Surprised nobody's speculating about a Mother 3 release by LRG. If it has any chance of eventually happening, it would need this kind of partnership. It's no secret NOA has been wanting to localize the game for a while, but the right market conditions have to happen - we're talkin about super niche game that everyone who was interested in already downloaded. Nintendo, praise them, still values the physical release market. This is defintely something that should be in LRG's wheelhouse.
@Tom-Massey Ikaruga was my enlightenment to the genre when I played it back on the day on Dreamcast. It truly was an event. Hardly played it since. It is demanding in a way that I cannot bring myself to cope with after getting my kids to bed. So I get your stand. Ikaruga is not that fun to play seriously. Still deserving of that masterpiece status IMO. Again, we'rw talking about two wildly different perspectives on the genre and I believe that such masterpieces complement one another.
@Tom-Massey Gotcha. Truly we are privileged that masters of their crafts are compelled to strive for such excellence. A bit sad that the original creators often experience frustration about their own work. M2's mission to preserve them is remarkable. Would love to read that interview, what's the magazine name? Thanks and cheers!
Great review. Please stop with the Ikaruga comparison though. I get it that Ikaruga is the mainstream audience point of reference. But comparing the two is pointless, like comparing Kurosawa to Ozu movies. They're just drastically different approaches, both as valid, none superior. You can have a personal favorite, but the excellence of both should be praised, without one diminishing the other.
@gcunit But that's a general problem with score inflation. Which is why Mark MSX 5 /10 scores for the lame Psykio ports stand as accurate. If you score mediocrity with a 7 or 8, how do you score a real 10/10? This review did his homework - this is a real 10.
@Warioware That's the whole point of Super Easy mode. I say give it a try. Also I understand that Bullet Hell seems more intimidating than "classic" shmups, but they are usuayfar more accessible. Less memorization, fewer cheap kills.
Comments 6
Re: Random: Limited Run CEO Visits Nintendo, Acknowledges "Great" Partnership
Surprised nobody's speculating about a Mother 3 release by LRG. If it has any chance of eventually happening, it would need this kind of partnership. It's no secret NOA has been wanting to localize the game for a while, but the right market conditions have to happen - we're talkin about super niche game that everyone who was interested in already downloaded. Nintendo, praise them, still values the physical release market. This is defintely something that should be in LRG's wheelhouse.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
@Tom-Massey Ikaruga was my enlightenment to the genre when I played it back on the day on Dreamcast. It truly was an event. Hardly played it since. It is demanding in a way that I cannot bring myself to cope with after getting my kids to bed. So I get your stand. Ikaruga is not that fun to play seriously. Still deserving of that masterpiece status IMO. Again, we'rw talking about two wildly different perspectives on the genre and I believe that such masterpieces complement one another.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
@Tom-Massey Gotcha. Truly we are privileged that masters of their crafts are compelled to strive for such excellence. A bit sad that the original creators often experience frustration about their own work. M2's mission to preserve them is remarkable. Would love to read that interview, what's the magazine name? Thanks and cheers!
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
Great review. Please stop with the Ikaruga comparison though. I get it that Ikaruga is the mainstream audience point of reference. But comparing the two is pointless, like comparing Kurosawa to Ozu movies. They're just drastically different approaches, both as valid, none superior. You can have a personal favorite, but the excellence of both should be praised, without one diminishing the other.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
@gcunit But that's a general problem with score inflation. Which is why Mark MSX 5 /10 scores for the lame Psykio ports stand as accurate. If you score mediocrity with a 7 or 8, how do you score a real 10/10? This review did his homework - this is a real 10.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
@Warioware That's the whole point of Super Easy mode. I say give it a try. Also I understand that Bullet Hell seems more intimidating than "classic" shmups, but they are usuayfar more accessible. Less memorization, fewer cheap kills.