@Saturos1 I just scrolled through the comments to see if anyone had mentioned Pac-Man Adventures in Time. I also loved it as a kid and still have the CD somewhere.
@BlueOcean @dimi "Meanwhile, on eShop the cost of selling you a copy is technically zero and still haven't seen anything below 33% off."
Technically, the cost isn't zero. They are paying for data egress. We don't know how much they are paying, but it is likely a few cents per GB.
But yes, I agree that Nintendo's games should be cheaper.
@HalBailman I strongly doubt that Nintendo could deliver a reliable streaming service.
As an Australian who has never had a stable internet connection outside of school/work (and I don't live in the middle of nowhere either), I hate this trend of everything moving to streaming and cloud services. Even if I had a stable connection, I still would not buy a "dumb" console that doesn't work if the servers are down or unreachable. When the service is eventually shut down, that's tons of e-waste.
> Just looking at screens of this latest collaboration — which similarly uses Google's map tech to build a game from the world around you
Niantic stopped using Google Maps 4 years ago. Since Niantic spun out of Google into their own company, they no longer had free access to Maps. They switched to OpenStreetMap, which anyone can contribute to and use for free.
@Brommel The Switch doesn't support Bluetooth 5.0. The AirPods Pro and other BT 5.0 headsets will fall back to 4.1 when connecting to the Switch. I'm not sure why there would be any significant difference in latency between two headsets using BT 4.1. The Switch also only supports the SBC codec, which is compatible with pretty much every device, but suffers in audio quality and latency.
I tried playing Project Diva Mega Mix with my Bose QC35 headset and the latency (around 300-500ms) made it unplayable. I'll stick to wired (using a USB DAC when docked) for that, and probably use Bluetooth for most other games where latency doesn't matter. The latency isn't really noticeable when using the same headset with other devices (BT 4.1, using AAC codec).
@Dafirelive Get a USB DAC (sound card / headphone adaptor). There are some cheap ones that are compatible with the Switch. Do some research before buying (check this Reddit post: https://www.reddit.com/r/NintendoSwitch/comments/b7r1dv/usb_dac_support_os_ver_70_edition/ ). Apple's USB-C headphone adaptor isn't compatible. I bought one to see if it worked with the Switch because it's one of the cheapest I could find. Then I ordered a UGREEN USB sound card, which is based on the C-Media HS-100B chip. This one works fine.
There are also USB-C Bluetooth headphone dongles for the Switch.
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Re: Random: Portal 64 Demake Shows Portal Running On "Real N64 Hardware"
@JaxonH I'm hoping for a physical release
Re: Random: Portal 64 Demake Shows Portal Running On "Real N64 Hardware"
This reminded me of the Mario 64 Portal mod: https://youtube.com/watch?v=aGvDuJ33ieM
Re: Pac-Man Museum+ Brings 14 Games In The Series To Switch
@Saturos1 I just scrolled through the comments to see if anyone had mentioned Pac-Man Adventures in Time. I also loved it as a kid and still have the CD somewhere.
Re: Nintendo Announces Enormous Cyber Switch Sale That Will Discount More Than 1,000 Games
@BlueOcean I know. I was just pointing out that it's not "technically zero"
On top of that, it costs them for updates and DLC for both physical copies and eShop. Users can also delete and re-download game data several times.
Do games still come with physical manuals? I don't think any of my Switch games did.
Re: Nintendo Announces Enormous Cyber Switch Sale That Will Discount More Than 1,000 Games
Did the comments get nuked? I can only see the two most recent.
Edit: probably not the most recent as the first one is from several hours ago.
Re: Nintendo Announces Enormous Cyber Switch Sale That Will Discount More Than 1,000 Games
@BlueOcean @dimi "Meanwhile, on eShop the cost of selling you a copy is technically zero and still haven't seen anything below 33% off."
Technically, the cost isn't zero. They are paying for data egress. We don't know how much they are paying, but it is likely a few cents per GB.
But yes, I agree that Nintendo's games should be cheaper.
Re: Nintendo Talks About Its Future - Reconfirms Next Gaming System Is Coming In "20XX"
@HalBailman I strongly doubt that Nintendo could deliver a reliable streaming service.
As an Australian who has never had a stable internet connection outside of school/work (and I don't live in the middle of nowhere either), I hate this trend of everything moving to streaming and cloud services. Even if I had a stable connection, I still would not buy a "dumb" console that doesn't work if the servers are down or unreachable. When the service is eventually shut down, that's tons of e-waste.
Re: Review: Pikmin Bloom - Pokémon GO's Sister Title Is A Glorious, Glorified Pedometer
> Just looking at screens of this latest collaboration — which similarly uses Google's map tech to build a game from the world around you
Niantic stopped using Google Maps 4 years ago. Since Niantic spun out of Google into their own company, they no longer had free access to Maps. They switched to OpenStreetMap, which anyone can contribute to and use for free.
Re: PSA: Remember To Update Your Joy-Con, As Well As Your Nintendo Switch
@Brommel The Switch doesn't support Bluetooth 5.0. The AirPods Pro and other BT 5.0 headsets will fall back to 4.1 when connecting to the Switch.
I'm not sure why there would be any significant difference in latency between two headsets using BT 4.1. The Switch also only supports the SBC codec, which is compatible with pretty much every device, but suffers in audio quality and latency.
I tried playing Project Diva Mega Mix with my Bose QC35 headset and the latency (around 300-500ms) made it unplayable. I'll stick to wired (using a USB DAC when docked) for that, and probably use Bluetooth for most other games where latency doesn't matter. The latency isn't really noticeable when using the same headset with other devices (BT 4.1, using AAC codec).
Re: Pokémon TV Is Now Available On The Switch eShop
@Dafirelive Get a USB DAC (sound card / headphone adaptor). There are some cheap ones that are compatible with the Switch. Do some research before buying (check this Reddit post: https://www.reddit.com/r/NintendoSwitch/comments/b7r1dv/usb_dac_support_os_ver_70_edition/ ).
Apple's USB-C headphone adaptor isn't compatible. I bought one to see if it worked with the Switch because it's one of the cheapest I could find.
Then I ordered a UGREEN USB sound card, which is based on the C-Media HS-100B chip. This one works fine.
There are also USB-C Bluetooth headphone dongles for the Switch.