock had nothing to do with Bioshock 2. Instead he has been hard at work on this. Its a game within the Bioshock frame, but that is it. It holds similarities to Bioshock, Rapture is underwater and a city politically set aside and Columbia is a city that is suppose to be the Ultimate in politics and unity, built to show the greatness of the United States, and place of true freedom, etc. Only as the gameplay shows, Columbia is no longer what it was.
GameInformer has a MASSIVE write up on it. I recommend reading it.
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Yeah, more of a "spiritual sequel" than a sequel-proper. I'm much more interested in this game than i ever was in Bioshock 2, which i had no interest in at all despite really enjoying the first game. One game in Rapture was enough to suit me.
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It holds similarities to Bioshock, Rapture is underwater and a city politically set aside and Columbia is a city that is suppose to be the Ultimate in politics and unity, built to show the greatness of the United States, and place of true freedom, etc. Only as the gameplay shows, Columbia is no longer what it was.
So it's essentially the story of Bioshock again? Extra points for originality.
So it's essentially the story of Bioshock again? Extra points for originality.
From what I understand is that Levine never intended for there to be a direct sequel to the first Bioshock, that he intended Bioshock to be a sort of anthology series, where each game would be it's own independent story unrelated to the others but all having a similar theme.
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Oh I see. I know that Bioshock 2 wasn't under his control.
Still I'd have liked to see more/different themes than decadence and post-apocalyptic angst. Basing it in yet another fantastical ruined city based upon utopian ideals just seems to be phoning it in, imo.
Except this time, we're not underwater, we're in the sky. That must be enough of a change for most people, I guess.
@HMac.... actually man there is much more of a deeper story to Rapture and from the readings Ive done with Columbia. Both cities pull inspirations from actual countries in this world and its political affiliations. Grab the first game, forget everything you have heard about it, and turn the lights out the sound up and enjoy and understand. Then watch this trailer and you will understand. If ever there was a game that has art infused into fibers its Biosock.
Oh... Bioshock 2 is Incredible by the way.
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@HMac.... actually man there is much more of a deeper story to Rapture and from the readings Ive done with Columbia. Both cities pull inspirations from actual countries in this world and its political affiliations. Grab the first game, forget everything you have heard about it, and turn the lights out the sound up and enjoy and understand. Then watch this trailer and you will understand. If ever there was a game that has art infused into fibers its Biosock.
Oh... Bioshock 2 is Incredible by the way.
It's good, but nowhere near as good as the first. It's more like BioShock 1.5
This new one looks amazing, must purchase...2012 is so far away though...bummer.
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Grab the first game, forget everything you have heard about it, and turn the lights out the sound up and enjoy and understand.
I do have it, but I just couldn't get into it. For all its narrative and philosophical pretence, too much of it was anachronistic or absurdly out of context for me to be able to immerse myself and enjoy it. Contextual points aside, there's also free and accessible re-spawns and infinitely spawning enemies putting the difficulty curve way out of whack, terrible pacing, repetitive level design, a half-hearted approach to horror, and generally poor combat in relation to other FPSes.
Yes the environments are nice and the story is intriguing, but the game as a whole felt like a let-down to me. I found System Shock 2 much more appealing from all angles. This is my opinion of course and I'm not flaming Bioshock or its fans. Hopefully the next Bioshock game will improve all of these enough that I could enjoy it.
@HMac.... no I dont take criticism hard at all. One of my brothers feels the exact same way about the game. I do have a question though, Did you put it on the hardest difficulty? If so its drastically difficult, but if you go through it on normal first and get the hand of it, it makes it muh easier. Everything in Bioshock has a weakness, cameras can be stealthed up too to disable instead of fighting it out, Big Daddies can be stunned, all your different splicers have weaknesses, telekinesis can turn powerful projectiles coming at you around and push them back at enemies, as well as the flying bots, etc. To me, Bioshock is a game, and much like System Shock, Deus Ex (big influences on the game), where you have to learn your enemies and the enviroments and experiment. Its a love it or hate it genre. Ive never really heard anyone say Biosock is aight, its love or hate.
For me, there is nothing better than the time Ive spent in Rapture. I couldnt sleep the night before the second games release!
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