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Topic: Games You Recently Beat?

Posts 1,081 to 1,100 of 1,239

Tyranexx

Luigi's Mansion (3DS)
I gotta say, I really enjoyed this for what it was: a simple action/adventure game. Exploring the mansion was a lot of fun; there could be a new secret (or ghost) around every corner. A lot of the boss fights were fun and (mostly) creative. Using the Game Boy Horror earned some chuckles out of me with Luigi's thoughts and descriptions. XD The story wasn't anything to write home about, but let's just say that I found a moment at the end quite endearing.

Negatives...I wasn't really fond of Gooigi being shoehorned into the game's plot, but at least you didn't have to use him. I also felt that the controls were a bit clunkier compared to Luigi's Mansion: Dark Moon, but they can be adapted to.

I think I slightly prefer Dark Moon to this game (raises shield), but overall I quite enjoyed this seasonal romp. I plan on revisiting it at some point to complete the Hidden Mansion.

Video Corner: The Terrible Truth About Smash Bros.
Currently playing: Bravely Second: End Layer, Metroid: Other M

Nintendo Network ID: Zelda_By_Night

kkslider5552000

I beat Deus Ex: Human Revolution: Director's Cut: Wii U: DX: ft. Dante from the Devil May Cry series a little while ago.

Awesome game, especially this updated version. Still a shame SE sent this version out to die. Between the unfortunate save issues I had and constant reloading, it took me 85 hours, which is crazy. For like a reasonable person it's probably half of that...at most. Extremely glad I got to beat the game, and this version in particular. The bosses are actually really good for a genre that people wouldn't associate with good bosses, and now that they're beatable in a stealth playthrough. They remind me of the more clever bosses in the Arkham games, especially Mr. Freeze.

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 50...

Xyphon22

@kkslider5552000 I think that may still be my favorite game on Wii U. I loved it. It's the only version I have ever played, and I have always wondered how the bosses played before because I heard the Director's Cut added the stealth possibilities. That would be super annoying to go through the whole game stealthily and then be forced to go all Call of Duty guns a-blazin' on the bosses.

Xyphon22

3DS Friend Code: 5069-3937-8083

Ranmaru

@kkslider5552000 @Xyphon22 I didnt know there was a stealthy boss version until I read your posts lol. Well, no wonder I thought the bosses were a pain. I completed the game a couple of weeks ago (PS3) but had to change to Tell me a story-difficulty to get past them. Awesome game otherwise.

Ranmaru

Ralizah

Dead Nation: Apocalypse Edition on PS4. Played as the female character (I don't really know if the male and female avatars' campaigns are different or not).

That... was dreadful.

Despite ostensibly being a short game, it took me months to will myself through its campaign, because every time I played it for a couple of hours I lost the will to return for a good while. Yesterday I decided I was going to say goodbye to this title and get through the final four missions in the campaign. I don't like leaving games unbeaten if they're not just complete trash.

This wasn't QUITE trash, but it was the least fun I've had playing a game in a while. The levels are overly long (I had to have spent 40+ minutes on each one), samey, and filled with endless waves of zombie mobs. The game is dark, so my score multiplier would frequently tank when some unseen enemy would start wailing on me, and, in general, I had a hard time seeing what I was trying to shoot. Weapon selection takes place in real time, so by the time you realize: "Hey, I need to switch to that gun that shoots blades to kill the giant monster gunning toward me," they'd already be on me, and I'd have to frantically throw out flares/mines/etc. in a desperate attempt to get away from the enemy for long enough to switch my weapons (one of the few games which desperately needs a weapon wheel that stops or slows time). Oh, and yeah, those were lovely: the monsters that kill you in one or two swipes and are total bullet sponges. Good luck switching to a strong weapon in time to kill them. No, what you have to do is die continuously in the same areas over and over until you can start predicting exactly when the stronger enemies will show up, and switch to the weapons you need in advance. Some of the weapons are neat, like the shocker, but they go through ammo so fast that they're practically useless to me, even fully upgraded. The best weapon in this game, besides the fully upgraded rifle, is the fully upgraded flamethrower, which saved me more times than I can count.

Oh, and to top it all off, the story presentation is forgettable at best.

There's nothing for me to like here. 3/10, and that's only because it performed and controlled well enough (I don't remember any lag or framerate hitches).

Ralizah

subpopz

Dust: An Elysian Tail - Fantastic Metroidvania. This game was a joy to play.

Torna: The Golden Country - Amazing Expansion. If not for the ties to the main game, so good it could be a stand alone game (personally, I think you'd miss too much not playing the main game first as they expect you know the parts they don't show you).

Sonic Mania - had beaten this a while ago as Sonic. But, recently went back to it and finished with Tails and Knuckles (and got all emeralds). Sonic in true form, though it really makes me want to have Sonic 3+K on Switch.

Switch - Tetris 99, Portal Knights, Owl Boy
3DS -
PC - Guild Wars 2

Switch FC : SW-1091-9839-4896

Ralizah

@CanisWolfred This is the second Housemarque game I've played and not been hot about, the other being the merely decent Resogun. I find myself wondering why they have such a sterling reputation.

Ralizah

BrainOfGrimlock

RDR2 - Not going to write too much about it here as I’ve posted enough to fill a novel in the game thread. Quick blurb is it is both as good AND as bad as you may have read. I don’t think i’ve ever loved and hated a game as much as this; It feels like it’s constantly fighting you as you try to play it (in many ways it feels like it wants to be a movie more than a game) but holy heck is the payoff worth it in the end. It’s like a 12/10 with some 4/10 bits glued on to drag the whole package back down to ‘8 territory’.

Golf story - finally finished this little beast. What an amazing little surprise of a game - any rpg nuts should check it out as it’s such a quality little throwback. The golf aspect only adds to the experience too so don’t let that put you off!

BrainOfGrimlock

CanisWolfred

Ralizah wrote:

@CanisWolfred This is the second Housemarque game I've played and not been hot about, the other being the merely decent Resogun. I find myself wondering why they have such a sterling reputation.

They made a decent Galaxy Wars-esque game before the market was oversaturated with them. They've also made Outlands, which was a stylistic action-platformer, IIRC. Best game I remember them for, personally. Otherwise, it's more a case of retaining their Indie Darling status since Sony keeps giving them preferential treatment, therefore keeping them in the consciousness of a market that's easy to get buried in.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Cynas

Beat all 3 paths in NieR: Automata.
Enjoyed the game quite a bit! I'd highly recommend if you enjoyed Bayonetta or The Wonderful 101. Combat is a ton of fun, the characters are all pretty interesting and have phenomenal voice acting, and there's plenty of surprises that the game throws at you which keeps gameplay fresh. I've heard some people say that the second path is a bit of a slog to get through but I didn't mind it at all. It doesn't take too many hours to beat and had enough variance from the first path to keep me interested the entire time.

I wasn't a huge fan of the exclusion of auto saving. I'm so used to it now in modern games that I hardly ever manually save anymore. When you pair that with a ton of unexpected "joke" endings that give you a game over if you get them, it can be pretty frustrating. There were a couple of times where I came across one of the bad endings and ended up losing about an hour of progress each time. Another thing I didn't really like about the game was the first 30 minutes or so. I think it was a bad first impression. The shmup section at the very beginning was okay, but when you take control of 2B the entire factory section feels so constricted. I really didn't like the fixed camera angles in the game, except maybe the side-scrolling platformer parts, and this area is full of it. The game doesn't really open up until you get into the city. One last complaint is the pacing of the story. Each path itself isn't very long, especially for a JRPG, which makes sense for the nature of the game I suppose. But there are plenty of things that felt rushed while other sections felt drawn out way too long, like the cult robot factory section.

I've heard people say that it's not necessary at all to play NieR to fully understand the story of Automata, but I don't think that's true at all. There are plenty of things that I wish I had more background information of, like Devola and Popola, the Black Scrawl, Emil, and the demise of humanity in general.

Edited on by Cynas

Cynas

Switch Friend Code: SW-5466-6715-6498

Ralizah

Transformers: Devastation on PS4. I'm not a huge Transformers or Platinum fan, but I really enjoyed this game. The presentation is beautiful, the script is fun and very hammy, like a saturday morning cartoon, and the combat is fast, skillful, and addicting. I really love the fluidity of transformations, the way you gradually upgrade your weapons over the course of the game, the loot system, and the great pacing of the entire experience. The levels, while mostly pretty directed, also allow for some exploration, which can be fun, and side-quests are available throughout the game. It's a lot like Bayonetta, but without the incoherent plot and gimmicky setpieces that bring that series down. The combat is initially a bit simplistic, but as in other Platinum games, you can expand your moveset over time.

Two cons of the experience as the samey environments (most of the game takes place against the backdrop of generic city environments) and some boss battles later in the game that almost felt unfair, to the point where I made myself using stat boosting items just to get through them.

Really enjoyed it. This is probably my favorite pure action Platinum title so far (NieR: Automata is, of course, my favorite overall). It's a massive pity that this was delisted. I'm glad I was a PS+ subber when I was so that I could experience this little gem.

Ralizah

Krull

Just finished Hatoful Boyfriend (on iOS, but it's available almost everywhere). Is it a game? Not sure. Anyway, I finally played through enough endings to get to the real main ending, which was really quite cool. After that, I knocked off the last two half-endings I was missing so I could get the final epilogue too.

Haven't done many visual novels, and I'm not 100% sure this has made me want to do more, but I must admit this is a cracking bit of writing. The various frothy romance storylines can be knocked out pretty quickly, and each one mostly has a quirky element (beyond even the fact you're a sole human schoolgirl flirting with pigeons in an avian world) to recommend it. Some are really out there, but some are pretty mundane... And then you get to the real ending, and everything has new light cast upon it. As I said, great writing.

My only criticism would be that the final storyline has very little gamification - I never felt like my choices mattered in that final route, despite it being maybe four or five times longer than any other path. That said, I'd still recommend it.

Switch ID: 5948-6652-1589

Labomanforsmash

XD I can’t remember a game I beat

Labomanforsmash

My Nintendo: Anime Frog

Ralizah

Burly Men at Sea on the PS4. Via PS+, obvs.

It's... uh... cute. I beat the game four or five times and cleared the majority of obvious choices I saw.

There's bearded men. They sail around in a little adventure game, and stuff randomly happens to them. Then they go back home. Wash, rinse, and repeat.

Not really my sort of game. This seems like one of those indies that's quirky for the sake of being quirky. But it has decent sound design, and it doesn't outstay its welcome like Abzu or Journey, so I can't complain much.

5/10. Very average experience.

Edited on by Ralizah

Ralizah

subpopz

Just finished The Messenger. What can I say? Definitely lived up to the hype. Classic old school platforming and the good type of difficult without being cheap. The 8bit to 16bit gimmick is well done and actually has a purpose. Pretty decent story and humour.
It was a bit weird that it changed game type halfway through from straight up platformer to a Metroidvania and even had a schmup level, but I quite liked that too!
Managed 100% on first playthrough!

Switch - Tetris 99, Portal Knights, Owl Boy
3DS -
PC - Guild Wars 2

Switch FC : SW-1091-9839-4896

Heavyarms55

I just finished Pokemon Let's Go Pikachu. Pretty much everything good and bad to say about it has been said, but I got a good 50 hours of fun out of it. Completed the Pokedex(minus Melmetal) got a decent number of shinys thanks to the transfer feature from Pokemon Go and combo catching and prepared a handful of decent competitive Pokemon, with which I won a handfull of battles. All and in, I probably wont replay it for a very long time, if ever, but I did enjoy it, and found it very much worth the pricetag.

If anyone wants to hit me up for a Pokemon battle, my friend code and Discord are below.

Nintendo Switch FC: 4867-2891-2493
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx
Feel free to add me

Heavyarms55

Just finished Firewatch. Only took a few hours. I let myself get more hyped up for the game than I should have. The game is good, and certainly more exciting that the genre "walking simulator" would suggest. But although heavy story based games are my favorites almost always, I kinda felt like this game relied too much on it's story to carry it. I found myself very invested in said story, but the gameplay actually felt more like it got in the way. Like it was there just to drag out the story with filler time of you walking from point A to B. As far as I can tell, it is a game where it is impossible to fail and there are no obvious deviating paths. You just play through the story. And it's a very good story, but in this case, I'd have rather read it as a novel, than played it as a game.

Nintendo Switch FC: 4867-2891-2493
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx
Feel free to add me

Tyranexx

I finally made it to the end credits of Golden Sun: The Lost Age (Wii U VC) a few nights ago. I clocked a little over 50 hours and could probably add at least 10 more if I were to do more of the optional side-quests/dungeons and hunt down the last few Djinn. The game hit a lot of high notes for me in terms of exploration, story (For the most part; I felt like the ending could have been less predictable/tied up better), music, different environments, some characters, and puzzles. There are a few small QoL improvements that I'd like to see, but most of those issues are easily dismissed. Now if only Nintendo had implemented a sort of link cable transfer system between certain VC games on the same machine....

I definitely recommend this to any JRPG fan but highly encourage anyone interested in this game to play the first Golden Sun before playing this one.

Edited on by Tyranexx

Video Corner: The Terrible Truth About Smash Bros.
Currently playing: Bravely Second: End Layer, Metroid: Other M

Nintendo Network ID: Zelda_By_Night

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