Forums

Topic: Pokemon Rip-Offs?

Posts 21 to 40 of 50

DrMetroid

kkslider5552000 wrote:

DrMetroid wrote:

Untitled

This is the game that got my 10 year old self to play something on GBC other than Pokemon Silver. That's impressive.

I personally love this and the first game as well. I think it personally has some things that Pokemon from this era definitely lacked, plus I just love the Dragon Quest series

DrMetroid

DrMetroid

Zombie_Barioth wrote:

I hate to be that guy but honestly I hate how every monster raising game automatically becomes a pokemon rip-off. Dragon Quest V had reqruitable monsters back in 1992, predating pokemon by over 3 years. Yes DWM was probably aimed at monster raising fans but the similarities stop at the requitment method.

As a big Monster Rancher fan I can tell you than the series is in no way anything like pokemon. While it didn't come out before pokemon it did beat DW1 by about 2 years, the only game the series compares to. Monsters don't gain levels to grow stronger but rather train to increase stats and learn moves. Monsters are primarily created from disks or through combining, the handheld games are the only ones that don't. Battles take place on a 2D plane in real time, where players control the monsters and call out attacks in exchange for "guts".

I'll give you the first Robopon game since while fun more often than not only copies pokemon while adding its own twist. Digimon also seems to more often than not copy existing games' formula than make its own. DW1 copies Monster Rancher, Dawn/Dusk copies Shin Megami Tensei, and the rest of the games just copy typical RPG types.

Good to see another big Monster Rancher fan. Which game would you say is your personal favorite? Mine is probably Monster Rancher 2 for the PS1

DrMetroid

Geonjaha

I'd just like to point out that Dragon Quest Monsters was based on the monster catching system implemented in Dragon Quest V - which came out before the very first Pokemon game. If anything you could say Pokemon ripped off the monster catching systems from Dragon Quest and Megami Tensei, but saying a game ripped off a newly made genre is ridiculous.

Dragon Quest Monters is an amazing franchise. My most played GBC game is Dragon Warrior Monters 2. My second most played is Pokemon Crystal. Take from that what you will.

Edited on by Geonjaha

I make Pixel Art on occasion, and sometimes sell them as Game Assets.

KaiserGX

Pokemon was in development since 1990 as Capsule Monsters, which was based off of bug catching. The concepts of catching creatures into Toy Capsules. But it did draw inspirations from the three Dragon Quest games, but NOT the catching system which wasn't around till Dragon Quest V.
Untitled
Untitled
With Pokemon's success they went on to make Dragon Quest Monsters.

Though I don't think, anyone "ripped off" anything. Just like Super Mario Bros. happened to have the same 2 hit system as around the same time Ghosts'n Goblins was released. Or Dragon Quest's map system which some other game had (don't remember which).

Kachou on!

Nintendo Network ID: KaiserGX

turtlelink

Don't you guys know that all games that involve raising little creatures are rip-offs of Pokemon?

TurtleLink's backloggery
Brawl FC: 4425-1340-4519
The Sister Complex Kingpin of Steel!

Zombie_Barioth

@DrMetroid I would have to say Monster Rancher 2 is my favorite as well. I really liked the story, characters, and new mechanics in 4 but 2 was the only one I really got hooked on. I found having too many monsters at one time slows things down a bit since you have to squeeze in so many tornaments to keep up with their growth. 2 also just has a certain charm that the newer games lack, such as some monsters looking better, like Zuum imo.

I forgot about Capsule Monsters. Thats true of most games, they often have similar mechanics but put their own spin on them. I'd be like saying all games where characters gain experience and level up ripped of Final Fantasy or Dragon Quest. DQM simply uses the monsters in place of regular party members and the story centers around that. I think I heard somewhere than the catching system used in DQV was so popular they made it the focus of the sub-series, I imagine pokemon's success only influenced localization.

Edited on by Zombie_Barioth

Zombie_Barioth

ShinRPGGamer

Ahem...

Untitled

Considering that the first Shin Megami Tensei for the Super Famicom created the Mon trope often asscoiated with Pokemon, wouldn't a more approiate name for the thread be Shin Megami Tensei rip-offs? (For note SMT 1 came out in 1992 Pokemon didn't start till 1996 in Japan.)

Formerly known as the artist Gmls719

1st Champion of the NLife Bowl.
Team: GmlsDragoonersUnited

Wii FC: 4905 5217 4099 5072
3DSFC: 3582 - 8742 - 0524

KaiserGX

...AHEM...
Untitled

Did anyone read what I posted? The Pokemon capture concept was in development since 1990. I could even argue that the idea has been with Satoshi a lot longer but it was because of Gameboy Cable Link that he thought was a good time to pitch the idea to Nintendo.

Edited on by KaiserGX

Kachou on!

Nintendo Network ID: KaiserGX

RR529

KaiserGX wrote:

...AHEM...
Untitled

Did anyone read what I posted? The Pokemon capture concept was in development since 1990. I could even argue that the idea has been with Satoshi a lot longer but it was because of Gameboy Cable Link that he thought was a good time to pitch the idea to Nintendo.

The first Megami Tensei game was released in 1987 on the Famicom, and it featured the catching & fusing of demons to use in battle.

Even still, ShinRPGfan4657's comment stands against your argument. Even if Shin Megami Tensei was the first in the series, and Pokémon was conceptualized in 1990, it's not likely that Atlus (whom develops/publishes the Megami games) was privy to such information for copying in Shin Megami Tensei.

Is that to say that the flood of monster catching games of the late 90's and early 2000's weren't inspired by Pokémon? No, of course they were (in most cases). Although Pokémon didn't create the genré/concept, it sure as heck popularized it, and other companies wanted a piece of that action.

Avatar: Kagero (FE Fates: Birthright)

Currently Playing: Samurai Warriors: Katana

Recently Beat: Shantae & the Pirate's Curse, Tales of Vesperia, Kirby's Dream Land 2

KaiserGX

My argument? I am not arguing. Just posting facts. I never once mentioned Shin Megami Tensei or care to discuss about it. I am mostly talking about Dragon Quest. Which is probably the only game that actually inspired Pokemon to a high degree (though what JRPG wasn't). Then there's Ultraman (Ultra Seven) ,which is where Satoshi got the idea about the actual capsules (and name) and commanding the monsters to fight using phrases such as go and return.

This is a more recent Ultraman series (I can't find the original Ultra Seven from the 60's).

Subscribe to Nintendo Life on YouTube

Capsule Monsters: When unable to fight (usually because his Ultra Eye has been stolen), Dan will often produce a small capsule that releases a giant-sized monster to fight in his place. Although he is shown to have four or five capsules, only three capsule monsters are shown in the series, Windam, Miclas, and Agira. In the 1998 Direct To Video series, Ultra Seven once used one of the capsules to incapacitate a member of the new Ultra Garrison in order to take his place. The Capsule Monsters would later return in the form of the Maquette Monsters from Ultraman Mebius.

People are talking about Pokemon taking the idea from Dragon Quest V when I am saying Gamefreak has long since come up with a concept of catching and battling monsters, with having nothing to do with Dragon Quest V.

That is all I am saying.

Kachou on!

Nintendo Network ID: KaiserGX

RR529

@KaiserGX, Sorry I misunderstood. The way you said "... AHEM ..." at the beginning of your last post made it seem as if you were replying to ShinRPGfan's comment about Shin Megami Tensei (since he also started his comment with ... ahem ...), instead of those talking about DQ.

Also, by saying you were "arguing", I wasn't saying that in a negative connotation (sorry for the confusion). when someone presents facts on a certain subject, in order to sway opinion (such as when you were presenting information showing DQ didn't have the concept first), the official terminology is referred to as presenting an argument.

Edited on by RR529

Avatar: Kagero (FE Fates: Birthright)

Currently Playing: Samurai Warriors: Katana

Recently Beat: Shantae & the Pirate's Curse, Tales of Vesperia, Kirby's Dream Land 2

KaiserGX

I was talking about the date the game was released didn't matter (since he said Pokemon didn't start until 1996). We were talking about Pokemon copying Dragon Quest V. Or at least I was.

I am not saying Enix couldn't have come up with that concept earlier either. I have no idea if they did or didn't (I have no information when they began to develop those aspects of the game). Game Freak couldn't have copied Dragon Quest V when they already had designs for Pokemon in 1990. That is my statement.

Kachou on!

Nintendo Network ID: KaiserGX

Hokori

That iOS rip-off I'd never pay one penny for

Digitaloggery
3DS FC: Otaku1
WiiU: 013017970991
Nintendo of Japan
niconico community is full of kawaii!
Must finish my backlagg or at least get close this year
Welcome to my emassary of...

KiwiPanda

Cystal Monsters... and that game was just lazy. When your "crystal monster" evolved, all it did was change color. It's almost exactly in the same organization as Pokemon, battling and all.

Previously RedPanda.
♭ ~Green is not a creative color~ ♪
SSBB FC- 3998-3139-7405
~
Backloggery
It's severely outdated, but I guess you can look at it if you want. (?)
~
Come visit Prof_Clayton's forums for some online fun~
~
[19:42] Groosey: i thought I killed you! >:[

Nintendo Network ID: ThatRedPandaKid

TheDreamingHawk

kkslider5552000 wrote:

DrMetroid wrote:

Untitled

This is the game that got my 10 year old self to play something on GBC other than Pokemon Silver. That's impressive.

The box art looks like something out of Digimon.

A Supporter of Reggie Fils-Aime and Respectful opinions
Pokemon black 2 FC: 1808 0259 1596

Nintendo Network ID: TheDreaminHawk

KaiserGX

It kinda does look like Digimon though...

Kachou on!

Nintendo Network ID: KaiserGX

Top

Please login or sign up to reply to this topic