pixelman wrote:
Toonlink97 wrote:
The GBA had a 32 bit processor, but not much was used to take advantage of it. The games are very SNES-y, (Minish Cap mirroring A Link To The Past with different gameplay elements, Fusion mirroring Super Metroid, Golden Sun mirroring SNES RPG's, several ports/remakes of NES and SNES titles). The resolution of the GBA was far less than the SNES, and looked slightly inferior due to those reasons. As handhelds often lag a generation or two behind (The NES and the GB were similar in displaying their games, though the GB had an inferior Z80 GPU and the GB came out during the NES's life span).
The GB/C had a VERY long lifespan. It is the reason why Nintendo handhelds are now 2 generations behind rather than 1. The pricing will not be anywhere similar to the Wii's in date.
I disagree what you said about the resolution, haha. And of course the games were similar, it's a 2D system. 2D didn't stop them from pricing Neo Geo games at 900 points, and all of those games look worse than what the GBA has to offer. Also, as I said before, the GBA games are bigger in size than an SNES game, which I think could factor into the price.
It's not necessarily what's fair, it's what Nintendo thinks they can charge for it. They're not going to shy away from charging a couple of extra bucks if they can do it. GBA's the most powerful system that could be on the service - like the N64 - and that's why I think it'll get the premium price. :3
The Neo Geo has a more expensive price due to: No one knowing about it,, and the fact that some are pretty rare games. The SNES was more powerful, but it was also more common. You are forgetting that rarity matters a bit when it comes to pricing.
GBA games have always been called to be comparable to the SNES. 2D can go a long way, and if the GBA was powerful enough, it could've exceeded the Super Nintendo far more than it did in its lifespan. It was a portable SNES with power not fully used.
And the resolution was smaller on the GBA. You can compare Super Mario World for the GBA and the original on the SNES and you will see the difference.
Bigger than a SNES game? Since when does memory have to do with pricing? Ocarina of Time is nearly 7 times bigger in memory than Super Mario 64 is. Majora's Mask is nearly 11 times bigger.

$10-$15 seems more appropriate; it's Nintendo who charges $10 for a N64 game while Sony charges $5-$10 depending on the game...