Comments 356

Re: Talking Point: What Are You Playing This Weekend? (January 19th)

shining_nexus

Tales of Vesperia - Wonderful RPG with great character presentation and digging the anime style. The game just gives me such a wholesome vibe like Symphonia did. Love it.

Diablo 3 - New start of the season and back to the oh so satisfying loot grind and fast pace combat. Rolling a barbarian this time around.

Shining in the Darkness - Working on a map project for all the dungeons. Never finished the game, so this will be a first once I get to it. The fast forward and rewind function on the Genesis Collection version is a God send.

Monster Boy - Hopeful to spend at least an hour or two with this one. Mixed feelings with this game. I want to love it, but some level designs and controls just make me want to stop playing.

Re: Review: Dragalia Lost - A Deep And Rewarding Smartphone RPG That Might Just Surprise You

shining_nexus

@klingki I had that initial feeling as well and didn't play it as much, until the first raid came out and I decided to dig into its game mechanics and story. There is a lot to do which seemed overwhelming at first, but gradually made sense to me as I continued playing. It may not be complex for some, but I found it engaging enough. For me, it was the many customizations and building different team compositions that got me hooked. Then from there, the addictive grindy game loop reeled me in. At the moment, there's not much reward for building a well thought out team comp, but hopefully they do create challenges that encourages players to do so in the future.

Re: Review: Dragalia Lost - A Deep And Rewarding Smartphone RPG That Might Just Surprise You

shining_nexus

@Katelyn1223 I tend to have those "oh no" moments when it comes to f2p games due to its pay to win mechanics, but FEH proved me otherwise that I can still enjoy a f2p game without spending a lot of cash and not getting a high rank character won't necessarily stop me from enjoying most of the content.

I went into Dragalia Lost expecting not to play it very long, but was pleasantly surprised by its polished presentation and RPG gameplay/mechanics. It's a grindy game for sure, but in a fun way and in short bursts. All the virtual currency and resources they throw at you at the beginning is enough to get the ball rolling and start enjoying its content. There's no reason to tackle the harder content, unless you're up for the challenge. Even then, if you're patient and dedicated enough, eventually your characters and gear will grow enough to take on the harder stuff without spending any cash.

It's a fun mobile game. Give it a fair shot and you may find yourself pleasantly surprised like me.

Re: GameMaker Studio 2 Comes To Nintendo Switch

shining_nexus

@Zuljaras Big fan of Metroidvania games and your game looks really promising. Please keep up the great work and would love to see this project completed someday. Using GMS2 myself, but haven't touched it or coding in a while. This might persuade me to get back at it again.

Re: Super Nindie Maker: Image & Form's Ghostly Mushroom

shining_nexus

Didn't find Ghostly Mushrooms as fun. Then again, I was never into those ghost levels. I did rather enjoy the Chain Chomp level. Challenging and simple designed. Classic Mario levels are more my cup of tea.

Please try out my levels and let me know what you guys think on miiverse! Would greatly appreciate it! I really enjoy this game and creating levels. I really put in the time and polish when making these courses.

Try "Where's Bowser?" by june_l #SuperMarioMaker https://www.nintendolife.com/super-mario-maker/levels/CD9C-0000-005E-5C4F

Try "Very Hard Level #realchallenge" by june_l #SuperMarioMaker https://www.nintendolife.com/super-mario-maker/levels/6902-0000-0039-56AB