Comments 3

Re: Review: Uncanny Valley - A Commendable Take On Old-School Horror Let Down By Its Own Design

cannedpancakes

So, uh, I “beat” the game in less than 30 minutes. I guess I found a way to get to one ending much faster than I expected. While the game encourages multiple playthroughs, my first go-around made me not want to. The game starts off slow and kept me curious and excited to see what would happen as a security guard alone in such a huge, abandoned complex. Instead, all of a sudden the “real” world and Tom’s nightmares interwine and it felt like a jumbled, confusing mess that ends abruptly because I unknowingly skipped 99% of the game and found a way to finish it simply by doing some general exploring I do in any game I play. In a matter of 30-40 minutes, I finished the game in one sitting, feeling dissatisfied and unmotivated to do another playthrough because of it.