Dragon Quest 9 plays better with the circle pad. Other than that, I haven't played many of my DS games on my 3DS because I'm spoiled on my gorgeous DSi XL screens. :]
Kingdom Hearts: Re:Coded was the first DS game I played on the 3DS. It obviously suits it perfectly, as the gameplay is near-identical to the PS2 counterparts.
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It definitely helps with Okamiden. Not good for old-school RPGs like Chrono Trigger though. It's basically that if the DS game requires you to use diagonals then it should be a benefit.
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When games make extensive use of the +Pad, using the circle pad is just more confortable. Also, in some situations it just feels right to use the oPad instead.
I often find myself using the oPad to move the characters and the +Pad to move through menus and the like. My thumb moves by itself to fit the situation!
Basically, the Circle Pad helps out in DS games where you can move diagonally (in 8 total directions), but it still only allows for 8 directions of movement. They can't just magically add full analog movement support to those games.
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Okamiden, i could go either way on to be honest. The circle pad was nice in big, open areas, but it was still not so great in tight quarters. :3
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Except Pokemon. I'm starting to get sick of not being able to walk diagonally in those games. Hopefully the 3DS will change that. (With new Pokemon releases, of course.)
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Topic: What DS games benefit from the 3DS' circle pad?
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