A person using a cup thousands of years ago probably didn’t think the cup was very special. If it broke, they probably just tossed it away without thinking. But now, when an archaeologist finds a cup from thousands of years ago buried under a carpark in Woking, it’s a big deal. It gives us an insight into how those people lived. Imagine making the decision not to preserve a game just because it’s a bit bothersome, denying people thousands of years in the future the chance to see what was being created in this moment in time, and wonder why people would pass their time playing these things called video games.
This is such an important juncture in the history of video games. You only get one shot at preservation, once it’s gone, it’s gone for good.There are stories in games that tell about our culture, society, and the world in this period of time. If people thousands of years ago took the time and effort to preserve as much as they could, we wouldn’t have gotten stories passed down through the generations about just the rich and powerful, we’d have a load of artefacts telling us about ordinary people, and from that we’d be able to form a much better understanding of who we are. If we preserve these games now, the people of the future can learn about what ordinary people like us liked to do with their time. And if nothing else, the future people can laugh at our ridiculous depictions of their present.
Comments 3
Re: Talking Point: Nintendo And The Industry Needs To Get Serious About Game Preservation
A person using a cup thousands of years ago probably didn’t think the cup was very special. If it broke, they probably just tossed it away without thinking. But now, when an archaeologist finds a cup from thousands of years ago buried under a carpark in Woking, it’s a big deal. It gives us an insight into how those people lived. Imagine making the decision not to preserve a game just because it’s a bit bothersome, denying people thousands of years in the future the chance to see what was being created in this moment in time, and wonder why people would pass their time playing these things called video games.
This is such an important juncture in the history of video games. You only get one shot at preservation, once it’s gone, it’s gone for good.There are stories in games that tell about our culture, society, and the world in this period of time. If people thousands of years ago took the time and effort to preserve as much as they could, we wouldn’t have gotten stories passed down through the generations about just the rich and powerful, we’d have a load of artefacts telling us about ordinary people, and from that we’d be able to form a much better understanding of who we are. If we preserve these games now, the people of the future can learn about what ordinary people like us liked to do with their time. And if nothing else, the future people can laugh at our ridiculous depictions of their present.
Re: Soapbox: I'm Tired Of Ports And Remakes - Where Are All Nintendo's New Ideas?
If you're on the grumpy train to Complainsville you're not a member of the population, you're just a tourist.
Emrin Sha, Complainsville resident since 2004.
Re: The First Review For Bravely Default II Is Now In
steamed chams