Whenever i hear that somebody is making a text game,i never get to play them! @IAmAPerson620 cancelled Person Text RPG,@KaizerD said he was making a choose your own adventure style text game but he hasn't posted here for a loooong time,some guy i don't remember the name of said he was making two text games that sounded fun but then he did the same thing that @KaizerD did! The only text game that i can look foward to is @Hale-Bopp's choose your own adventure style text game! But he probably won't be done with that in a long time.
@KaizerD's page says "Thank you, Mario, but that page is in another castle!"
I know that means 404 not found.
For some reason I never kept a collection of both MM2 PTC demos, so I scanned the first one today. Played it, noticed the differences between the two. These are the differences from real Megaman games, unless the first one came into play in MM4.
Buster charging. In the Megaman games, you can hold the attack button and Megaman gets a colored outline of changing rainbow colors. Release the button and a bigger shot than a normal one fires, it's more powerful.
Items. There are items that give Megaman new abilities, mainly obtained by beating Robot Masters.
@IAmAPerson I found a glitch in my latest update of Raycraft, but you should fix this in Minecraft DS if you haven't. I found a glitch where if you pause the game and select "Load Map" and not have the file, it crashes the game. That might even be a Petit Computer intention, I don't know.
NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.
NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.
Whenever i hear that somebody is making a text game,i never get to play them! @IAmAPerson620 cancelled Person Text RPG,@KaizerD said he was making a choose your own adventure style text game but he hasn't posted here for a loooong time,some guy i don't remember the name of said he was making two text games that sounded fun but then he did the same thing that @KaizerD did! The only text game that i can look foward to is @Hale-Bopp's choose your own adventure style text game! But he probably won't be done with that in a long time.
I have a design for CYOA type game for a long time. But I need to finish Virtual Keyboard, Turtle Graphic, and maybe Piano program first. Please be patient!
I've been searching for a tutorial on various places, yet I still do not know how to create multiple objects using the same sprite. Like, if I wanted a ton of bad guys (who are all identical) surely I wouldn't have to write code for every single one. i'm guesing it has to do with arrays, but those still confuse me :/
This is a complex topic.. if you just want them displayed graphicaly no. if you want them all moving around and whatnot. yes.
You would need to write code for every single one. but if you used an array to store their X and Y and a for loop to tel them to move
and if you used something like this
For sprite=1 to 10
spset sprite, 0, 2, 0, 0, 0, 0
next sprite
'it would set them
you can learn more from the petit computer guide on SPRITE and sprites
It's not complex. I have multiple bullets and bad guys in my WITCH program, and I don't even use arrays. The sprite system is really powerful in its own right, you can just use standard coding to craft some mildly complex behavior. There's even a system of variables attached to the sprites. So, that's enough for a lot of sprite manipulations, without using arrays.
Got it! That was helpful, I like your programming sryle, it's very clean .
Another question for anyone, how complicated would it be to snap sprites to divisions of 16x16? I'm making a 2d block game, and it would look a lottttt neater if I could do that.
@Morphtorok Actually, I found the midi file laying around on the internet (don't know who made it), and it just so happened that it was in a format that could be converted to PTC MML nicely.
Ah, now I have good news.
I downloaded PTCUtilities and got a sprite I was looking at for a long time. The revolver. I will use it for Apocalypse Rising, if anyone's wondering why it's useful.
I absolutely have to get these animations done, I'll look up the code for it.
EDIT: Alright, SPANIM confirmed. How do I animate the sprite? I know it's through the given number of frames, but I mean do I need another sprite with it in the second stage walking, or what?
Ah, now I have good news.
I downloaded PTCUtilities and got a sprite I was looking at for a long time. The revolver. I will use it for Apocalypse Rising, if anyone's wondering why it's useful.
I absolutely have to get these animations done, I'll look up the code for it.
EDIT: Alright, SPANIM confirmed. How do I animate the sprite? I know it's through the given number of frames, but I mean do I need another sprite with it in the second stage walking, or what?
I'm not sure if this answers your question, but you will need a different sprite for each frame. say for instance, you were using a shooting animation. In this case SPRITE 10 will be the gun (Not firing or anything).
If you wanted 4 frames, sprites 11, 12, 13, 14 would be the character numbers used for the animation.
For example, in the default sprites, character numbers 64-67 are the frames of animation of the default boy walking to the right.
Ah, now I have good news.
I downloaded PTCUtilities and got a sprite I was looking at for a long time. The revolver. I will use it for Apocalypse Rising, if anyone's wondering why it's useful.
I absolutely have to get these animations done, I'll look up the code for it.
EDIT: Alright, SPANIM confirmed. How do I animate the sprite? I know it's through the given number of frames, but I mean do I need another sprite with it in the second stage walking, or what?
I'm not sure if this answers your question, but you will need a different sprite for each frame. say for instance, you were using a shooting animation. In this case SPRITE 10 will be the gun (Not firing or anything).
If you wanted 4 frames, sprites 11, 12, 13, 14 would be the character numbers used for the animation.
For example, in the default sprites, character numbers 64-67 are the frames of animation of the default boy walking to the right.
Yes, it answers my question. Thank you.
Anyway, I got mad because I can't make that jump in Megaman 2 at the first stage with the platforms and the frogs, so I played Village. I bought the shovel and watering can and paid to help the shopkeeper with the building mover. I was left with 570 money. But I raised enough to buy the shovel and watering can, then I dug a retractor and got more money. A lot more money. I have 27220 money right now.
EDIT: I WILL buy that golden statue!
NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.
D: I was looking forward to this!
Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.
NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.
D: I was looking forward to this!
Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.
i was looking forward to it too ;~;
get in loser we're going titan hunting
3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg
NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.
D: I was looking forward to this!
Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.
Kind of what I thought for my games, but Waffle wants Gladiators out and cmart wants Apocalypse Rising out. There are more people following the development of this project than you think...
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