Loading into the game takes about 10 to 15 seconds when first starting up, loading into the map screen is about 5 seconds max, and then loading into the Hospital of your choice is a little longer again - around 10 to 15 seconds. However, once you're in, there's no break in play for loading, so we didn't deem it necessary to add that to the review - since theoretically you could stay in the same hospital and play for hours without needing to load again.
Regarding touch screen controls, there aren't any, but as we mentioned in the review the way that the physical buttons are mapped out so well that this doesn't even feel like a problem. In fact, it feels like it would be more of an effort to poke at the screen, especially once you get into the rhythm of the button layout.
@ShaiHulud Hey! Thanks for the question. I think the way you can jump in and out of the Switch's sleep mode whether you're at home or on the go means you can try and hit an objective or two in the time that you have. It really helps the game fit your schedule. Hope this helps!
Quick update everyone, but something I didn't mention in the review is that both The Superbug Initiative and Sandbox Mode are coming as free DLC at the end of March.
You’re right, that was an oversight of sorts on my part. How much you get out of the game, time-wise, is going to really be down to how much of a score-chaser you are.
I’ve found myself itching to jump back in, so I suppose that’s a good sign!
Comments 6
Re: Review: Two Point Hospital - Arguably The Best Version Of An Acclaimed Modern Classic
@Silly_G Hey! Good news, the currently available DLC is coming to the Switch version at the end of March for free.
I didn't mention it in the review, but noted it as a comment further up. Hope this helps.
Re: Review: Two Point Hospital - Arguably The Best Version Of An Acclaimed Modern Classic
@aresius you can place items with ease, and if you want to put things against a wall, the item does “snap” into place.
Re: Review: Two Point Hospital - Arguably The Best Version Of An Acclaimed Modern Classic
@SyntheticPerson Thanks for reading!
Loading into the game takes about 10 to 15 seconds when first starting up, loading into the map screen is about 5 seconds max, and then loading into the Hospital of your choice is a little longer again - around 10 to 15 seconds. However, once you're in, there's no break in play for loading, so we didn't deem it necessary to add that to the review - since theoretically you could stay in the same hospital and play for hours without needing to load again.
Regarding touch screen controls, there aren't any, but as we mentioned in the review the way that the physical buttons are mapped out so well that this doesn't even feel like a problem. In fact, it feels like it would be more of an effort to poke at the screen, especially once you get into the rhythm of the button layout.
Hope this helps!
Re: Review: Two Point Hospital - Arguably The Best Version Of An Acclaimed Modern Classic
@ShaiHulud Hey! Thanks for the question. I think the way you can jump in and out of the Switch's sleep mode whether you're at home or on the go means you can try and hit an objective or two in the time that you have. It really helps the game fit your schedule. Hope this helps!
Re: Review: Two Point Hospital - Arguably The Best Version Of An Acclaimed Modern Classic
Quick update everyone, but something I didn't mention in the review is that both The Superbug Initiative and Sandbox Mode are coming as free DLC at the end of March.
Re: Review: Super Crush KO - The Only Issue With This Superb Side-Scrolling Brawler Is Longevity
@Oat hey! Thanks for reading the review!
You’re right, that was an oversight of sorts on my part. How much you get out of the game, time-wise, is going to really be down to how much of a score-chaser you are.
I’ve found myself itching to jump back in, so I suppose that’s a good sign!