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Topic: What would you think of a rumble feature in the next Nintendo handheld?

Posts 1 to 12 of 12

iKhan

I feel like one of the things the 3DS is sorely missing is a rumble feature. Things like Smash really are taken to the next level with rumble in the controller, so it's easy to miss.

What would you think if Nintendo implemented this feature next gen?

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

CanisWolfred

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

iKhan

CanisWolfred wrote:

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

Why can they implement vibrate into phones then?

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

CanisWolfred

iKhan wrote:

CanisWolfred wrote:

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

Why can they implement vibrate into phones then?

Because Phones aren't meant to last very long...

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

DefHalan

iKhan wrote:

CanisWolfred wrote:

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

Why can they implement vibrate into phones then?

Phones that can barely last 2 years

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Captain05crunch

I feel like having rumble on a handheld would make it more difficult to see the screen clearly. I know the Wii U Gamepad has rumble, but I never use off-TV mode so I'm not sure how well that works with the screen. Wouldn't it cause the screen to vibrate slightly? I think I would find that distracting.

Captain05crunch

iKhan

DefHalan wrote:

iKhan wrote:

CanisWolfred wrote:

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

Why can they implement vibrate into phones then?

Phones that can barely last 2 years

Well not really. Usually it's mostly the battery and screen that limit the lifespan. The internal components work just fine. Old candybar phones implemented rumble and lasted forever.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

CanisWolfred

iKhan wrote:

DefHalan wrote:

iKhan wrote:

CanisWolfred wrote:

No. Handhelds have too many sensitive parts for rumble. I'm surprised my DS Phat didn't bust from the rumble pak that only 3 of my games actually used (but I played those games quite a bit), and they don't make them like they used to...

Why can they implement vibrate into phones then?

Phones that can barely last 2 years

Well not really. Usually it's mostly the battery and screen that limit the lifespan. The internal components work just fine. Old candybar phones implemented rumble and lasted forever.

They don't make them like they used to.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Klimbatize

No rumble in my handhelds, please and thank you.

A person without a sense of humor is like a wagon without springs. It's jolted by every pebble on the road.

3DS FC: 1332 7785 4494

SCRAPPER392

Probably not. I mean, smart phones do have a bit of rumble, but it is more of a core feature for phones than something like the 3DS. It would be going off constantly when you play a game, which would burn the battery really fast.

The DS Phat and Lite have a rumble pack that you plug into the GBA ports, and it actually felt a lot like a phone rumble, but it basically burned through the battery within half the time.

I'm convinced that a 3DS would use the rumble feature more for games than a phone would, but it isn't nearly as useful.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

jump

Nah, it'll drain the battery too much.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

veeflames

Aw, people. I was just thinking about this feature the other day while playing Smash 3DS, and I think it would be nice to have. Of course, you can switch the function off, just like the GamePad.

God first.
My Switch FC: SW824410196326

3DS Friend Code: 1134-8006-9637 | Nintendo Network ID: VolcanoFlames

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