@Fadeintodust have you tried something like "IF (BUTTON()==128) AND (BTRIG()==1) THEN VALUE =VALUE+1" and "IF (BUTTON()==128) AND (BTRIG==2) THEN VALUE=VALUE-1" on another line? If it's a trigger that you're looking to use, try setting another IF statement stating when a certain event will take place like, "IF VALUE=1 THEN {GOTO, GOSUB,or other command} ELSE {COMMAND}" and reset the value of your variable in a subroutine or in your main loop if needed.
@twinArmageddons glad to see someone is as obsessed with AoT as I am here. I had an idea to possibly create a simple, dumbed down version of Final Fantasy in the theme of AoT but I'm definitely not of that skill level yet.
@Bluerobin2 You need to place the number designating the length of the note after the name of the note in the MML.
Ex. B1 is a whole note, C2 is a half note, F#4 is a quarter, G8 is an eighth...etc, etc. Might I add, if you need to make a note last for two bars, you'll use "&" like "B1&B1" lasts for 8 counts.
@twinArmageddons glad to see someone is as obsessed with AoT as I am here. I had an idea to possibly create a simple, dumbed down version of Final Fantasy in the theme of AoT but I'm definitely not of that skill level yet.
MCDS lag reduction? I downloaded 1.9 and my FPS is about 1 or 2. I need better FPS.
The lag reduction only helps when you adjust video settings. My video settings:
Quality : 8-10
Raytracer: off
Screen Width: ~2/3
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The Wiki Holiday theme contest is over! Comunity votes starting saturday! Vote guys! Also check out my horrible mess of a game - "Winter Shopping Spree"!
What? A link? No, you go on the wiki and find it so you can see the other entries.
I've been waiting to do this for a year. And now I've started, so my new project will be revealed...
Ghost Scrolls I: Rise has now been started. I got the menu all set up, and cmart might join the team. I'll be planning more than one game. If you want to help, go ahead, it is much appreciated. Once we all finish the first one and I start GS2: Awakening and you don't want to help, it's not like the army, you can drop out whenever you like. Even during the development for GS1, you can stop helping when you want.
I've been waiting to do this for a year. And now I've started, so my new project will be revealed...
Ghost Scrolls I: Rise has now been started. I got the menu all set up, and cmart might join the team. I'll be planning more than one game. If you want to help, go ahead, it is much appreciated. Once we all finish the first one and I start GS2: Awakening and you don't want to help, it's not like the army, you can drop out whenever you like. Even during the development for GS1, you can stop helping when you want.
Um...... might you need assistance in the form of music?
I don't have a 3DS so what do I put here? -Damolii
@Fadeintodust have you tried something like "IF (BUTTON()==128) AND (BTRIG()==1) THEN VALUE =VALUE+1" and "IF (BUTTON()==128) AND (BTRIG==2) THEN VALUE=VALUE-1" on another line? If it's a trigger that you're looking to use, try setting another IF statement stating when a certain event will take place like, "IF VALUE=1 THEN {GOTO, GOSUB,or other command} ELSE {COMMAND}" and reset the value of your variable in a subroutine or in your main loop if needed.
If I were to use BUTTON()==1 instead of AND, wouldn't that just make it so that the value changes, only if those buttons were pressed?
But yeah, that was what I was trying to do from the start, it's just that, IF (BUTTON() AND 128) AND (BTRIG AND 2) wouldn't work for some reason.
Announcing Inksoul! Look for it on program announcement at the wiki.
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