@jaxrogers2 The "hacking community"? You're joking, for sure? GBATemp? Cancer. Reddit? Less cancer, but cancer. If not for their rules, most posts would be "Hy guyz i want free gamz how do i install ty itz for mai freind and stufz". The vast majority of said community doesn't contribute with anything.
@jaxrogers2 Problem solved? I wonder. Annoying the hell out of people in the meantime. Also, you should assume that EVERYTHING can be blocked. It's just a matter of time. Just like the 3DS security is (was) there and was broken, the security provided by A9LH can be broken. Think about it like this - what if they try to find a hole in the code (just like Smealum did with Ninjhax), and find an exploit to disrupt it. It's certainly possible. And, unlike 3DS HB devs, who generally are NOT paid for it, and often do it as a hobby, Nintendo's developers ARE paid to fix this. Their job consists on doing this daily. They also have access to the source code of the system itself, they do not need to use any workarounds to get stuff done the way they want to.
@LuciusHellmonde low quality? Homebrew allows you to get: Region-free, GameYob, EasyRPG Player, PHBank, savedata backup (in an unencrypted format), etc. Also, some games are very well worth it.
@jaxrogers2 sure, there is that, but they can make life a living hell by always changing something that breaks the CFW patch for that every time. It'd be highly annoying.
@jaxrogers2 highly doubt such a thing will happen. Version checking patching shouldn't be possible without ARM9 kernel access. And, if you get that on 11.0.... what's the point of a lower system version anyway? Except for the 2.1.0 downgrade for the OTP.
@jaxrogers2 uh, no they don't? Download code bundles are just normal 3DS's with a download code for the eShop and is only signed for the console it is redeemed in. Please. I know what I'm talking about. And considering you think Nintendo wants to block HBL because of NASA on 11.0, it shows me how much you do NOT know. svchax/memchunkhax2.1 was patched as of 11.0. Rendering NASA useless on that firmware without CFW. Which can only be attained with either an EmuNAND or A9LH'd SysNAND.
@jaxrogers2 ugh... Also, please note that.... bundled games... we've never had many of them, even before this. And guess what? Some bundles come with DOWNLOAD CODES instead of preinstalled content.
@jaxrogers2 wrong, wrong, wrong. I have NASA. I use it to update my frankenfirmware. Do you know why NASA doesn't work on 11.0? I'll tell you - it's because the kernel exploit it used (memchunkhax2 and later svchax/memchunkhax2.1), which is an ARM11 kernel exploit, was patched. NASA does need a kernel exploit.
Care to re-read my previous comment?
"Actually, it's because they can't, due to being userland. With an ARM11 kernel exploit, you can install CIAs, but only legit CIAs (universally signed CIAs that work on every console, dumped from bundles). With an ARM9 kernel exploit, you can disable signature checking and install/run unsigned CIAs."
NASA does use an ARM11 kernel exploit, which allows for CIA installation but not for signature patching.
@jaxrogers2 and, by using hax 2.7 and a compatible HBL version + XML for MMAP, you can even use SVDT and save_manager on 9.6+ titles without a kernel exploit
@jaxrogers2 Still, not a grey area. Shall we remove all cocaine from countries where it is illegal? Just because it is pretty much... impossible, it doesn't make it any less illegal.
Also, Nintendo are being hypocritical. They remove small games from the eShop, but Ocarina of Time, SMD.... They do not remove it.
Also, Freakyforms is a game which honestly... isn't very good, and it DID gain sales. Physical copies already starting rising its prices and running out of stock.
@PigmaskFan Not a grey area at all. "There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction of the authentic. Therefore, whether you have an authentic game or not, or whether you have possession of a Nintendo ROM for a limited amount of time, i.e. 24 hours, it is illegal to download and play a Nintendo ROM from the Internet."
"homebrew channels and user interfaces don't actually run 3DS game ROMS (no doubt to head off issues around current-gen piracy "
Actually, it's because they can't, due to being userland. With an ARM11 kernel exploit, you can install CIAs, but only legit CIAs (universally signed CIAs that work on every console, dumped from bundles). With an ARM9 kernel exploit, you can disable signature checking and install/run unsigned CIAs.
Comments 27
Re: First Impressions: Cowering in Fear in Corpse Party on 3DS
@Tsurii doubt they'll have a demo, the game isn't all that long to begin with
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@BaffleBlend smashhax DOES exist. lol
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@powermad80 oh god. I wasn't saying you were commiting ad hominem. I meant the other guy who you were replying to was doing it.lel
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@powermad80 Ad Hominem
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@PigmaskFan nope. Downloading ROMs is illegal. Dumping them yourself is a grey area.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 I don't see how it is easy. It's not hard, sure. But easy? Easy is the PSP lmao
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@LuciusHellmonde we never shoved homebrew down your throats in the first place....
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 The "hacking community"? You're joking, for sure? GBATemp? Cancer. Reddit? Less cancer, but cancer. If not for their rules, most posts would be "Hy guyz i want free gamz how do i install ty itz for mai freind and stufz". The vast majority of said community doesn't contribute with anything.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 Problem solved? I wonder. Annoying the hell out of people in the meantime. Also, you should assume that EVERYTHING can be blocked. It's just a matter of time. Just like the 3DS security is (was) there and was broken, the security provided by A9LH can be broken. Think about it like this - what if they try to find a hole in the code (just like Smealum did with Ninjhax), and find an exploit to disrupt it. It's certainly possible. And, unlike 3DS HB devs, who generally are NOT paid for it, and often do it as a hobby, Nintendo's developers ARE paid to fix this. Their job consists on doing this daily. They also have access to the source code of the system itself, they do not need to use any workarounds to get stuff done the way they want to.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@LuciusHellmonde low quality? Homebrew allows you to get: Region-free, GameYob, EasyRPG Player, PHBank, savedata backup (in an unencrypted format), etc. Also, some games are very well worth it.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 sure, there is that, but they can make life a living hell by always changing something that breaks the CFW patch for that every time. It'd be highly annoying.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 highly doubt such a thing will happen. Version checking patching shouldn't be possible without ARM9 kernel access. And, if you get that on 11.0.... what's the point of a lower system version anyway? Except for the 2.1.0 downgrade for the OTP.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 What about making an update to titles that refuses to start if you have an A9LH binary on the SD Card?
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 uh, no they don't? Download code bundles are just normal 3DS's with a download code for the eShop and is only signed for the console it is redeemed in. Please. I know what I'm talking about. And considering you think Nintendo wants to block HBL because of NASA on 11.0, it shows me how much you do NOT know. svchax/memchunkhax2.1 was patched as of 11.0. Rendering NASA useless on that firmware without CFW. Which can only be attained with either an EmuNAND or A9LH'd SysNAND.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@JaxonH yep, they didn't say anything about backing them up yourself. Which I assume is a grey area.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 ugh... Also, please note that.... bundled games... we've never had many of them, even before this. And guess what? Some bundles come with DOWNLOAD CODES instead of preinstalled content.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 wrong, wrong, wrong. I have NASA. I use it to update my frankenfirmware. Do you know why NASA doesn't work on 11.0? I'll tell you - it's because the kernel exploit it used (memchunkhax2 and later svchax/memchunkhax2.1), which is an ARM11 kernel exploit, was patched. NASA does need a kernel exploit.
Care to re-read my previous comment?
"Actually, it's because they can't, due to being userland. With an ARM11 kernel exploit, you can install CIAs, but only legit CIAs (universally signed CIAs that work on every console, dumped from bundles). With an ARM9 kernel exploit, you can disable signature checking and install/run unsigned CIAs."
NASA does use an ARM11 kernel exploit, which allows for CIA installation but not for signature patching.
I do know what I'm talking about here.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@JaxonH Sure. Just trying to get my point of it not being a grey area through. Which was my initial comment related to piracy.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@PigmaskFan How is it a grey area if it is DIRECTLY stated to be illegal?
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@JaxonH It matters not if you harm them or not. It's illegal to DOWNLOAD a ROM. End of question. It's that simple.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 and, by using hax 2.7 and a compatible HBL version + XML for MMAP, you can even use SVDT and save_manager on 9.6+ titles without a kernel exploit
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 Still, not a grey area. Shall we remove all cocaine from countries where it is illegal? Just because it is pretty much... impossible, it doesn't make it any less illegal.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@MysteryAozz Browserhax is a thing on 10.5 and lower.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@jaxrogers2 It IS illegal. Not a legal grey area. Their product, their rules.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
Also, Nintendo are being hypocritical. They remove small games from the eShop, but Ocarina of Time, SMD.... They do not remove it.
Also, Freakyforms is a game which honestly... isn't very good, and it DID gain sales. Physical copies already starting rising its prices and running out of stock.
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
@PigmaskFan Not a grey area at all.
"There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction of the authentic. Therefore, whether you have an authentic game or not, or whether you have possession of a Nintendo ROM for a limited amount of time, i.e. 24 hours, it is illegal to download and play a Nintendo ROM from the Internet."
Source: https://www.nintendo.com/corp/legal.jsp
Re: Talking Point: 3DS Homebrew Development Causes Another Game Takedown as Nintendo Maintains Its Tight Grip
"homebrew channels and user interfaces don't actually run 3DS game ROMS (no doubt to head off issues around current-gen piracy
"
Actually, it's because they can't, due to being userland. With an ARM11 kernel exploit, you can install CIAs, but only legit CIAs (universally signed CIAs that work on every console, dumped from bundles). With an ARM9 kernel exploit, you can disable signature checking and install/run unsigned CIAs.