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Topic: Anyone beat Luigi's Mansion 2? Ur Awesome!

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Gioku

41. Posted:

For Halloween, I'm gonna have a go at the endless Scarescraper again, and of course hop on over to Animal Crossing for the festivities~ :)

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Artwark

42. Posted:

@Undead_terror

What level might that be? I'm pretty sure Dark Moon provides a hint to the level unless you're searching for boos and gems.

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kkslider5552000

43. Posted:

I don't want to complain about being praised for beating a video game, but I don't feel that's a big accomplishment. "Yeah, dude I just beat the hardest game." "What, Dark Souls? Ninja Gaiden? An old NES game?" "No bro, I beat Luigi's Mansion 2! Yeah!"

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CM30

44. Posted:

kkslider5552000 wrote:

I don't want to complain about being praised for beating a video game, but I don't feel that's a big accomplishment. "Yeah, dude I just beat the hardest game." "What, Dark Souls? Ninja Gaiden? An old NES game?" "No bro, I beat Luigi's Mansion 2! Yeah!"

Well at least it isn't 'I beat New Super Mario Bros 2!'

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Geonjaha

45. Posted:

Cue people pretending they've made a major achievement and showing off
Oh wait, I'm a little late to the party. :/

Edited on by Geonjaha

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WaveBoy

46. Posted:

Currently at Mansion 2 Haunted Towers (A-5) and i've got to say, that giant spider boss in Gloomy Manor was one of the most impressive intelligent boss battles i've ever encountered in any video game. I love that it plays out like a puzzle and the interaction bettween the environent and how you're supposed to use objects(ect) at your desposal, instead of repeating the same thing over and over again to defeat your foe in your typical avareage 3D-platformer-whatever.. i wish nintendo would inject this type of stuff in some of the 3D mario games

Edited on by WaveBoy

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Gioku

47. Posted:

@CountWavula: The bosses are good, but I'll warn you that there's a wild inconsistency between the difficulty of the bosses; the first boss is pretty hard (and involves neat puzzles!), but the second boss is really easy... and the third boss is SO FRIGGIN' HARD! That one took me two tries... and so on and so forth.

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Undead_terror

48. Posted:

Artwark wrote:

@Undead_terror

What level might that be? I'm pretty sure Dark Moon provides a hint to the level unless you're searching for boos and gems.

At the 2nd or 3rd level of the last mansion, no hints or anything and did a lot of searching through out the level but I'm beating the game without any help from the internet.

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ShadowLugia

49. Posted:

This game was rather easy for me ( I beaten it within 3 days of release) even King boo was SUPER easy.

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Gioku

50. Posted:

@ShadowLugia: Yeah, I was disappointed by how easy King Boo was... but the battle with King Boo was really fun, I'll give it that! :D

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ShadowLugia

51. Posted:

Gioku wrote:

@ShadowLugia: Yeah, I was disappointed by how easy King Boo was... but the battle with King Boo was really fun, I'll give it that! :D

This thread wants me to play it again, yet I haven't managed to since Pokemon Y has controlled me for the past few weeks XD.

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WaveBoy

52. Posted:

ShadowLugia wrote:

This game was rather easy for me ( I beaten it within 3 days of release) even King boo was SUPER easy.

Dang, you must of spent hours & and hours playing it in those 3 days. I've been playing it for 2 days, and i'm at the end of the 2nd mansion with a few 2 - 2 1/2 hour gaming sessions. :P Mind you, i got stuck for over 2 hours in Gloomy Mansion A-4.

Edited on by WaveBoy

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WaveBoy

53. Posted:

Now on the 4th mansion! it's a shame NIntendo made this game baby-easy in the difficulty department at least when it comes to actually dieing which you'll never be worrying about and there aren't really any consequences for your clumsy wumsy' actions outside of the secret 'jack pot' rooms. Still entertaining nonetheless and incredibly addicting! Not too sure I like it as much as Super Mario 3D Land(Terrible comparison i know) but you can tell Next Level & Nintendo really gave this game their all(Much more so visually than 3D land), it's beautifully crafted, boasts intellegent level design, physics, the works. B-) It's odd though how none of the Bosses even come close to how well crafted the Spider was in Gloomy Mansion, did the devs get lazy and slack off or what.lol?

C-stick vaccume controls + running in 60 frames per second would of made this experience flawless, but as is, it's still one of the 3DS's finest!

Edited on by WaveBoy

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CM30

54. Posted:

To be honest, while I agree the frame rate could probably have been better, I never got everyone's love of the C stick controls, and think that to be honest, they'd probably work awfully in this game.

Just because Dark Moon is geared more towards combat than puzzle solving (compared to the original game), and so the quicker pace of the battles might mean that trying to also control the vacuum and Luigi's movement seperately would be in a pain in the backside. Just seems that the first game's system, impressive as it was technically, kind of worked better in battles with one or two enemies in a fairly simple room than against the ten or so enemies at a time some places in Dark Moon feature.

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ShadowLugia

55. Posted:

CountWavula wrote:

ShadowLugia wrote:

This game was rather easy for me ( I beaten it within 3 days of release) even King boo was SUPER easy.

Dang, you must of spent hours & and hours playing it in those 3 days. I've been playing it for 2 days, and i'm at the end of the 2nd mansion with a few 2 - 2 1/2 hour gaming sessions. :P Mind you, i got stuck for over 2 hours in Gloomy Mansion A-4.

Yeah the first boss fight was probably the hardest out of them all; mainly because the strategy was hard to figure out. The rest of them were beaten were no difficulty.

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ShadowLugia

56. Posted:

CM30 wrote:

To be honest, while I agree the frame rate could probably have been better, I never got everyone's love of the C stick controls, and think that to be honest, they'd probably work awfully in this game.

Just because Dark Moon is geared more towards combat than puzzle solving (compared to the original game), and so the quicker pace of the battles might mean that trying to also control the vacuum and Luigi's movement seperately would be in a pain in the backside. Just seems that the first game's system, impressive as it was technically, kind of worked better in battles with one or two enemies in a fairly simple room than against the ten or so enemies at a time some places in Dark Moon feature.

Yeah the game could of been better in terms of frame rate but I still found the game to be my personal favorite in terms of graphics (even though graphics doesn't really matter to me but it's the modern world now not the 80's.) The game play to me is top notch perfect. The control still didn't really bother me that much either.

Edited on by ShadowLugia

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Gioku

57. Posted:

Framerate seemed OK to me... all the animation was very fluid and well done... not to mention the variable lighting and shadows, things I'd never seen the 3DS do before...

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CM30

58. Posted:

Gioku wrote:

Framerate seemed OK to me... all the animation was very fluid and well done... not to mention the variable lighting and shadows, things I'd never seen the 3DS do before...

Agreed. In fact, I'd go further and say that graphically, it's one of the most impressive games ever released on the 3DS.

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WaveBoy

59. Posted:

The frame rate isn't an issue, it's just that it's sad to see it get a downgrade Vs the Game cube original which was released over 10 years ago, but as we know that amazing stereocopic 3D effect is to blame because it supposably sucks twice the amount of power to run these games, since it's sending two individual images to each eye. You win some, you lose some. But I'd rather get 3D + 30fps Vs 2D +60fps.

As is, you get used to it. It looks fantastic in motion regardless, but the 30fps for super mario 3D land for ex right off the bat was a bit disappointing. Luigi's mansion 2 however is hands down the most beautiful 3DS game i've ever gazed my groovy 'n ghoulish eyes on. :O Mind you, i still haven't played my copy of Kid Icarus:Uprising. :P

Edit: Now on the final manion. The 4th boss was actually pretty neat if you're using the gyro controls to aim Luigi's Cannon Kart, I'll have this baby finished up by tomorrow. I don't think i'll be revisiting the stages again to seek down the Boo's that i haven't found or missing jewels though, Has anybody completed this 100%?

Edited on by WaveBoy

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Gioku

60. Posted:

@CountWavula: Luigi's Mansion is miles better graphic-wise than kid Icarus Uprising; that game was my previous leader for "best graphics on 3DS"; until I got this game later that year! ...I'd say Ridge Racer 3D even looks better than KI:U... not to say KI:U is bad or anything, though!

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