If the NX is truely more powerful or on par with the other systems then I highly doubt they will release this on both systems. Remember last time the graphics on both the cube and Wii were virtually the same. This time because of the different systems specs they would more then likely have to do both games from the ground up. Now maybe it comes later in the NX life cycle or it is a launch title but it doesn't launch till 2017.
@Grumblevolcano: The amiibo didn't really unlock something meaningful. I doubt it'll unlock something more important in Zelda U. Especially since it's a Twilight Princess amiibo and since you need to buy both TPHD and the amiibo to access the content; that would make it very expensive DLC. If anything, the bottomless wallet carries over, which would be a shame, but they're going to lock something behind an amiibo.
@Octane: That's where I disagree, they can use Zelda U to get more people to buy TPHD. All that is needed is the Wolf Link amiibo has meaningful support in Zelda U but also requires to have done certain things in TPHD. That way as people pretty much know that Zelda U is coming out in the holiday season, they'd buy TPHD and do what is needed beforehand.
I'm not buying TPHD and I love TP. A Wolf Link amiibo working in TPHD and Zelda U isn't gonna push me to get TPHD. I've said over and over that I'm going on a Zelda drought until Zelda U. Too much Zelda is flying around and it can cause major burnout.
I own a Wii U and 3DS. I also own a PS4!
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I just had a horrible thought. What if Zelda U is primarily aimed at children? I mean, cartoony graphics, slow-motion battles, the map has easily-placed help beacons and the horse riding is practically on rails.
Apparently we can pick apples though. Apples are nice.
(I only mention this because there's a slim chance Zelda U might be featured in tomorrow's Direct. And yes, I thought I'd soften the blow of my horrible thought by mentioning fruit...)
@Monkey_Balls: I don't think anything you mentioned suggests a kid-focused game. There's a difference between helpful tools and training wheels.
The Zelda series is always going to attract kids, but if Nintendo really wanted to zero in on that demographic, they probably wouldn't be trying to make it an open world, with a primary challenge being figuring out how to get places. Link would probably be younger, too.
I'm also pretty confident that Aonuma is going to take a pretty hard look at the primary complaint of hand-holding in Zelda this time around.
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